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Re: Screenshots for fun

When posting screenshots to the FB groups, I usually do them in batches of 8: https://ic.pics.livejournal.com/evilgrins/3189901/4300833/4300833_original.png https://ic.pics.livejournal.com/evilgrins/3189901/4301230/4301230_original.png https://ic.pics.livejournal.com/evilgrins/3189901/4301460/430146...
by EvilGrins
Fri Aug 18, 2017 11:47 pm
 
Forum: General Discussions
Topic: Screenshots for fun
Replies: 1146
Views: 148224

Re: SOLVED: MH-TB-DinoPlanet and log file / RocketX3

I'll have to check in a lil' bit, system's doing a scan at the moment.

Only one I've got is MH-DinoPlanet2011[THUNDERBOLT].
by EvilGrins
Fri Aug 18, 2017 10:49 pm
 
Forum: General Discussions
Topic: SOLVED: MH-TB-DinoPlanet and log file / RocketX3
Replies: 8
Views: 147

Re: Team Orbit Player Classes in UT?

Is this project still ongoing? Thread activity has kinda died down, and I kinda wanna see how things have developed.
by EvilGrins
Fri Aug 18, 2017 9:23 am
 
Forum: Modifications
Topic: Team Orbit Player Classes in UT?
Replies: 29
Views: 346

Re: DM-DOOM (unfinished feel free to scrap and use)

Looking good... except, what's up with the red x pattern on a lot of surfaces?

I'll give it a try and let you know what i think.

Added: Why did you space the filename to "DM - DOOM 2"? That's unusual.
by EvilGrins
Sun Aug 13, 2017 10:24 pm
 
Forum: Mapping
Topic: DM-DOOM (unfinished feel free to scrap and use)
Replies: 5
Views: 187

Re: Has the no-replies-to-old-posts rule changed?

sektor2111 wrote:I thought we have debated already "unanswered" posts.

Wasn't all about the unanswered, also applies to posts that've been dead for months or years.

I only mentioned the unanswered as that was where my initial trouble lay.
by EvilGrins
Sat Aug 12, 2017 6:12 pm
 
Forum: Suggestions, Criticism, Feedback
Topic: Has the no-replies-to-old-posts rule changed?
Replies: 8
Views: 182

Has the no-replies-to-old-posts rule changed?

Noticed a lot of old posts, dormant for over a year, have been replied to lately. Wouldn't mention it normally but that's one of the things I got chastised for when I first joined here. I used to skim these when I first came here · https://ut99.org/search.php?st=0&sk=t&sd=d&sr=topics&...
by EvilGrins
Fri Aug 11, 2017 11:12 pm
 
Forum: Suggestions, Criticism, Feedback
Topic: Has the no-replies-to-old-posts rule changed?
Replies: 8
Views: 182

Re: Aerial MH Hunt Sample

Forgot to turn off my favorite redeemer, so this went pretty quick.

Nice setup, simple presentation. Might've picked a slightly stronger flying monster, maybe gasbags, to make it last longer... even without the deemer.
by EvilGrins
Thu Aug 10, 2017 7:47 pm
 
Forum: Mapping
Topic: Aerial MH Hunt Sample
Replies: 17
Views: 363

Re: I made a terrain model in Blender and brought it over to

OjitroC wrote:You obviously don't run sektor2111's LessTele3 then?

Nope, but I could use something like that.
by EvilGrins
Thu Aug 10, 2017 7:40 pm
 
Forum: Mapping
Topic: I made a terrain model in Blender and brought it over to UED
Replies: 33
Views: 1094

Re: Last Post Standing, the sequel

by EvilGrins
Thu Aug 10, 2017 7:39 pm
 
Forum: Misc | Off-Topic
Topic: Last Post Standing, the sequel
Replies: 878
Views: 81318

Re: Mapping Contest Theme Discussion

Uh? It's during holidays people have more time to dedicate some of it to this sort of thing, so it's actually the best time for it. Dear Gods, man! Do you not set up your tree, gather the family in from all corners of the Earth, and shop shop shop?!? I think that when EG says "the Holiday Seas...
by EvilGrins
Thu Aug 10, 2017 12:49 pm
 
Forum: Mapping
Topic: Mapping Contest Theme Discussion
Replies: 111
Views: 1827

Re: I made a terrain model in Blender and brought it over to

Red_Fist wrote:I need that road texture, any road textures around?

It's not in MyLevel, it's a standard UT-texture but I can't seem to isolate it just jet.... found it!
by EvilGrins
Thu Aug 10, 2017 6:48 am
 
Forum: Mapping
Topic: I made a terrain model in Blender and brought it over to UED
Replies: 33
Views: 1094

Re: I made a terrain model in Blender and brought it over to

Took a look over the map, made 1 tiny additive cuz it's weird to check out a UT map without something to fight. Comments: - When testing any map with ONLY 1 spawnpoint, turn your bots off. That was a monsterkill totally on us! - The "lake" in the center is trippy, in that it's not water an...
by EvilGrins
Thu Aug 10, 2017 3:19 am
 
Forum: Mapping
Topic: I made a terrain model in Blender and brought it over to UED
Replies: 33
Views: 1094

Re: Some questions about inventory items (pickups)

This may or may not help, as I don't remember how he did it. From this · https://ut99.org/viewtopic.php?f=5&t=5031 As with any Alice In Wonderland scenario, there's things you can eat or drink that make you shrink or grow. Haven't played the map in a REALLY long time, and even then I didn't open...
by EvilGrins
Wed Aug 09, 2017 11:17 pm
 
Forum: Coding, Scripting
Topic: Some questions about inventory items (pickups)
Replies: 24
Views: 500

Re: I'm working on a layout for a forest map, I may need adv

NaliRabits, place them everywhere.
Image

They're completely harmless and fun to shoot at when you're bored; which is handy for any large map.
by EvilGrins
Wed Aug 09, 2017 11:11 pm
 
Forum: Mapping
Topic: I'm working on a layout for a forest map, I may need advice
Replies: 38
Views: 759

Re: This may be nothing...

Barbie wrote:BTW: what exactly is the definition of new posts?

My impression is they're posts that're newer than the last time we've hit "new posts".

Some days i pop onto the forum without hitting new posts, and the current number doesn't go down until I actually click the link.
by EvilGrins
Wed Aug 09, 2017 8:41 am
 
Forum: Suggestions, Criticism, Feedback
Topic: This may be nothing...
Replies: 3
Views: 168
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