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Re: MH-TB-DinoPlanet and log file / RocketX3

Aldebaran wrote:so destroying all JumpDetectorVX could cause strange behaviour when leaving the RocketX3?

Barbie wrote: JumpDetectorVX is spawned automatically and given to the pilot when he enters the jet.
by papercoffee
Fri Aug 18, 2017 3:09 pm
 
Forum: General Discussions
Topic: SOLVED: MH-TB-DinoPlanet and log file / RocketX3
Replies: 8
Views: 147

Re: Mapping Contest Theme Discussion

Just one more question... will KOTH maps be allowed? I mean it is part of ChaosUT and all :D If you insist to make a KOTH map, then you shouldn't expect to see it on server which doesn't run the Chaos mod. :ironic: But this gives me an idea ...an KOTH gameplay without the KOTH gametype ...instead I...
by papercoffee
Wed Aug 16, 2017 4:59 pm
 
Forum: Mapping
Topic: Mapping Contest Theme Discussion
Replies: 111
Views: 1827

Re: Mapping Contest Theme Discussion

I like CMC . It certainly will look good on a new badge. CMC sounds good, easy and short. :thuup: While reading this topic, I'm getting more and more the idea that Dr.Flay should lead and direct this competition, since he is one of very few that knows so much about Chaos. If you all agree and him to...
by papercoffee
Wed Aug 16, 2017 4:27 pm
 
Forum: Mapping
Topic: Mapping Contest Theme Discussion
Replies: 111
Views: 1827

Re: Mapping Contest Theme Discussion

What sektor said and... Go to your UnrealTournament.ini look for the [Editor.EditorEngine] section. edit this: AutoSave=True AutoSaveTimeMinutes=5 (I set it like this because of the insane tower map, you can set what every minute you like) AutoSaveIndex=8 (how many maps should be saved) The maps wil...
by papercoffee
Tue Aug 15, 2017 8:31 pm
 
Forum: Mapping
Topic: Mapping Contest Theme Discussion
Replies: 111
Views: 1827

Re: DM-Sargon

Ok? looks interesting.
How tiny is tiny?
by papercoffee
Tue Aug 15, 2017 10:51 am
 
Forum: Mapping
Topic: DM-Sargon
Replies: 6
Views: 163

Re: Mash-up Maps?

OjitroC wrote:
papercoffee wrote: Uhm... no that's Epic town with the 11 stock maps.

DM-XC-Ozma777-UT99org-V2.unr links these maps - they're mainly kind of stock maps

Oh... either I forgot about this or I've never played this map :noidea
by papercoffee
Tue Aug 15, 2017 10:49 am
 
Forum: Mapping
Topic: Mash-up Maps?
Replies: 14
Views: 269

Re: Mapping Contest Theme Discussion

That's why said MyLevel the shit out of this deco stuff :mrgreen:
Just to be on the safe side.
by papercoffee
Tue Aug 15, 2017 10:45 am
 
Forum: Mapping
Topic: Mapping Contest Theme Discussion
Replies: 111
Views: 1827

Re: Mash-up Maps?

Thought I would bump this as I have just come across a map that links 11 other (mostly stock) maps - it was an entry in the 2012 mapping contest - DM-XC-Ozma777-UT99org-V2.unr - it can be found in the map packs in this thread viewtopic.php?f=5&t=441 . Uhm... no that's Epic town with the 11 stoc...
by papercoffee
Tue Aug 15, 2017 12:13 am
 
Forum: Mapping
Topic: Mash-up Maps?
Replies: 14
Views: 269

Re: CS Source Weapons for UT v1.1 release

Stuff Swapper doesn't work well with every mod. For example in Food Fight are two things ... The Jelly Jumper (transportable jump spot replacement for the boots) Which is an empty weapon you get from the start and when you pick it up then it's in reality the ammo for the jumper. Stuff Swapper can on...
by papercoffee
Mon Aug 14, 2017 9:48 pm
 
Forum: Modifications
Topic: CS Source Weapons for UT v1.1 release
Replies: 21
Views: 1075

Re: Screenshots

XaNKoNII wrote:Image

:shock: I hope those thin detailed things are meshes.
by papercoffee
Mon Aug 14, 2017 4:26 pm
 
Forum: Mapping
Topic: Screenshots
Replies: 1461
Views: 170355

Re: Small (yet hilarious) typo in House Rules

If my memory doesn't fail me ...this must be a typical papercoffee-fail :oops:
by papercoffee
Mon Aug 14, 2017 4:24 pm
 
Forum: Suggestions, Criticism, Feedback
Topic: Small (yet hilarious) typo in House Rules
Replies: 3
Views: 114

Re: AllWeaponsFullyLoaded mutator

So it is possible ...nice!
by papercoffee
Mon Aug 14, 2017 4:22 pm
 
Forum: Mutators
Topic: AllWeaponsFullyLoaded mutator
Replies: 22
Views: 1077

Re: DM-DOOM (unfinished feel free to scrap and use)

EvilGrins wrote:Looking good... except, what's up with the red x pattern on a lot of surfaces?

He used it as space holder texture ...normally you go with the ugly default texture (this white bubble thingy).
by papercoffee
Sun Aug 13, 2017 11:05 pm
 
Forum: Mapping
Topic: DM-DOOM (unfinished feel free to scrap and use)
Replies: 5
Views: 187

Re: The Arena - Mini SP Level with Serious Sam Action

Yeah, really. Thought it's okay to ask for help. i don't even know the mapname, nor a single filename or portion of it. The map name is in the title "The Arena" ...but I must admit this name is bad chosen. Too many hits on google and nothing has to do with that map lol. So, yes ...your po...
by papercoffee
Sun Aug 13, 2017 9:09 pm
 
Forum: Mapping
Topic: The Arena - Mini SP Level with Serious Sam Action
Replies: 24
Views: 4219

Re: The Arena - Mini SP Level with Serious Sam Action

makemeunreal wrote:Download link anywhere?

Dude, really? The last post was Wed Mar 19, 2008
Search for this map at Medor's place.
by papercoffee
Sun Aug 13, 2017 7:44 pm
 
Forum: Mapping
Topic: The Arena - Mini SP Level with Serious Sam Action
Replies: 24
Views: 4219
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