Search found 548 matches

by Metalfist
Mon Jun 22, 2020 8:39 am
Forum: Mapping
Topic: Crucified Nali - Want to make indestructable.
Replies: 16
Views: 436

Re: Crucified Nali - Want to make indestructable.

Yes you can.
You can place a mesh (for example the knife) and then go to properties and change its mesh to a nali (under display i believe). Then you can set the pose of the mesh as well (I need to check which param). Check the animation window on how the poses are named and fill that name in.
by Metalfist
Wed Jun 17, 2020 11:16 pm
Forum: Mapping
Topic: Crediting others for their work is important...
Replies: 48
Views: 1010

Re: Crediting others for their work is important...

Red_Fist wrote:
Wed Jun 17, 2020 11:05 pm
What does it say if the author dies ?
Copyright still applies 70 years after death of author

@TourianTourist
Eric Boltjes is reachable as he also gave permission for the UT4 remake by Moxnix. So you just have to put more effort in reaching out to obtain permission.
by Metalfist
Wed Jun 17, 2020 10:32 pm
Forum: Mapping
Topic: Crediting others for their work is important...
Replies: 48
Views: 1010

Re: Crediting others for their work is important...

Copyright is automaticly applied and applies to all creative work, this includes maps. https://ic.pics.livejournal.com/black_beast/2152747/187981/187981_original.gif But if I wait for 70 years I'll either be dead or too old to play anymore. That's the point :mrgreen: until 70 years after the death ...
by Metalfist
Wed Jun 17, 2020 9:12 pm
Forum: Mapping
Topic: Crediting others for their work is important...
Replies: 48
Views: 1010

Re: Crediting others for their work is important...

Copyright stays on a piece for a very long time ;p That's why you need to ask permission! It also depends on the license the author gives his work. Works in the public domain are free to be used. I don't believe copyright applies to freely distributed works, but if it does you may well have a point...
by Metalfist
Wed Jun 17, 2020 8:17 pm
Forum: Mapping
Topic: Crediting others for their work is important...
Replies: 48
Views: 1010

Re: Crediting others for their work is important...

Crediting-whore that I am aside, is there an acceptable point where too long a time has passed to bother looking to get permission? Copyright stays on a piece for a very long time ;p That's why you need to ask permission! It also depends on the license the author gives his work. Works in the public...
by Metalfist
Thu Jun 11, 2020 11:24 am
Forum: Mutators
Topic: A playable Warlord should be doable.
Replies: 10
Views: 234

Re: A playable Warlord should be doable.

EvilGrins wrote:
Wed Jun 10, 2020 9:47 pm
Metalfist wrote:
Wed Jun 10, 2020 9:44 pm
You mean something like UTMCoop?
Yes, like that but outside of it. Was kinda hoping to find a way to play as a functioning Warlord that wasn't coop.
What do you mean outside of it? It is playable on Deathmatch etc. too.
by Metalfist
Wed Jun 10, 2020 9:44 pm
Forum: Mutators
Topic: A playable Warlord should be doable.
Replies: 10
Views: 234

Re: A playable Warlord should be doable.

You mean something like UTMCoop? https://www.moddb.com/mods/unreal-tourn ... nster-coop
With this you can play as any Unreal monster, it also worked online.
by Metalfist
Sun Jun 07, 2020 9:48 am
Forum: General Discussions
Topic: Different kind of contest (like skins)?
Replies: 65
Views: 1367

Re: Different kind of contest (like skins)?

So contest starts 1st of July and ends on 1 August?
Any thoughts about prizes?
by Metalfist
Sat Jun 06, 2020 1:58 pm
Forum: Mapping
Topic: Help in botpathing for a normal CTF version of this SLV map.
Replies: 27
Views: 8496

Re: Help in botpathing for a normal CTF version of this SLV map.

Not necessary to necrobump this topic. It is a valid thread asking how to do botpathing.
The similair topics mod is just an algorithm, which tries to show similair topics based on keywords. If you have a problem with the forum then message the admins about it.
* lock *
by Metalfist
Thu Jun 04, 2020 11:19 pm
Forum: Misc | Off-Topic
Topic: Unreal Tournament 3 Sounboards Release
Replies: 3
Views: 220

Re: Unreal Tournament 3 Sounboards Release

Nice! Any plans for an UT99 version ?
by Metalfist
Wed Jun 03, 2020 4:55 pm
Forum: Skins
Topic: My skin character doesn't show properly
Replies: 34
Views: 845

Re: My skin character doesn't show properly

https://imgur.com/a/lfMpUPe Ouch, my eyes! That UV unwrapping is not done right. Those edges of the UV shells should be completely different and more efficiently laid out. The black lines appear, because the color stops too close to the UV border. Thus more bleed (like paper said) must be painted i...
by Metalfist
Tue Apr 28, 2020 8:04 pm
Forum: General Discussions
Topic: Different kind of contest (like skins)?
Replies: 65
Views: 1367

Re: Different kind of contest?

I would like to see new skins from scratch and not another recolor/edit of an existing skin I was thinking both, why limit? Original works or creating something new from existing templates. Because I want to see NEW and original works, I'm tired of seeing the same thing remixed again and again. I'v...
by Metalfist
Tue Apr 28, 2020 4:34 pm
Forum: General Discussions
Topic: Different kind of contest (like skins)?
Replies: 65
Views: 1367

Re: Different kind of contest (like skins)?

I like the idea! But I would like to see new skins from scratch and not another recolor/edit of an existing skin. Like everyone has to start with a blank canvas (with the uvs on it ofc :wink: )
by Metalfist
Wed Apr 01, 2020 1:18 pm
Forum: Servers
Topic: 333networks logos
Replies: 13
Views: 990

Re: 333networks logos

OjitroC wrote:
Wed Apr 01, 2020 12:25 pm
Darkelarious wrote:
Wed Apr 01, 2020 12:03 pm
-- http://333networks.com
Brilliant! Loved it! Thanks for that, brightened my day.
Oh wow :mrgreen:
by Metalfist
Thu Mar 12, 2020 3:47 pm
Forum: Misc | Off-Topic
Topic: Covid19 world status map
Replies: 121
Views: 5325

Re: Covid19 world status map

The Dutch government is lacking so much, they tell the wrong/contradicting things and don't dare to take any action, because of it will cause economic damage. As long as nobody panics its ok... ._.'
I would rather go live under a rock for a while.