Search found 306 matches

by Swanky
Sat Nov 02, 2019 8:45 am
Forum: Misc | Off-Topic
Topic: GTX 1660 Super
Replies: 12
Views: 490

Re: GTX 1660 Super

Might be. The 1660 TI cost me 60 bucks more than the 970 would have when I had to buy - 250€ to 309€. 60 bucks well invested if you ask me. Using the old Tomb Raider benchmarks my FPS went from 45 -> 59.5 on average so it's a decent increase, and the card should set you up for the next few years.
by Swanky
Thu Oct 31, 2019 9:53 pm
Forum: Misc | Off-Topic
Topic: GTX 1660 Super
Replies: 12
Views: 490

Re: GTX 1660 Super

Using a 1660 TI. Decent card and it's not super expensive. Still good on modern games unless you want to run on resolutions > 1980*1280. Have been using a GTX970 for around five years before. Unfortunatly, I had to purchase since my old card had a meltdown earlier this year. First thought of repurch...
by Swanky
Sat Oct 26, 2019 4:02 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6759

Re: Unreal Tournament 469

Interesting. Youtuber Rhykker just posted this in his weekly games news updates.
by Swanky
Mon Sep 30, 2019 1:40 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6759

Re: Unreal Tournament 469

Overall I'd say this is good news. I know of certain license agreements from other teams such as Caustic Creative with their Deus Ex Revision project (which is also Unreal Engine based - not sure whether you could shortcut a few engine related bugfixes by contacting them...) and this is certainly a ...
by Swanky
Mon Sep 23, 2019 1:12 pm
Forum: General Discussions
Topic: -= What about a new mapping contest? =-
Replies: 97
Views: 7663

Re: -= What about a new mapping contest? =-

Interesting style. Not sure the textures blend in as well, but that can always be changed. On a far less positive note, I'm pretty sure I won't get anything done by time. I'm having a few layout ideas and a few things scribbled on my noteblock, nothing particularly satisfying, or worth doing though....
by Swanky
Fri Sep 20, 2019 7:24 pm
Forum: Report new Downloads
Topic: New GIANT SIZE map
Replies: 14
Views: 589

Re: New GIANT SIZE map

nix is still mapping?
by Swanky
Tue Sep 17, 2019 9:30 pm
Forum: General Discussions
Topic: -= What about a new mapping contest? =-
Replies: 97
Views: 7663

Re: -= What about a new mapping contest? =-

Why not just make a potpourri for the anniversary? Don't care about much else. I still do have a few layout ideas sitting around and am bound to do nothing right now, so might as well try and get back into the groove again.
by Swanky
Mon Sep 16, 2019 8:58 am
Forum: Mapping
Topic: CTF-Blice (WIP)
Replies: 90
Views: 7182

Re: CTF-Blice (WIP)

Looks pretty much BSP to me.
by Swanky
Sat Sep 14, 2019 7:15 pm
Forum: News
Topic: XC_Engine version 23 full
Replies: 19
Views: 2577

Re: XC_Engine version 23 full

I'm a bit lost at what XC-Engine does at this point and what it actually is - but one of my friends from Caustic Creative (the Deus Ex Revision modding team) gave word that their resident Coder han has fixed a longwithstanding engine rendering issue where sometimes surfaces on the side of the FOV wo...
by Swanky
Sat Aug 31, 2019 5:49 pm
Forum: Report new Downloads
Topic: Full List of ut99.org mappacks contests made to date
Replies: 15
Views: 578

Re: Full List of ut99.org mappacks contests made to date

I think there was a file for the TMC one... in any case, you have my permission for the distribution of DM-TMC-Narean.
by Swanky
Thu Jul 25, 2019 10:30 pm
Forum: Misc | Off-Topic
Topic: Extreme dry season in Europe
Replies: 72
Views: 5996

Re: Extreme dry season in Europe

Still extremely hot. Just got off an 8 hour shift at 36° degrees. No sign of getting cooler.
by Swanky
Sun Jul 07, 2019 10:30 pm
Forum: Mapping
Topic: BSP holes revealed. TIP
Replies: 18
Views: 923

Re: BSP holes revealed. TIP

Are there any supercuts in the bsp? That's a likely cause. In that case you can try to make the supercut go away by shifting one vertex in that cut. You'd have to realign the terrain, but chances are you get rid of the bsp hole. Or you could try and add a single, solid brush somewhere along the cut....
by Swanky
Sat Jun 22, 2019 9:34 pm
Forum: Mapping
Topic: DM-BrokenFaith (WIP)
Replies: 44
Views: 2156

Re: DM-BrokenFaith (WIP)

Finally got to play v1.9c. Couple of thoughts: Layout is still good. Still getting lost a metric fuck ton but it's getting better and most of it is probably me anyway. Playerstart near one of the thighs feels weird, though, and thighs0 still aren't getting visited at all. Might need to throw some vi...
by Swanky
Sat Jun 01, 2019 2:46 pm
Forum: Mapping
Topic: DM-BrokenFaith (WIP)
Replies: 44
Views: 2156

Re: DM-BrokenFaith (WIP)

It's been 14 years and you pretty much can only count on the same names to come up of something good consistently. You're drawing the picture of a thriving mapping community when what I see is a handful of people, mostly close friends, doing all the work while the community itself is oblivious to w...
by Swanky
Sat Jun 01, 2019 8:21 am
Forum: Mapping
Topic: DM-BrokenFaith (WIP)
Replies: 44
Views: 2156

Re: DM-BrokenFaith (WIP)

The UT community has a pretty great archive right now actually. Pretty much everything has been preserved. Issue is sifting through all those files to actually find the good ones. And with regular mapping contests I think UT also gets a good amount of maps even to this day. And I think that back in ...