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Re: Making Unreal/UT Music

The UT music is mostly created with a tracker program ... find OpenMPT install it and then you can open umx files with it and look into it's structure. The used instruments? I would say many synthesiser sounds combined with industrial percussions and metal guitars mixed together with a mod-file soun...
by papercoffee
Wed Feb 22, 2017 2:35 am
 
Forum: Sounds & Music
Topic: Making Unreal/UT Music
Replies: 5
Views: 52

Re: Making Unreal/UT Music

I'm a little bit puzzled. What exactly is your ...question?
by papercoffee
Tue Feb 21, 2017 9:36 pm
 
Forum: Sounds & Music
Topic: Making Unreal/UT Music
Replies: 5
Views: 52

Re: T3D Project

This church has already so many vertices ...
by papercoffee
Tue Feb 21, 2017 2:45 pm
 
Forum: Mapping
Topic: T3D Project
Replies: 2
Views: 99

Re: Arma2 DayZ mod, any players?

I don't know if this machine of mine is capable of running this game.
'still got no time and dime to get a better graphic card. The current one overheats very fast (in UT).
Maybe the on-board graphic chips are better to run games. :|
by papercoffee
Tue Feb 21, 2017 2:43 pm
 
Forum: Misc | Off-Topic
Topic: Arma2 DayZ mod, any players?
Replies: 3
Views: 100

Re: Request: Italian-speaking member

Carbon wrote:내가 한국어 질문에 도움을 줄 수 있어는대...그러나 여기에서는 한국인이 없다...

그래 네가 맞아 ! :ironic:



I have no fudging clue if this translation is legit.
by papercoffee
Tue Feb 21, 2017 2:09 am
 
Forum: General Discussions
Topic: Request: Italian-speaking member
Replies: 15
Views: 234

Re: Who wants to make a Doom monster for UT?

The Black Hole ...the one movie besides Star Wars which got me to draw as a little one. Robots were the start.
We need the other robots and cyborgs from The Black Hole ...Maximilian, we need him as a Monster Hunt Boss.
by papercoffee
Sat Feb 18, 2017 2:21 pm
 
Forum: General Discussions
Topic: Who wants to make a Doom monster for UT?
Replies: 15
Views: 262

Re: My custom skins/textures

Screenshots or it didn't happen.
by papercoffee
Sat Feb 18, 2017 12:24 am
 
Forum: Skins
Topic: My custom skins/textures
Replies: 7
Views: 144

Re: What is w00t?

What is w00t? / Baby, don't hurt me / Don't hurt me no more…
by papercoffee
Fri Feb 17, 2017 4:02 am
 
Forum: Report new Downloads
Topic: What is w00t?
Replies: 14
Views: 265

Re: Looking for skins (Sith and Weaver)

thank you guys! @evil grins: i'm also updating some skins to have 4 four team colors; sometimes they even have none :( still trying to understand what is what; first time I was painting and turns out I colored the ass of my commandos instead of the chest :loool: Try this https://ut99.org/viewtopic....
by papercoffee
Wed Feb 15, 2017 8:55 pm
 
Forum: Download Search
Topic: Looking for skins (Sith and Weaver)
Replies: 6
Views: 117

Re: MH-FNB-TOD-P1-BETA (MH Temple Of Dragons)

Aldebaran wrote:
Aldebaran wrote:So at this time it looks like a v4.51 client can't handle these warpzones in the right way...

I played the map CTF-Metropolis][ that has a very good made warpzone in. This one works without issues in v4.51 client.

Horizontal or vertical?
by papercoffee
Mon Feb 13, 2017 11:04 pm
 
Forum: Mapping
Topic: MH-FNB-TOD-P1-BETA (MH Temple Of Dragons)
Replies: 38
Views: 834

Re: Bots sight, semisolids and meshes

Zanna wrote:My thing was to put a big statue in the middle of a room/courtyard, and use that as a protection/wall as well, but was unsure if bots could check behind it and just shoot through it

If they can shoot through it depends on the collision-hull of the mesh.
by papercoffee
Mon Feb 13, 2017 7:49 pm
 
Forum: Mapping
Topic: Bots sight, semisolids and meshes
Replies: 7
Views: 187

Re: Can't save Default Properties in UnrealEd.

Spectra wrote:
papercoffee wrote:This looks like the actor browser from UEd2.1 from Unreal 227. UT 436 doesn't have this options.

Incorrect! UT 436 also has this option. In actor browser, go to View > Show Packages.

Ah... I see. But it's deactivated by default.
Thanks, I stand corrected.
by papercoffee
Mon Feb 13, 2017 7:47 pm
 
Forum: Tools and Programs
Topic: Can't save Default Properties in UnrealEd.
Replies: 12
Views: 128

Re: Can't save Default Properties in UnrealEd.

Just a thought - do you have the appropriate box ticked in the lower panel of the Actor browser? edscreensh.jpg You need to select (put a tick in) the appropriate box, in your case Botpack I think, and then click on the save button in order to save edited changes to a package (*.u file). Think care...
by papercoffee
Mon Feb 13, 2017 5:13 pm
 
Forum: Tools and Programs
Topic: Can't save Default Properties in UnrealEd.
Replies: 12
Views: 128

Re: MH-FNB-TOD-P1-BETA (MH Temple Of Dragons)

Simple solution. Anyone that does not have CTF-FacePalm installed will be banned and shamed in a special UT sinners website. You have 10 minutes...... http://www.mapraider.com/maps/unreal-tournament/capture-the-flag/5961/CTF-Face-Palm :wink: HA!! ...you can't force me to download anything! ...Becau...
by papercoffee
Mon Feb 13, 2017 3:19 am
 
Forum: Mapping
Topic: MH-FNB-TOD-P1-BETA (MH Temple Of Dragons)
Replies: 38
Views: 834
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