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Re: Memories

OK. Some light in the dark. His computers have not been ditched. There is so much of his museum of hardware the family are still going through it. There are at least 10 towers MrLoathsomes Brother has some of his code on CD and some of his stuff is at a friends. I will contact his Bro and discuss ou...
by Dr.Flay
Sat Jun 08, 2019 6:42 pm
 
Forum: Misc | Off-Topic
Topic: Memories
Replies: 12
Views: 399

Re: R.I.P. MrLoathsome

Love the idea for a Zombie King. It fits well with some of the discussions we had. You know MrL would approve :tu: I had pointed out there is a zombie mod for UT2004 that spawns 1 zombie per player death. We discussed how it could logically work if the new zombies were a team in their own right and ...
by Dr.Flay
Fri Jun 07, 2019 11:18 pm
 
Forum: Announcements
Topic: R.I.P. MrLoathsome
Replies: 15
Views: 540

Re: Memories

MrLoathsome was all about Co-op and team games, so think with that in mind. He liked monsters to be a challenge but not spam (hence he didn't play MonsterHunt very often). Speaking of SPiced hAM, he loved bacon on everything. Mooooo was his greeting and battlecry (possibly due to an accident with a ...
by Dr.Flay
Wed Jun 05, 2019 4:03 am
 
Forum: Misc | Off-Topic
Topic: Memories
Replies: 12
Views: 399

R.I.P. MrLoathsome

Our honoured friend MrLoathsome has had his final respawn :( He was struggling with cancer that spread to his brain and we knew time was short, but as he was such a private person I had no way to check up on him. Hook posted at his forum as soon as he found out, so I thought I should share the offic...
by Dr.Flay
Tue Jun 04, 2019 10:05 pm
 
Forum: Announcements
Topic: R.I.P. MrLoathsome
Replies: 15
Views: 540

Re: Completed Unreal High Res Textures now available

Welcome to the forum.

Thankyou for your continued work on the project :tu:
I am thinking we need to group all the HD projects under 1 roof !
by Dr.Flay
Tue Jun 04, 2019 4:19 am
 
Forum: Modifications
Topic: Completed Unreal High Res Textures now available
Replies: 30
Views: 723

Re: windows 7 ends

Its just a reminder for the next year dont forget guys also your browser have no support after this date.And no updates anymore.And no support from microsoft anymore. :tu: Ignore that. "your browser" yes only if you are using Internet Explorer which is already out of date in Windows 7 so ...
by Dr.Flay
Sat May 25, 2019 8:24 pm
 
Forum: Misc | Off-Topic
Topic: windows 7 ends
Replies: 7
Views: 321

Re: Dealing with a persistent cheater

Yes people have been playing Unreal in VR. Hehe, I think Alice will be down the rabbit hole for a while. It may be worth using that QAwareness mod by Qtit bmUjn1t-Hk8 For extra immersion I would use the destructable lights mod, and maybe the footstep sounds mod (I think that 1 is by Great Emerald). ...
by Dr.Flay
Wed May 22, 2019 11:11 pm
 
Forum: Anti-Cheat Discussion
Topic: Dealing with a persistent cheater
Replies: 34
Views: 947

Re: UT99 Server Query

As you are building EXEs, make a point of updating the version numbers inside.
by Dr.Flay
Wed May 15, 2019 8:18 pm
 
Forum: Tools and Programs
Topic: UT99 Server Query
Replies: 28
Views: 4747

Re: UT99 Server Query

333networks now has a JSON API, so feel free to make a wrapper for a query tool
http://333networks.com/json
by Dr.Flay
Sun May 12, 2019 3:03 am
 
Forum: Tools and Programs
Topic: UT99 Server Query
Replies: 28
Views: 4747

Re: NW3 Ultra Gore SSE

Welcome to the forum o/ You need to learn a few basic things. Any custom content that did not come with a game is a "modification". All extra mutators, maps and game types and addons are "mods". Any new mutators, models, game types will have to be added to the server section to b...
by Dr.Flay
Thu May 09, 2019 11:08 pm
 
Forum: Modifications
Topic: NW3 Ultra Gore SSE
Replies: 187
Views: 40080

Re: UnrealArchive.org

The Dragon is easy to classify, it is a Pawn.
by Dr.Flay
Sat Apr 27, 2019 11:48 pm
 
Forum: Report new Downloads
Topic: UnrealArchive.org
Replies: 57
Views: 2815

Re: Epic games releases...spyware?

Are we finished with the topic now ?
This seems to be general conversations now.
by Dr.Flay
Thu Apr 18, 2019 1:40 pm
 
Forum: General Discussions
Topic: Epic games releases...spyware?
Replies: 67
Views: 2483

Re: "hidden" player classes (models), available or unusable

The examples I gave need you to have that model package, except for the Fly which is a default pawn so should work for you. The models should have an int file already, so just add the missing line and copy the package info to the new line. If it does not have an int file that is why it does not list...
by Dr.Flay
Tue Apr 16, 2019 7:38 pm
 
Forum: General Discussions
Topic: "hidden" player classes (models), available or unusable ones
Replies: 19
Views: 548

Re: "hidden" player classes (models), available or unusable

You can add pawns to the bot list if you edit the int files. See my examples in this thread
viewtopic.php?f=8&t=4177&p=65046#p65046
They may cause various amounts of log spam with missing animation errors, depending on what anims are not used, so not good for use on a server.
by Dr.Flay
Mon Apr 15, 2019 3:03 am
 
Forum: General Discussions
Topic: "hidden" player classes (models), available or unusable ones
Replies: 19
Views: 548

Re: brush importing formats in UEd 2.0

No engine or code modifications were done with it, only configuration and addition of things like extra brush builders.
It offers no advantages other than being small and not needing a UT install.
The UT99-SDK was the only way to get new features in UEd at low level.
by Dr.Flay
Sun Apr 14, 2019 10:19 pm
 
Forum: Mapping
Topic: brush importing formats in UEd 2.0
Replies: 34
Views: 1897
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