Search found 196 matches

by anth
Mon Dec 09, 2019 11:47 am
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.1d
Replies: 58
Views: 3462

Re: [Release] ACE v1.1d

Fair to say, I'm running TO340 on a pretty old AMD Athlon XP3200+ and WinXP, which obviously is more than capable of running this game, but the cpu lacks SSE2 instructions. I don't know if your module is open-source and if you can compile it yourself, but if it has any SSE2 code at all, then I'd sa...
by anth
Tue Dec 03, 2019 10:10 pm
Forum: Servers
Topic: Server missing in Master Server
Replies: 38
Views: 950

Re: Server missing in Master Server

Those are all just settings from the server.ini. What I would like to see is not server.ini, but the server log.
by anth
Tue Dec 03, 2019 2:10 pm
Forum: Servers
Topic: Server missing in Master Server
Replies: 38
Views: 950

Re: Server missing in Master Server

Can you post a copy of your server log? Your settings look absolutely fine. I wonder if some firewall is blocking the uplink
by anth
Mon Nov 11, 2019 10:49 pm
Forum: Discussions
Topic: XC_engine ACE kicking for game minimized
Replies: 2
Views: 63

Re: XC_engine ACE kicking for game minimized

This is fixed in v1.1e. I will try to upload the release package next week.
by anth
Mon Nov 11, 2019 10:34 am
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6646

Re: Unreal Tournament 469

This is the current list of changes. Keep in mind that the list is in no way final or complete:

Release Notes

We're still working on a lot of things, but we're making good progress.
by anth
Tue Oct 29, 2019 12:09 am
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.1d
Replies: 58
Views: 3462

Re: [Release] ACE v1.1d

Yes, it certainly has (or had) the ability to detect a proxied UT connection. I guess that when ACE starts up on the client, it establishes an independent connection to the destination server, and therefore will ignore any intermediary that the client might be using: UT client ----> proxy IP ----> ...
by anth
Mon Oct 21, 2019 7:02 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6646

Re: Unreal Tournament 469

5) bItems, which is set as parameter for Level.ServerTravel(), should be accessible outside of that function. Basically, it sets an internal variable which if True lets the server travels the player's inventory and if False does nothing. The only way of setting it is by attempting to switch map; Ca...
by anth
Tue Oct 08, 2019 1:01 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6646

Re: Unreal Tournament 469

What I understand is that they don't have permission to add new things, but only fixes and tweaks.. I think anth can shed some more light on this, but from at least what I understood, they can add new things, as long as 2 basic conditions are met: - they don't break network compatibility: in other ...
by anth
Mon Sep 30, 2019 3:12 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6646

Re: Unreal Tournament 469

Scaling: I'm well aware of all of the scaling issues. I have 4K monitors myself. I've already added crosshair scaling to the standard hud and options to configure crosshair scaling to the standard in-game menu. I'm currently working on making all applications (UCC, Setup, UT, UnrealEd) high-DPI awa...
by anth
Mon Sep 30, 2019 12:04 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6646

Unreal Tournament 469

Hello everyone, I know this has already been mentioned in two other topics, but I figured it would probably be best to make an official topic too. I'm working on a new UT patch (version 469). Since this is officially an OldUnreal project, the official announcement is on their forum: https://www.oldu...
by anth
Sun Sep 29, 2019 10:47 am
Forum: Modifications
Topic: Demo Manager v3.5
Replies: 13
Views: 820

Re: Demo Manager v3.5

please upload this demo to the issue tracker:

https://github.com/stijn-volckaert/udemo/issues
by anth
Fri Sep 27, 2019 1:41 pm
Forum: Modifications
Topic: Demo Manager v3.5
Replies: 13
Views: 820

Re: Demo Manager v3.5

There's a new patch coming soonish: https://www.oldunreal.com/cgi-bin/yabb2 ... 1569587267
by anth
Fri Sep 27, 2019 10:24 am
Forum: Modifications
Topic: Demo Manager v3.5
Replies: 13
Views: 820

Demo Manager v3.5

Hello everyone, I recently updated Demo Manager for the upcoming UT patch and fixed a few bugs in the process. You can grab the files here: https://github.com/stijn-volckaert/udemo/releases/tag/v3.5 Please find the readme below. Cheers, anth --- 1) Description -------------- UsAaR33's UT demo manage...
by anth
Wed Aug 21, 2019 9:47 am
Forum: Misc | Off-Topic
Topic: My map made it into the official Fortnite game
Replies: 16
Views: 1263

Re: My map made it into the official Fortnite game

Looks great. Congratulations!
by anth
Wed Jul 31, 2019 7:30 am
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.1d
Replies: 58
Views: 3462

Re: [Release] ACE v1.1d

Thanks Anth, will do. Not sure when this week but will look for you. When are you typically on? Also, could you or anyone else please post what serverpackages and serveractors should be present after installing ACE? This is mine. Am I missing anything? This all looks exactly as it should look. I be...