Search found 164 matches

by Hitman
Sat Aug 08, 2020 11:20 pm
Forum: Mutators
Topic: >>> Smart Scoreboard 101j <<<
Replies: 231
Views: 10362

Re: >>> Smart Scoreboard 101j <<<

by Hitman
Wed Aug 05, 2020 5:24 pm
Forum: Mutators
Topic: >>> Smart Scoreboard 101j <<<
Replies: 231
Views: 10362

Re: >>> Smart Scoreboard 101j <<<

2 things 1 We notice is that the bottom hud that shows health,ammo etc shows in your skin color when you play DM, so a lot of players mistake it for TDM. in my case it use to be yellow.. 2 For rumbles on a snipe-camp server i run we use a mod called AMLP_HaSm_v1b that shows a flag by your name that ...
by Hitman
Mon Jul 20, 2020 8:30 pm
Forum: Mutators
Topic: Replace mutator for MH
Replies: 5
Views: 143

Re: Replace mutator for MH

I know a lot about UT but nothing about coding, so is this possible to make a mutator of ?
by Hitman
Mon Jul 20, 2020 5:26 pm
Forum: Mutators
Topic: Replace mutator for MH
Replies: 5
Views: 143

Re: Replace mutator for MH

Standard for a skaarjofficer for ex is the Unreall razorjack so you want me to edit at least 800 maps?? If they had UT-weapons it would be replaced with NW3-weapons as an ex..
by Hitman
Mon Jul 20, 2020 2:33 pm
Forum: Mutators
Topic: Replace mutator for MH
Replies: 5
Views: 143

Replace mutator for MH

Is there, or can someone make a mutator that will replace all old unreal-weapons in maps including the ones that the monsters have to UT-weapons ? will appreciate if someone did one :D
by Hitman
Sat Apr 11, 2020 10:00 pm
Forum: Mutators
Topic: >>> Smart Scoreboard 101j <<<
Replies: 231
Views: 10362

Re: >>> SmartDM 108(i)

Scoreboard does not register double kill until the third kill. This means when you have a monsterkill scoreboard only shows ultrakill.
by Hitman
Tue Apr 07, 2020 9:44 pm
Forum: Mapping
Topic: Win 10 ued thingy?
Replies: 6
Views: 236

Re: Win 10 ued thingy?

This is why I kling on to my Win7 as long as possible :rock:
by Hitman
Thu Nov 28, 2019 11:29 pm
Forum: General Discussions
Topic: ut99 and slowdowns during playing
Replies: 20
Views: 784

Re: ut99 and slowdowns during playing

Try to set the compatibility on the start-exe to win-xp with service-pack 2, all so check so its only running on 1 core.
by Hitman
Fri Nov 22, 2019 5:47 pm
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.0f
Replies: 53
Views: 10381

Re: [Release] ACE v1.0f

We get windows 10 users kicked for use D3D9 and openGL... and as i now i cant whitelist dll files.. [ACEv10f]: +------------------------------------------------------------------------------+ [ACEv10f]: | Player Kick | [ACEv10f]: +---------------------------------------------------------------------...
by Hitman
Thu Jul 11, 2019 2:05 pm
Forum: Tips, Tricks & Tutorials
Topic: [Windows 7] Game failing to run
Replies: 19
Views: 2086

Re: [Windows 7] Game failing to run

Thx it helped me, was about to reinstall my 64-Windows 7, that I will keep as long as possible..
by Hitman
Wed Jul 03, 2019 4:48 pm
Forum: Tips, Tricks & Tutorials
Topic: [Windows 7] Game failing to run
Replies: 19
Views: 2086

Re: [Windows 7] Game failing to run

For me Win7 still is best and i will cling on to it as long as possible, one thing i notice tho is that UT and the tools around it crash and behave bad with the 32-bit version, but the 64-bit takes everything without errors..
by Hitman
Sat Jun 29, 2019 8:53 am
Forum: General Discussions
Topic: Are there commands to spectate specific players?
Replies: 9
Views: 928

Re: Are there commands to spectate specific players?

I used it for years and as an Admin its a very handy tool and you can see more about it here http://www.unrealize.co.uk/index.php?xconsole
by Hitman
Fri Jan 18, 2019 9:57 am
Forum: General Discussions
Topic: Game lagging in any server without connection problems
Replies: 36
Views: 2275

Re: Game lagging in any server without connection problems

I had this issue some years ago to, was going crazy, turned out it was a bad trojan that snuck in, once removed all went back to normal..just a tip
by Hitman
Sun Jan 06, 2019 9:04 pm
Forum: General Discussions
Topic: GalaxyAudio crash
Replies: 0
Views: 614

GalaxyAudio crash

My co-admin have weird random crashes tho we use the same game-setup and it produce this in the log witch i dont have at all.. Anyone have a idea what it could be ? DevAudio: Galaxy SetViewport: NULL Critical: glxDeinit() Critical: UGalaxyAudioSubsystem::Destroy Critical: UObject::ConditionalDestroy...
by Hitman
Thu Oct 04, 2018 2:09 pm
Forum: Coding, Scripting
Topic: Avoid teleporting of Queens
Replies: 44
Views: 4598

Re: Avoid teleporting of Queens

I tested this and it doesn't work on all custom-queens like celd-queen and alien-queen, or is it just a setting in the ini ?