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Re: Epic games releases...spyware?

Are we finished with the topic now ?
This seems to be general conversations now.
by Dr.Flay
Thu Apr 18, 2019 1:40 pm
 
Forum: General Discussions
Topic: Epic games releases...spyware?
Replies: 67
Views: 1659

Re: "hidden" player classes (models), available or unusable

The examples I gave need you to have that model package, except for the Fly which is a default pawn so should work for you. The models should have an int file already, so just add the missing line and copy the package info to the new line. If it does not have an int file that is why it does not list...
by Dr.Flay
Tue Apr 16, 2019 7:38 pm
 
Forum: General Discussions
Topic: "hidden" player classes (models), available or unusable ones
Replies: 19
Views: 347

Re: "hidden" player classes (models), available or unusable

You can add pawns to the bot list if you edit the int files. See my examples in this thread
viewtopic.php?f=8&t=4177&p=65046#p65046
They may cause various amounts of log spam with missing animation errors, depending on what anims are not used, so not good for use on a server.
by Dr.Flay
Mon Apr 15, 2019 3:03 am
 
Forum: General Discussions
Topic: "hidden" player classes (models), available or unusable ones
Replies: 19
Views: 347

Re: brush importing formats in UEd 2.0

No engine or code modifications were done with it, only configuration and addition of things like extra brush builders.
It offers no advantages other than being small and not needing a UT install.
The UT99-SDK was the only way to get new features in UEd at low level.
by Dr.Flay
Sun Apr 14, 2019 10:19 pm
 
Forum: Mapping
Topic: brush importing formats in UEd 2.0
Replies: 34
Views: 1510

Re: brush importing formats in UEd 2.0

The numbering is confusing, but the "Unreal Editor 2.1: Extended Standalone Edition" is the UT99 UEd 2 plus a few tweaks and useful addons. I often recommend using it so you have a clean mini install to edit with so you don't get weird behaviur due to mods and updates to your main game. Ma...
by Dr.Flay
Sun Apr 14, 2019 8:35 pm
 
Forum: Mapping
Topic: brush importing formats in UEd 2.0
Replies: 34
Views: 1510

Re: UnrealArchive.org

Worth noting for all, GameFront have now added a re-upload feature on pages with missing files. They must be the same name and size. No idea if they still have hash info for the lost files (doubt it). They also provide a contact feature where you can give the admin a link to a valid copy, so they ca...
by Dr.Flay
Fri Apr 05, 2019 4:19 am
 
Forum: Report new Downloads
Topic: UnrealArchive.org
Replies: 35
Views: 1632

Re: Missing UCC.exe

For future reference it is in the UT patch installers with the updated UEd files.
https://liandri.beyondunreal.com/Unreal_Tournament#Essential_Files
by Dr.Flay
Mon Apr 01, 2019 1:49 am
 
Forum: Download Search
Topic: Missing UCC.exe
Replies: 3
Views: 104

Re: NW3 Issue

MrLoathsomes DecalStay mod may help as it replaces the default decal system with a more efficient one to allow more with less lag.
viewtopic.php?f=34&t=12826&p=106092
by Dr.Flay
Thu Mar 28, 2019 9:45 pm
 
Forum: Modifications
Topic: NW3 Issue
Replies: 2
Views: 178

Re: Epic games releases...spyware?

If this is a legitimate privacy concern we will see it hit the tech press news, followed by a very public apology and ending of the spyware. Given that they have now made a statement on the nature of what is going on, if this is untrue, this is actionable in court and fines will be made. Reading thr...
by Dr.Flay
Fri Mar 15, 2019 5:20 pm
 
Forum: General Discussions
Topic: Epic games releases...spyware?
Replies: 67
Views: 1659

Re: Map finishing service?

My possible contributions; Breakable windows Street and building furniture movable decos EFX zone audio Wildlife Reactive vegetation I tend to favour real-world environments or outdoor maps, and making them a bit more used/alive. Perhaps using google drive or similar will allow people to add a share...
by Dr.Flay
Tue Mar 12, 2019 2:44 am
 
Forum: Mapping
Topic: Map finishing service?
Replies: 17
Views: 758

Re: Regarding JackGriffin

@Feralidragon The IP is a TOR exit node, not a private IP
by Dr.Flay
Sat Mar 09, 2019 3:43 am
 
Forum: General Discussions
Topic: Regarding JackGriffin
Replies: 31
Views: 946

Re: Fortnite vs UT mapsize?

Hmmm I'm sure it was you that gave me a copy of the map. It has a lake with a wooden storage hut nearby, and a couple of towers either side of the map, and a few alpine houses dotted about the hills. In 1 place there is a tunnel through a hill. I remember wanting to edit it into something suited to ...
by Dr.Flay
Thu Mar 07, 2019 9:26 pm
 
Forum: Misc | Off-Topic
Topic: Fortnite vs UT mapsize?
Replies: 15
Views: 609
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