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Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

added a shortcut to the XC_PathBuilder which is easier to setup. I've used that code into one of my pathing toys and after adjusting a few "defaultproperties" I could see it perfectly operational. Good job... no more touching surfaces for placing XC_PathBuilder, just hit the right button....
by sektor2111
Fri Jan 19, 2018 8:21 pm
 
Forum: Discussions
Topic: XC_Engine [20] - XC_Core [7b] - XC_IpDrv
Replies: 1040
Views: 108721

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Got any maps with these new decorations? Nope, I was trying to do a box which resulted in a box with texture scale in default size screwing box. Another time I was trying to do a lamp from a brush using a MyLevel texture and some funky stuff was showing up, another time worked with some decoration ...
by sektor2111
Wed Jan 17, 2018 7:29 am
 
Forum: Discussions
Topic: XC_Engine [20] - XC_Core [7b] - XC_IpDrv
Replies: 1040
Views: 108721

Re: XC_Engine script patcher stuff

I think most game server admins before xcge have been using this patched IpServer.u... A few minutes ago I've installed that thing (I had to switch machines because I dropped Athlon in water in bathroom...), I see that IpServer works fine as well, I mean reporting All Player possible. Function in c...
by sektor2111
Mon Jan 15, 2018 12:51 am
 
Forum: Discussions
Topic: XC_Engine script patcher stuff
Replies: 9
Views: 238

Re: XC_Engine script patcher stuff

Step 1: Both U files provided by Higor should go into System including XC_IpServerFix.u Step 2: Add new Boolean value bPatchUdpServerQuery=True into XC_Engine.ini else it will be probably false if doesn't exist For the case with files which I recompiled Step 1: Upload XC_IpServerFix.u file and new X...
by sektor2111
Sun Jan 14, 2018 8:25 pm
 
Forum: Discussions
Topic: XC_Engine script patcher stuff
Replies: 9
Views: 238

Re: XC_Engine script patcher stuff

13th do seems a bad day for you...
GamePlay.png

Nice work, Higor, you are The Man...
by sektor2111
Sat Jan 13, 2018 4:39 pm
 
Forum: Discussions
Topic: XC_Engine script patcher stuff
Replies: 9
Views: 238

Re: Extra Options for XC_Engine

Update Available Jan_13_2018 XC_Engine_ini_upd_Jan_13_2018.zip Change-log: - removed configurable bool bFixFerBotzbind and leaving this hard-coded as long as it do seems a critical thing; - added bPatchUdpServerQuery configurable bool. This has been added on Jan_12_2018 located here https://ut99.org...
by sektor2111
Sat Jan 13, 2018 10:06 am
 
Forum: Discussions
Topic: Extra Options for XC_Engine
Replies: 4
Views: 192

Re: RE: Compile Error

It's ironic how you seem to be excluding yourself from the overall problem, Nelsona. Yeah ? Good... it's a normal habit here so why I would be an exception attacking myself ? I did not see anyone doing this here or elsewhere. Overall problem is to check what I'm saying toward "sudden modding a...
by sektor2111
Thu Dec 28, 2017 6:27 pm
 
Forum: Misc | Off-Topic
Topic: Drama around Sektor and sektor2111
Replies: 18
Views: 212

Re: RE: Compile Error

That's why I won't be a great reader here next year. I must let jesters to spread "their" awesome works relaxed without to feel disturbed or confused. As you might know (or not) usually I keep my words. Cubes announced with whistles and bells and big red letters, mods "greatly" d...
by sektor2111
Thu Dec 28, 2017 4:57 pm
 
Forum: Misc | Off-Topic
Topic: Drama around Sektor and sektor2111
Replies: 18
Views: 212

Re: Alternate .u for Scorchers

If you drop them in MyLevel, classes unused won't be a load regarding how big is the original package, so you'll get a minimal size.
by sektor2111
Thu Dec 28, 2017 9:31 am
 
Forum: Download Search
Topic: Alternate .u for Scorchers
Replies: 3
Views: 138

Re: RE: Compile Error

But what turns his gears is stuff that was said in the past on UA from Nelsona. I'm not gonna try to guess what his real beef with Nelsona is but they should settle it in PM's. I don't have any account at UA as a first matter of fact so I did not send any PM to this nice dude - and doesn't look lik...
by sektor2111
Thu Dec 28, 2017 6:55 am
 
Forum: Misc | Off-Topic
Topic: Drama around Sektor and sektor2111
Replies: 18
Views: 212

Re: RE: Compile Error

I really love how critical you are sektor when i recall having quite a few PM's from your ass a looong time ago asking for help. You are lost as an alien as I can see so far. I DID NOT ASKED YOU NOTHING EVER IN ANY PM .Do you have any mental problems ? Excuse my direct question. There are two peopl...
by sektor2111
Wed Dec 27, 2017 5:14 pm
 
Forum: Misc | Off-Topic
Topic: Drama around Sektor and sektor2111
Replies: 18
Views: 212

Re: RE: Compile Error

When exist problems at compiling I would be interested how this thing would work if the start is wrong.
by sektor2111
Wed Dec 27, 2017 4:33 pm
 
Forum: General Discussions
Topic: RE: Compile Error
Replies: 8
Views: 543

Re: RE: Compile Error

Since you don't seems to know the structure of this ("your") UTEP you can ask help from the dude which initially was doing UTES which probably can explain dependencies chained here...
by sektor2111
Wed Dec 27, 2017 6:51 am
 
Forum: General Discussions
Topic: RE: Compile Error
Replies: 8
Views: 543

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Can't wait for it, MeskMaker in Editor :mrgreen: .
by sektor2111
Wed Dec 27, 2017 6:45 am
 
Forum: Discussions
Topic: XC_Engine [20] - XC_Core [7b] - XC_IpDrv
Replies: 1040
Views: 108721

Re: Looking for the original updated Quadshot actor.

For a random primary target look in map MH-LiandriInvasionV2 around UTMHPack or such - even oldskool. For other details simply do "grep" MH maps for string "quadshot" - Ignore MH-BeastWars and others like that. In less than a minute you can build a whole list (indeed not such a b...
by sektor2111
Tue Dec 26, 2017 10:33 pm
 
Forum: Modifications
Topic: Looking for the original updated Quadshot actor.
Replies: 3
Views: 127
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