Search found 225 matches

by iloveut99
Sun Jun 04, 2017 7:10 pm
Forum: Report new Downloads
Topic: LastManStanding++
Replies: 22
Views: 7415

Re: LastManStanding++

Hi guys! Long time no see. I've been receiving emails asking me to release the source of this mod and so I've decided to spent a little time making it available to everyone: LastManStanding++ v0.5 Source ======================================================= About this source code version =========...
by iloveut99
Wed May 21, 2014 7:35 pm
Forum: Report new Downloads
Topic: LastManStanding++
Replies: 22
Views: 7415

Re: LastManStanding++

[rev]rato.skt wrote:Yeah worked, but unable to Global_9c2, is incompatible?
Not sure. You need to change the package name accordingly:
NewnetPackageName=NewNetWeaponsv0_9

Replace that with the weapons package name of Global_9c2.
by iloveut99
Tue May 20, 2014 8:41 pm
Forum: Report new Downloads
Topic: LastManStanding++
Replies: 22
Views: 7415

Re: LastManStanding++

Config: [Engine.GameEngine] CacheSizeMegs=4 UseSound=True ServerActors=IpDrv.UdpBeacon ServerActors=IpServer.UdpServerQuery ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy....
by iloveut99
Sun May 18, 2014 7:47 pm
Forum: Report new Downloads
Topic: Anti 3d Crash
Replies: 18
Views: 4769

Re: Anti 3d Crash

I thought I saw your solution Higor. Yes in terms of code is much more efficient but this catches the face/skin changes in midgame (in case some admin allows that).

Feel free to post a link to yours.
by iloveut99
Sun May 18, 2014 2:47 am
Forum: Report new Downloads
Topic: LastManStanding++
Replies: 22
Views: 7415

Re: LastManStanding++

Thanks for the welcome! :)

However I will not be an active user (I'm very busy at rl).

Wises what's exactly the problem with the ComboShock? It doesn't work with NewNet?

I'm glad you found my code useful. :)
by iloveut99
Sun May 18, 2014 2:37 am
Forum: Report new Downloads
Topic: Anti 3d Crash
Replies: 18
Views: 4769

Re: Anti 3d Crash

Thanks for the feedback. I have uploaded the new version in first post.
18-05-2014 v0.2
- Now the mutator kicks instead of ban by default (configurable)
- Reduced the time between checks and optimized the code
- Fixed some access none warning when using with PURE VA
by iloveut99
Sun May 18, 2014 12:26 am
Forum: Report new Downloads
Topic: Anti 3d Crash
Replies: 18
Views: 4769

Re: Anti 3d Crash

Hello, Access Nones reporting... (These happened after installing UTPureRC7G's VA - on my BunnyTrack server.) ScriptWarning: anti3dcrash CTF-BT-Maverick.anti3dcrash0 (Function anti3dcrash.anti3dcrash.Timer:0031) Accessed None ScriptWarning: anti3dcrash CTF-BT-CB-EvilTwin.anti3dcrash0 (Function anti...
by iloveut99
Sat May 17, 2014 11:59 pm
Forum: Report new Downloads
Topic: LastManStanding++
Replies: 22
Views: 7415

Re: LastManStanding++

Hi guys! Long time no see. [rev]rato.skt asked me a few days ago in unrealadmin if I could update this mod to be also compatible with newnet, I thought I could give it a try. I've uploaded a new version (0.5) which is fully compatible with newnet you can download it at the first post. Let me know if...
by iloveut99
Mon Apr 22, 2013 9:33 pm
Forum: Servers
Topic: .:: PSYCHO | MULTI-SERVER ::.
Replies: 84
Views: 15954

Re: .:: PSYCHO | NEWNET | COMBOGIB/RA/DM SERVER ::.

new net works pretty well indeed in your server. Keep it up!
by iloveut99
Sat Dec 01, 2012 10:08 pm
Forum: General Discussions
Topic: Please take a moment and read this!
Replies: 29
Views: 5210

Re: Please take a moment and read this!

Voted. Boa sorte.
by iloveut99
Sat Nov 10, 2012 2:21 pm
Forum: Modifications
Topic: Potential next project: trolling cheaters
Replies: 23
Views: 8402

Re: Potential next project: trolling cheaters

I was thinking in the following: every time ACE detects a cheater, something in a mutator could be activated for that player in specific, in which every single time he tried to damage a player (no matter how), he would get headshoted instead and the frag would go to the player he tried to kill. Tha...
by iloveut99
Sat Nov 03, 2012 7:40 pm
Forum: Modifications
Topic: Nali Weapons 3 - Release
Replies: 437
Views: 89113

Re: Nali Weapons 3 - Release

Can't wait to try it. ;)
by iloveut99
Thu Sep 13, 2012 12:11 am
Forum: General Discussions
Topic: Speed issues
Replies: 10
Views: 2420

Re: Speed issues

medor wrote:You have a MultiCore processor ? If true which one?
That indeed look like the symptoms of multicore processors issues.

Please try this:
http://www.ut99.org/viewtopic.php?f=3&t=2970
by iloveut99
Thu Aug 30, 2012 12:05 am
Forum: Misc | Off-Topic
Topic: UDK - Opinions
Replies: 15
Views: 5038

Re: UDK - Opinions

Also, I don't know if you know this, but at least in Java, when you add 1 more element to a dynamic array, the entire array is copied to a new location in memory and the new element added to the end of it. So basically dynamic arrays are memory hogs in Java (and a problem for mobile devices with ve...