Search found 212 matches

by anth
Mon Jan 13, 2020 10:51 pm
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.1f
Replies: 43
Views: 1145

Re: [Release] ACE v1.1f

Can you come talk to me on Discord?
by anth
Mon Jan 13, 2020 8:14 am
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.1f
Replies: 43
Views: 1145

Re: [Release] ACE v1.1f

Reino wrote:
Mon Jan 13, 2020 12:54 am
Still the same issue with this release.
Can you describe the issue to me? The log file doesn't really show anything.
by anth
Sun Jan 05, 2020 12:28 pm
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.1f
Replies: 43
Views: 1145

Re: [Release] ACE v1.1f

[ACEv11f]: KickReason.....: Internal Error - 1783 - 0x77000000 - win32u.dll I found the bug and fixed it for the next release. In the meantime, if you want to play on ACE servers, you can use this dll: http://utgl.unrealadmin.org/ACEDev/20200105/ACEv11f_C.zip Note: this dll will only work on server...
by anth
Sun Jan 05, 2020 11:31 am
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.1f
Replies: 43
Views: 1145

Re: [Release] ACE v1.1f

I just pushed an ACEFileList.txt update through the auto updater. This should fix the udemo.dll and XC_Engine v24b kicks.
by anth
Tue Dec 31, 2019 4:53 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 156
Views: 9490

Re: Unreal Tournament 469

MoveCacheEntry would be my go-to solution for v436.

In v469, you can just DLO(MapName$".Screenshot"). It will query the cache too if the file isn't found elsewhere.
by anth
Tue Dec 31, 2019 12:32 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 156
Views: 9490

Re: Unreal Tournament 469

can't you just do DynamicLoadObject(MapName$".Screenshot") ?
by anth
Fri Dec 27, 2019 11:05 am
Forum: Misc | Off-Topic
Topic: Virus/Malware scanning software
Replies: 11
Views: 306

Re: Virus/Malware scanning software

Agreed. Windows Defender has also been quite consistent in real-world benchmarks the past couple of years: https://www.av-comparatives.org/comparison/
by anth
Wed Dec 25, 2019 1:06 pm
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.1f
Replies: 43
Views: 1145

Re: [Release] ACE v1.1f

Do you have a full log for the udemo kick?
by anth
Mon Dec 23, 2019 12:33 pm
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.1f
Replies: 43
Views: 1145

Re: [Release] ACE v1.1f

I don't get this [ACEv11f]: File = ChaosUT (../System/ChaosUT.u) Do I need to declare every single package ? Server uses CONFORMED packages... I just tested this on my server and ACE_AutoConfig automatically adds ChaosUT for me... Does AutoConfig fail to load for you? ACE never checks all serverpac...
by anth
Mon Dec 23, 2019 11:26 am
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.1f
Replies: 43
Views: 1145

Re: [Release] ACE v1.1f

Sp0ngeb0b wrote:
Sun Dec 22, 2019 11:47 pm
Unfortunately, many players are suffering from timeouts with this version on my server. Had to revert back to v11d...
I fixed a potential timeout bug and updated the package. Can you please try this out?
by anth
Sun Dec 22, 2019 12:06 pm
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.1f
Replies: 43
Views: 1145

[Release] ACE v1.1f

*** UPDATE *** 23/12/2019: Fixed a timeout bug and on-demand screenshot creation bug. These bugs only affect the server-side code, so you can safely install the updated package over the existing ACE v1.1f installation. *** INTRODUCTION *** Hello everyone. A lot of people were still experiencing cra...
by anth
Thu Dec 19, 2019 11:38 am
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.1d
Replies: 65
Views: 4389

Re: [Release] ACE v1.1d

ACE v1.1d has some issues on Linux servers. Your GameServers server is likely affected. I've fixed them in v1.1e and I am now testing v1.1f. I will try to release v1.1f by the end of the week.
by anth
Wed Dec 18, 2019 12:06 am
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 156
Views: 9490

Re: Unreal Tournament 469

Oh ok. Well in that case: yes you can switch back to Galaxy after the automatic upgrade.
by anth
Tue Dec 17, 2019 8:48 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 156
Views: 9490

Re: Unreal Tournament 469

469 runs natively on Mac and the Mac client is ready for testing. Please create a Github account and send me a PM with your account handle if you want to test.