Search found 319 matches

by Sp0ngeb0b
Thu Mar 26, 2020 1:36 pm
Forum: Servers
Topic: Notes to IpToCountry services
Replies: 31
Views: 7776

Re: Notes to IpToCountry services

I assume you mean wrong countries being displayed with 'fake results'? This is caused by the SQL database not being up to date, not a fault of Ip2Country. I personally don't maintain an Ip2Country database server, but I rarely have any issues with the public ones provided by community members. Howev...
by Sp0ngeb0b
Thu Mar 26, 2020 10:03 am
Forum: Mutators
Topic: AutoTeamBalance 2020
Replies: 5
Views: 114

Re: AutoTeamBalance 2020

Resetting the Nexgen ID is rather an issue for reliable banning than for feature driven mods like this. The goal of even teams should be desirable for all (serious) players on the server, so they would gain nothing from abusing it. Also, server admins probably dont want to host players on their serv...
by Sp0ngeb0b
Wed Mar 25, 2020 11:10 pm
Forum: Mutators
Topic: AutoTeamBalance 2020
Replies: 5
Views: 114

AutoTeamBalance 2020

The corona crisis has given me quite some time which I'm using to finally tackle several issues with the well known AutoTeamBalancer (ATB) from nogginBasher. Since my gameserver has returned, I've observed its behaviour and identified the (from my pov) main problems: Players are only identified usin...
by Sp0ngeb0b
Thu Mar 19, 2020 8:08 pm
Forum: General Discussions
Topic: Insane Combo Compilation #1
Replies: 1
Views: 66

Insane Combo Compilation #1

UnrealRiderS proudly presents its first Insane Combo Compilation ! What's an insane combo? - Killing an enemy with a shock combo which was connected under demanding circumstances. This includes long time delay, fast movement etc. An insane combo is rewarded with an extra point on our server and also...
by Sp0ngeb0b
Wed Mar 11, 2020 9:58 pm
Forum: Servers
Topic: server with custom skins
Replies: 4
Views: 114

Re: server with custom skins

Well servers can always install custom skins by adding them to their ServerPackage list, which will require all clients to download the skin ofcourse. ValhallaAvatar will not require the server to install any skins and players will not download any either. It only allows players using a custom skin ...
by Sp0ngeb0b
Wed Mar 11, 2020 6:35 pm
Forum: Misc | Off-Topic
Topic: Covid19 world status map
Replies: 121
Views: 2765

Re: Covid19 world status map

The issue is rather how fast it is spreading instead of its mortality rate. The health systems aren't prepared to handle larger amounts of people suddently needing ICU care, and then the mortality rate will definitely skyrocket compared to now. Not speaking of the economic impact when whole companie...
by Sp0ngeb0b
Mon Feb 03, 2020 6:04 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 208
Views: 15103

Re: Unreal Tournament 469

I am absolutely aware that it is very easy to change that ID, using it for banning was never my intention. It's also clear that this feature is not backward compatible, but from my point of view it's up to the modder to handle that (we simply can not say now what his use case will look like and whet...
by Sp0ngeb0b
Mon Feb 03, 2020 2:57 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 208
Views: 15103

Re: Unreal Tournament 469

Same applies for the Nexgen ID right now. I don't see the requirement to bound it uniquely to the computer, this is possible via ACE's features. New functionality could use such an ID for new features which are comfortable for the client and therefore it is in the interest of the user to not share h...
by Sp0ngeb0b
Sun Feb 02, 2020 11:40 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 208
Views: 15103

Re: Unreal Tournament 469

Another proposal: Add an unique client identifier to 469. Something similiar to Nexgen's key + ID pair. Could be used for some convenient functionality...
by Sp0ngeb0b
Sun Feb 02, 2020 11:38 pm
Forum: Mutators
Topic: ICU playing
Replies: 6
Views: 329

Re: ICU playing

UniversalUnreal has such a feature. However, it's setup is based on a central web server where players register (and select buddies), and servers need to connect to that. It's more aimed at communities rather than complete UT. There's the issue of identifiying players. For vanilla UT, you can only ...
by Sp0ngeb0b
Wed Jan 22, 2020 9:37 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 208
Views: 15103

Re: Unreal Tournament 469

You should be able to contact anth on the UT99.org discord server. Edit: On topic. I have noticed that mods using subclasses of the UBrowserHTTPClient are unable to connect to https sites. I haven't looked deeper into it, i.e. this might be absolutely logical since there is probably no SSL/TLS suppo...
by Sp0ngeb0b
Sun Jan 19, 2020 12:27 pm
Forum: Servers
Topic: ComboGib >GRAPPLE< Server <//UrS//> - We are back!
Replies: 26
Views: 815

Re: ComboGib >GRAPPLE< Server <//UrS//> - We are back!

The only thing worth updating is that you know that these servers use fake players and play there regardless, the rest of my comment still holds.
by Sp0ngeb0b
Sun Jan 19, 2020 12:11 pm
Forum: Servers
Topic: ComboGib >GRAPPLE< Server <//UrS//> - We are back!
Replies: 26
Views: 815

Re: ComboGib >GRAPPLE< Server <//UrS//> - We are back!

I couldn't agree more with Sniper. Gonzales, you are the one who started this conversation, accusing players of aimbotting with absolutely no evidence (are you serious about stats screens? They tell nothing) and flaming about our server. As long as you don't show real evidence, e.g. a slowed down de...
by Sp0ngeb0b
Fri Jan 17, 2020 11:25 pm
Forum: Servers
Topic: ComboGib >GRAPPLE< Server <//UrS//> - We are back!
Replies: 26
Views: 815

Re: ComboGib >GRAPPLE< Server <//UrS//> - We are back!

Gonzales, you should remember that this game is 20+ years old and people who are still around have played probably a decade longer than you. I understand that playing against skilled players can be frustrating, but my advise to you is that you should leave the server in this case. And if you can't a...
by Sp0ngeb0b
Thu Jan 16, 2020 4:25 pm
Forum: Report new Downloads
Topic: [Nexgen]Nexgen Advanced Ban Manager 1.02 [With ACE features]
Replies: 26
Views: 10988

Re: [Nexgen]Nexgen Advanced Ban Manager 1.02 [With ACE features]

I've actually got a version ready for the newest ACE version; however, I'm planning on splitting the ACE related features into a new plugin, also including a front-end for the client's ACE settings. Glad that there is still interest though :)