Search found 252 matches

by Renegade
Sat Oct 12, 2019 4:15 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 90
Views: 3940

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Carbon wrote:
Sat Oct 12, 2019 2:59 am
Well folks, crisis! I can't get anymore big box UTs for prizes. :(

Thoughts? I'm actually feeling kinda stressed about this...
Darn.
How bout a pre-order of Cyberpunk 2077 :lol:
$15 Steam Gift Card would be good I think.
by Renegade
Thu Aug 22, 2019 2:24 pm
Forum: Mapping
Topic: DM-FreewayTunnel (Release)
Replies: 36
Views: 1827

Re: DM-FreewayTunnel (WIP)

This reminds me of some parts of the Hong Kong/canal streets map in Deus Ex. Looks good.
by Renegade
Wed Jun 19, 2019 5:40 pm
Forum: Mapping
Topic: How do i make bots to jump from crate to crate?
Replies: 5
Views: 252

Re: How do i make bots to jump from crate to crate?

It'll look goofy, but you can make a very slim invisible collision hull and have them run across. Or just put some planks up. I'm not sure you can make the bots jump reliably.
by Renegade
Sat Jun 08, 2019 4:13 pm
Forum: Mapping
Topic: DM-BrokenFaith (WIP)
Replies: 44
Views: 2050

Re: DM-BrokenFaith (WIP)

Saw someone asking about DavidM tutorials. I preserved pretty much every tutorial worth preserving in this file, and its all sorted by the tutorial author:
viewtopic.php?f=3&t=4083
by Renegade
Sat May 04, 2019 6:27 pm
Forum: Misc | Off-Topic
Topic: Old games downloads
Replies: 30
Views: 4496

Re: Old games downloads

Internet Archive has a great collection of dos games.
https://archive.org/details/softwarelibrary_msdos_games
by Renegade
Thu Oct 18, 2018 9:05 pm
Forum: Mapping
Topic: CTF-[R3P]-W007-18[Insta] Entry: Awesome Mapping Contest
Replies: 14
Views: 1135

Re: CTF-[R3P]-W007-18[Insta] Entry: Awesome Mapping Contest

The glass walkways are pretty slick. Also great use of contrast texture + lighting wise. Looks like a fun map. My only suggestion would be to add some bottom trim to the large lower grey parts, the sharp angles they take look jarring imo.
by Renegade
Sat Oct 15, 2016 2:01 am
Forum: Mapping
Topic: [WIP] 3072 - Tarydiumshrine
Replies: 14
Views: 3242

Re: [WIP] 3072 - Tarydiumshrine

EvilGrins wrote:
Renegade wrote:"Video contains content from WMG, who has blocked it in your country on copyright grounds" :|
What is WMG?
Warner Music Group. I'm guessing he used copyrighted music in the vid :P
by Renegade
Fri Oct 14, 2016 11:47 pm
Forum: Mapping
Topic: [WIP] 3072 - Tarydiumshrine
Replies: 14
Views: 3242

Re: [WIP] 3072 - Tarydiumshrine

"Video contains content from WMG, who has blocked it in your country on copyright grounds" :|
by Renegade
Thu Oct 13, 2016 10:48 pm
Forum: Mapping
Topic: [WIP] DM-3072-Scarlett's Echo
Replies: 29
Views: 4354

Re: [WIP] DM-3072-no name yet!

Nice progress! I've always loved light boxes. Only criticism thus far is that the lighting in general looks a little too white :P It'd be good to see some contrast with some different hues.
by Renegade
Thu Oct 13, 2016 7:06 pm
Forum: Mapping
Topic: The 3072uu Mapping Contest
Replies: 305
Views: 70670

Re: The 3072uu Mapping Contest

For any mappers that have accounts here but haven't been active in this forum, yet still are on others, you want I should advertise this contest around? Don't ask ...just do it. I'm going to post something over on the Unreal Tournament subreddit. Slow progress on mine. Space Station map and it's ab...
by Renegade
Sun Oct 09, 2016 5:59 pm
Forum: Tips, Tricks & Tutorials
Topic: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Guide
Replies: 265
Views: 291014

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Thanks, great tutorial! One issue I have is that the game play in quite different on Windows 10 - it is extremely fast paced (turning down the game speed doesn't help) but seems to be slower at other times without any clear reason why. Overall it's much less enjoyable like this. I had this issue on...
by Renegade
Sun Oct 02, 2016 6:08 pm
Forum: Mapping
Topic: The 3072uu Mapping Contest
Replies: 305
Views: 70670

Re: The 3072uu Mapping Contest

Awesome! Maybe update with a list of participants? You can count me in . Max submissions per participant? I might be able to crank out 2.
by Renegade
Fri Sep 30, 2016 10:30 pm
Forum: Mapping
Topic: Poll: 2016 mapping contest theme/limitation
Replies: 53
Views: 6677

Re: Poll: 2016 mapping contest theme/limitation

Sad that Fran-N-Brag seems to be sitting this one out. So a lot of votes were cast, and I'm wondering how many of those votes will turn into submissions :lol:
by Renegade
Thu Sep 29, 2016 9:37 pm
Forum: Mapping
Topic: Poll: 2016 mapping contest theme/limitation
Replies: 53
Views: 6677

Re: Poll: 2016 mapping contest theme/limitation

UnrealGecko wrote:uuuh... pick one?

- Oct 1st - Nov 1st?
- Oct 10th - Nov 10th? (I'd pick this one or something around this)
- Suggestions?
October 1st begin, and what about 5th of November deadline? That's Guy Fawkes day. Remember, Remember.
by Renegade
Tue Sep 27, 2016 5:03 am
Forum: Mapping
Topic: Poll: 2016 mapping contest theme/limitation
Replies: 53
Views: 6677

Re: Poll: 2016 mapping contest theme/limitation

A skybox should not have anything to do with the rules. :!: Huh? :?: Lol I think he's saying that the skybox should stand outside of the 3072 restriction. Again, I seriously doubt that anyone will be using the full height of the 3072 box (unless you're making something like DOM-Horean) so a skybox ...