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Re: MH GiranTown

Has the download at the start of the thread been updated?
by EvilGrins
Thu Dec 14, 2017 5:24 am
 
Forum: Mapping
Topic: MH GiranTown
Replies: 25
Views: 419

Re: My House / Living room Design

Nice!

Will this be a too scale map or giant size?
by EvilGrins
Thu Dec 14, 2017 5:16 am
 
Forum: Mapping
Topic: My House / Living room Design
Replies: 4
Views: 106

Re: Semi-sorta coop-ish but not: model request

Hey EG, don't you think it's time to do some modding since you have these fantasies ? You can bring them alive exactly as you want. If only he were someplace where people could help him learn every step of the way. Someplace where all the tools were available, often discussed by the people who made...
by EvilGrins
Sun Dec 10, 2017 4:33 am
 
Forum: General Discussions
Topic: Semi-sorta coop-ish but not: model request
Replies: 15
Views: 341

Re: Two facts about w00tabulous

sektor2111 wrote:
Spectra wrote:Another universal fact: It comes with no bot support.
Cough, I forgot about swJumpPad as portable version, but I think I can do it (I hope to not forget it)

Got curious about finding w00ts with bot support.

Found these... and a couple others.
by EvilGrins
Sun Dec 10, 2017 4:29 am
 
Forum: Mapping
Topic: Apparently, more than two facts about w00tabulous
Replies: 4
Views: 124

What's your fave CTF-Face themed map?

One of my personal faves is CTF-Midtown, mainly because each base has this thing built into the main doorway. You goto this alcove in the base, walk up to the glass, and 2 guns descend which you can control. Unlimited ammo, though not the fastest projectiles. It can be fairly fun, ESPECIALLY if you ...
by EvilGrins
Sun Dec 10, 2017 4:22 am
 
Forum: General Discussions
Topic: What's your fave CTF-Face themed map?
Replies: 0
Views: 37

Re: Semi-sorta coop-ish but not: model request

Regarding the speed thing, having played extensively against Warlords for years... they're not faster than a standard redeemer. How is it going to use something like minigun? It basically points and shoots, using its own cannon but more rapid recoil. It may not fly fast but it's a major advantage. Y...
by EvilGrins
Fri Dec 08, 2017 12:15 am
 
Forum: General Discussions
Topic: Semi-sorta coop-ish but not: model request
Replies: 15
Views: 341

Re: Semi-sorta coop-ish but not: model request

If you can fly that's a huge advantage and it ought to be countered by a weak offensive weapon. It wouldn't be like the RocketX or any of those other fighter plane mods. A standard Warlord doesn't really fly that fast. How are you going to handle weapons? I was kind of thinking maybe a fixed/enhanc...
by EvilGrins
Thu Dec 07, 2017 8:11 pm
 
Forum: General Discussions
Topic: Semi-sorta coop-ish but not: model request
Replies: 15
Views: 341

Re: Semi-sorta coop-ish but not: model request

I'm guessing none of you ever seen MCoop2 and yes there is a UT99 version I know, I have it. That's why I specified "outside of coop". Part of why I asked, coop Warlords aren't team colored. You could just make it a custom pawn. Not looking for a custom pawn, I'm looking for a player mode...
by EvilGrins
Thu Dec 07, 2017 5:09 am
 
Forum: General Discussions
Topic: Semi-sorta coop-ish but not: model request
Replies: 15
Views: 341

Re: Monster Skins

I wanna read about skinning a "CreatureCarcass" as well There's a link in the thread linked to a post with links to forums where how to do that was discussed, accessible by that 1st link above. Ignore the link to Mars' forum as that no longer exists. I'd be more direct but I'm really busy...
by EvilGrins
Wed Dec 06, 2017 7:53 pm
 
Forum: Skins
Topic: Monster Skins
Replies: 2
Views: 145

Monster Skins

I'm a skinner, of sorts, and one of the first threads I posted to this forum was about skinning monsters. That'd be this · https://ut99.org/viewtopic.php?f=13&t=3567 Kept saying I would share the skins I have, never did... so now I will: http://ic.pics.livejournal.com/evilgrins/3189901/2868335/2...
by EvilGrins
Wed Dec 06, 2017 1:03 am
 
Forum: Skins
Topic: Monster Skins
Replies: 2
Views: 145

Re: Texture creation as a dds format

I'd be curious to see how it goes.

As you may remember, from one of my earlier threads, I used to take screenshots of .dds files from the UnrealEd for ut2004 to get new skins for monsters to use in ut99.
by EvilGrins
Wed Dec 06, 2017 12:47 am
 
Forum: Mapping
Topic: Texture creation as a dds format
Replies: 6
Views: 179

Re: Back to MHBasic

I was planning a map where you had to take back control of a spaceship... while aiding a group of friendly Skaarj/Queen. Certainly possible. I've got, somewhere, one map where you bust through a base and get to spaceship near the end. Throughout the map, a Mercenary shows up and asks your help and ...
by EvilGrins
Wed Dec 06, 2017 12:44 am
 
Forum: General Discussions
Topic: Back to MHBasic
Replies: 46
Views: 963

Re: CTF-The Red Rabbit Inn

papercoffee wrote:I noticed that the bots won't take the flag but they like to fight and shoot

I may run another test, 1 bot per team, see if a bot will take the flag back to their own base..
by EvilGrins
Wed Dec 06, 2017 12:40 am
 
Forum: Mapping
Topic: CTF-The Red Rabbit Inn
Replies: 3
Views: 143

Semi-sorta coop-ish but not: model request

Is there any way to make a Warlord player model that flies? Kind of like how you can play as any monster in coop games, except I'm talking for standard gameplay outside of coop. There's an existing Warlord player model, but it doesn't fly... which seems kinda pointless as it has wings. Also it doesn...
by EvilGrins
Tue Dec 05, 2017 6:54 pm
 
Forum: General Discussions
Topic: Semi-sorta coop-ish but not: model request
Replies: 15
Views: 341

Re: CTF-The Red Rabbit Inn

Took a quick look: standard setup, 2 teams of 4 bots. - 2 flag rooms close together - only 2 ways to get to the other base, narrow hallway in center or underground water filled tunnels - bots handle the map okay, but with so little room to maneuver there's not much chance to get the flag - nice musi...
by EvilGrins
Tue Dec 05, 2017 6:49 pm
 
Forum: Mapping
Topic: CTF-The Red Rabbit Inn
Replies: 3
Views: 143
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