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Re: First map that hooked you on the game

I think I got hooked on dFb's Carlot map on OMA server when I first started playing. Maybe some DM-Agony, idk.

Played so many MH maps after I switched to Unimatrix and played so many I can't remember but definitely always enjoyed the Mario 2D-3D map.

2011 era for me.
by Chamberly
Tue Jun 19, 2018 11:44 pm
 
Forum: General Discussions
Topic: First map that hooked you on the game
Replies: 10
Views: 216

Re: Unable to run UT99 with D3D10 renderer

I'm somewhat sure I had this problem before. Never thought it had anything to do with the runtime and that would probably be it.

I may try out the D3D10 later then. Thanks for posting this, it can be very helpful to other!
by Chamberly
Sat Jun 09, 2018 6:23 am
 
Forum: General Discussions
Topic: Unable to run UT99 with D3D10 renderer
Replies: 6
Views: 272

Re: Editor keeps crashing at new light.

What does the crash log/msg say?
by Chamberly
Thu Jun 07, 2018 12:27 am
 
Forum: Mapping
Topic: Editor keeps crashing at new light.
Replies: 20
Views: 630

Re: Connecting to Multiplayer

Sounds strange but I guess it could be an IP_Driver corrupt or something maybe.

Maybe redownload/re-install the UT99 file? You can do that here...
http://www.unrealkillers.com/downloads.php?do=file&id=1

Pretty reliable. I've also tried it myself and it works.^
by Chamberly
Fri Jun 01, 2018 5:11 pm
 
Forum: Servers
Topic: Connecting to Multiplayer
Replies: 9
Views: 220

Re: Connecting to Multiplayer

Have you tried to reconnect to it? Might it had a map switch while downloading?
by Chamberly
Fri Jun 01, 2018 5:01 pm
 
Forum: Servers
Topic: Connecting to Multiplayer
Replies: 9
Views: 220

Re: Negative score in MH2Gold

I was wondering about that too. I was playing one of the Mario 2d map and shooting at either nali or the cow give me the -23789374238973289 score (Unimatrix01 server cuz I seen it happen there many times!), on some other servers it doesn't.
by Chamberly
Wed May 09, 2018 8:46 am
 
Forum: Coding, Scripting
Topic: Negative score in MH2Gold
Replies: 14
Views: 460

Re: [UT99.org Forum] - Signature (GameTracker Banner)

Aldebaran wrote:We had similar discussion one year ago, see viewtopic.php?f=33&t=12161.
Perhaps forum based issue not solved?


Bingo. @Shade
by Chamberly
Tue Apr 24, 2018 6:15 pm
 
Forum: Misc | Off-Topic
Topic: [UT99.org Forum] - Signature (GameTracker Banner)
Replies: 15
Views: 564

Re: DoS attack?

Any reason to not use XC_Engine? Some months ago I tried XC_Engine and the first map the server loaded was accidentally MH-Crescendo with more than 1000 monsters which caused that login was not possible anymore. So I abandon usage of XC engine; also because I didn't see a reason to change the curre...
by Chamberly
Mon Mar 19, 2018 5:57 am
 
Forum: Servers
Topic: DoS attack?
Replies: 10
Views: 559

Re: Russian mods / campaigns

papercoffee wrote:wow :shock:

Ditto! :shock: :PlayerStart: :Teleporter: :PathNode: :PathNode: :PathNode: :Light: :PathNode: :PathNode: :PathNode: :Actor:
by Chamberly
Fri Feb 23, 2018 11:18 am
 
Forum: Report new Downloads
Topic: Russian mods / campaigns
Replies: 5
Views: 281

Re: XC_Launch

Note to other who would probably have the same problem as me - if it crashes upon startup, add the exception in DEP.
by Chamberly
Sat Feb 17, 2018 8:33 am
 
Forum: News
Topic: XC_Launch
Replies: 1
Views: 215

Re: Weapon shake/feedback when firing

That's what I mean, you can't change those settings from client side when you enter the server when the gun is built like that.

And not many admins want to make changes to the server for this either... but it's up to them.
by Chamberly
Fri Feb 16, 2018 7:28 pm
 
Forum: General Discussions
Topic: Weapon shake/feedback when firing
Replies: 6
Views: 348

Re: Weapon shake/feedback when firing

While you have done everything you did, you cannot really stop the gun from shaking in the game because the way the gun was built, it was intended to shake. Else, using add-on to prevent this while playing is basically illegal from what of all I have heard unless something else came up which I never...
by Chamberly
Fri Feb 16, 2018 8:16 am
 
Forum: General Discussions
Topic: Weapon shake/feedback when firing
Replies: 6
Views: 348

Re: FerBotz (new AI, XCGE release 20)

Use Suppress=ScriptWarning Please keep in mind, it's best to not ever use this because you are not really fixing the main cause of the issue, you are only hiding it. Things can be fixed, but never a good idea to always hide it and let it never be fixed because it can build up a lot of issue in the ...
by Chamberly
Wed Feb 14, 2018 6:39 pm
 
Forum: Discussions
Topic: FerBotz (new AI, XCGE release 20)
Replies: 513
Views: 101546

Re: Multiple skyboxes

I see. I know I did saw a link to a post somewhere that did involve with multiple skyboxes tutorial but must've lost it again. Need to find it but got banned from 1 forum that had the link in it, as it's in the PM and I can't get to it.
by Chamberly
Wed Jan 31, 2018 12:13 am
 
Forum: Mapping
Topic: Multiple skyboxes
Replies: 20
Views: 1632

Re: not sure where this goes, but I can NOT dodge anymore?

Ya I thought I had asked this before. So I didn't change the setting, is there a server mod that maybe did it for me? Or one time it crashed, and maybe that's when it happened. I feel like a dork not remembering that it is in the Game settings and NOT the Control settings. Maybe if I had just check...
by Chamberly
Tue Jan 30, 2018 11:34 pm
 
Forum: General Discussions
Topic: not sure where this goes, but I can NOT dodge anymore?
Replies: 16
Views: 878
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