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Re: Last Post Standing, the sequel

Cronoloop wrote:Feri now is green? :barf: :barf: :barf:

Yep, for a good while already. You probably won't notice me around much longer either.

Image
by Feralidragon
Tue May 20, 2014 2:08 pm
 
Forum: Misc | Off-Topic
Topic: Last Post Standing, the sequel
Replies: 851
Views: 80154

Re: Last Post Standing, the sequel

Image
by Feralidragon
Tue May 20, 2014 11:08 am
 
Forum: Misc | Off-Topic
Topic: Last Post Standing, the sequel
Replies: 851
Views: 80154

Re: [U1 GOLD 227] Return to Na Pali Episodes

I like that last screenshot a lot, it's a clever usage of "smoke" effects to simulate a water fall.
by Feralidragon
Tue May 20, 2014 10:53 am
 
Forum: Single Player Maps and Unreal Exports / Imports
Topic: [U1 GOLD 227] Return to Na Pali Episodes
Replies: 32
Views: 8381

Re: Tesseract first Beta - open source FPS

I was planning to do something like that for my own game (the cooperative map making), and this take seems to be very interesting, almost like building a BSP map as in the old days and dynamically. It would probably be a neat engine for a UT-like game.
by Feralidragon
Tue May 20, 2014 10:51 am
 
Forum: Misc | Off-Topic
Topic: Tesseract first Beta - open source FPS
Replies: 8
Views: 2495

Re: I leave you here

Well, there goes one of the best members of this community...
by Feralidragon
Tue May 20, 2014 10:48 am
 
Forum: Misc | Off-Topic
Topic: I leave you here
Replies: 24
Views: 5015

Re: Screenshots for fun

^ Ah, the speed pickup. I remember Creavion giving the idea and me having a blast doing it (the foot effects and such).
by Feralidragon
Tue May 20, 2014 10:46 am
 
Forum: General Discussions
Topic: Screenshots for fun
Replies: 1127
Views: 146369

Re: I leave you here

I was surprised too tbh (and so far I am very confused as well). I am not completely updated on everything that went on exactly (I did catch a lot of the posts here and there that were moved/deleted in the meanwhile), but I did notice that a lot more fighting and dramas have been happening lately ar...
by Feralidragon
Wed May 14, 2014 11:43 am
 
Forum: Misc | Off-Topic
Topic: I leave you here
Replies: 24
Views: 5015

Re: Epic: Future of Unreal Tournament

If ONS/WAR/VCTF sucked players in, it was because players enjoyed it, it's that simple. If the people that don't like are afraid of having the possibility to play with them just because other (or as you imply: most) will play it because they like to play it, that's the very definition of selfishness...
by Feralidragon
Wed May 14, 2014 11:33 am
 
Forum: Misc | Off-Topic
Topic: Epic: Future of Unreal Tournament [UT4]
Replies: 404
Views: 47248

Re: Epic: Future of Unreal Tournament

I just want to point out that there's yet to appear an UT game where you are "obligated" to play with vehicles. I am not sure what players have against vehicles in UT when the vast majority of the gametypes are played without them. It's like going to a candy store, and complain that they s...
by Feralidragon
Wed May 14, 2014 11:01 am
 
Forum: Misc | Off-Topic
Topic: Epic: Future of Unreal Tournament [UT4]
Replies: 404
Views: 47248

Re: Epic: Future of Unreal Tournament

Making cube maps like in the old days won't make the game last, and will only bring an overall bad image to this new UT anyway. Can you imagine skimming through the marketplace to find just 1 decent map out of 100? That would actually kill the game, not make it last. I know, but also think about it...
by Feralidragon
Sun May 11, 2014 11:14 pm
 
Forum: Misc | Off-Topic
Topic: Epic: Future of Unreal Tournament [UT4]
Replies: 404
Views: 47248

Re: Epic: Future of Unreal Tournament

Do you understand where I am coming from with this? You don't understand what my "problem" is ... Not Quality was what made UT great and kept it alive... it was (sadly) quantity ...the countless mass produced maps and mods made from noobs ...And then some noobs turned into decent creators...
by Feralidragon
Sun May 11, 2014 10:29 am
 
Forum: Misc | Off-Topic
Topic: Epic: Future of Unreal Tournament [UT4]
Replies: 404
Views: 47248

Re: Epic: Future of Unreal Tournament

whatever, seems like you don't care about the new UT and the direction it's taking lol ... Ad Hominem ... If you made something "casually", would your work be something close to this? Image No ... but I can learn it ... if I had to pay for the Ued2 in the past, I hadn't even think about t...
by Feralidragon
Sat May 10, 2014 6:45 pm
 
Forum: Misc | Off-Topic
Topic: Epic: Future of Unreal Tournament [UT4]
Replies: 404
Views: 47248

Re: Epic: Future of Unreal Tournament

Mmmh, yes, honestly that map sucks from an art style view. I prefer this 100x times (http://static.giantbomb.com/uploads/original/9/93998/2630550-6771968338-Facin.jpg) I didn't ask about the art, I asked about if with all the tools provided you would be able to do something close (or who knows, som...
by Feralidragon
Sat May 10, 2014 4:21 pm
 
Forum: Misc | Off-Topic
Topic: Epic: Future of Unreal Tournament [UT4]
Replies: 404
Views: 47248

Re: Epic: Future of Unreal Tournament

@Paper: You are forgetting the fact that TF2 was paid before, and became F2P afterwards. So basically, exactly like UT, you would have to buy the game first. While in this case, the game itself is free, without any transactions whatsoever, but if you want to mod you pay 20$, and you only need to pay...
by Feralidragon
Sat May 10, 2014 3:26 pm
 
Forum: Misc | Off-Topic
Topic: Epic: Future of Unreal Tournament [UT4]
Replies: 404
Views: 47248

Re: Epic: Future of Unreal Tournament

@Cronoloop: I think you are misunderstanding something: UE4 is *not* for the casual developer, the kind that writes a couple of lines of code or does a 100Kb cubic map. For someone to use it, they will have to want to use it in the first place, and have already an idea on the expected minimum qualit...
by Feralidragon
Sat May 10, 2014 12:11 pm
 
Forum: Misc | Off-Topic
Topic: Epic: Future of Unreal Tournament [UT4]
Replies: 404
Views: 47248
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