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Re: New mappers class?

I'm all for posting the requisite education for new mappers to be aware of and follow important instructions. Even though we do have plenty of sources laying around, scattered and some are not very good at researching to gain the knowledge or some just want the bare minimum that would do just enough...
by Chamberly
Thu Dec 14, 2017 3:23 pm
 
Forum: General Discussions
Topic: New mappers class?
Replies: 13
Views: 158

Re: Can the file mismatch being handled?

XC_GE is already working on this.

Meanwhile, it's still manageable manually by client side. There are only 1 file that is server side only so the client doesn't have to deal with the credit issue, which that is already posted here in UT99.org.
by Chamberly
Thu Dec 14, 2017 3:19 pm
 
Forum: Coding, Scripting
Topic: Can the file mismatch being handled?
Replies: 5
Views: 62

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Looks like the redirect doesn't fall back to 'failed' mode after not finding files. - I found redirect not forwarding files to download if it doesn't found the lzma/uz unless I re-connect to the server to download the file. Just a small boo boo, but totally enjoying it! https://i.gy...
by Chamberly
Wed Dec 13, 2017 10:54 pm
 
Forum: Modifications
Topic: XC_Engine [20] - XC_Core [7b] - XC_IpDrv
Replies: 1001
Views: 101323

Re: change .utx name

Dang it, a solution was already posted before I get to do this one! :loool: I do my way a little bit different, just open the map in notepad and rename all texture as needed, set up a new copy of the .utx with a different name and it should be good to go. Good to hear another map getting released th...
by Chamberly
Wed Dec 13, 2017 2:24 pm
 
Forum: General Discussions
Topic: change .utx name
Replies: 10
Views: 132

Re: Server crashing

Need it only for CTF, TDM, DM, or other games? I did remember some other did have it working, it's the matter of only sorting it in the right order for packages and actors. Have you check out the SmartCTF or SmartDM? http://unrealtournament.99.free.fr/utfiles/index.php?search=smartctf&dir=&s...
by Chamberly
Mon Dec 11, 2017 2:25 am
 
Forum: Servers
Topic: Server crashing
Replies: 10
Views: 196

Re: Monitoring suicide

I see. Maybe a detector like it notice the player is in a falling physic, if last longer than 5 seconds, movement keys were pressed but no moves were detected from that location, it could set you back some? Another thought.
by Chamberly
Sun Dec 10, 2017 7:32 pm
 
Forum: Coding, Scripting
Topic: Monitoring suicide
Replies: 8
Views: 163

Re: Monitoring suicide

Try a !undoCheckPoint which should take you back to the previous location set? Just an idea.
by Chamberly
Sun Dec 10, 2017 5:37 pm
 
Forum: Coding, Scripting
Topic: Monitoring suicide
Replies: 8
Views: 163

Re: Server crashing

Now that you mentioned Clanwarz, their UT install doesn't have a full clean UT99 server set up because I was trying out their servers and could not appreciate it since it removed some other and added something else. After looking at your logs again, I realized I missed something. All server Packages...
by Chamberly
Sun Dec 10, 2017 1:01 am
 
Forum: Servers
Topic: Server crashing
Replies: 10
Views: 196

Re: Why do you mod?

Well, it didn't take long for me to step into the modding work. Just as shortly after I played UT99 for the first time, within 6 months I worked on learning to manage a server and had a friend named Joey from Mexico / XIS Member who helped me get started worked on modding a sniper rifle. That was fu...
by Chamberly
Sat Dec 09, 2017 8:53 pm
 
Forum: General Discussions
Topic: Why do you mod?
Replies: 7
Views: 200

Re: Server crashing

Mind sparing more details for the server information? The OS? I noticed looking at the log, it doesn't give a complete log shutdown so it was stopped in the middle of it. I checked your Ini's... noticed MODOSUtilsV30. Does it still perform the same shutdown if you temporarily disabled MODOSUtilsV30?...
by Chamberly
Sat Dec 09, 2017 8:11 pm
 
Forum: Servers
Topic: Server crashing
Replies: 10
Views: 196

Re: Discord versus TS3

A lot of players are using discord but there are some other ones that don't want to use it (Sniper players for an example, I tried spoken to a few and they just don't want the interest of trying something new) and prefer to use the TS3. & then some are still using TS3 as a backup or something so...
by Chamberly
Mon Dec 04, 2017 2:11 am
 
Forum: Misc | Off-Topic
Topic: Discord versus TS3
Replies: 9
Views: 324

Re: Botpathing request thread

Infinity City is an overplayed sniper map afaik lol people love it like the next Deck16's.

I think he talking about the 2nd one on the list? Can't be sure.
by Chamberly
Mon Nov 27, 2017 6:18 pm
 
Forum: Mapping
Topic: Botpathing request thread
Replies: 29
Views: 655

Re: What maps and gameplay do you like / request - discussio

I have several. My top list are BT, MH, single player even though I'd invite someone to come play with me in single player, and Siege. The other that aren't on the list: Xloc/Translocation maps (This one play almost the same role as BT except there is no speedrun/flags as the maps are mostly in DM/T...
by Chamberly
Sun Nov 26, 2017 6:07 am
 
Forum: General Discussions
Topic: What maps and gameplay do you like / request - discussion.
Replies: 23
Views: 600

Re: Builder gun (builds bridges and blocks passages)

Didn't someone already make something like this before. I recall actual building blocks. Idk if you were talking about the one that was blocks that are built - size large/small and distance manageable but that is the one I have in mind! Interesting concept POF, had some good laugh with that. :loool:
by Chamberly
Mon Nov 13, 2017 10:23 pm
 
Forum: Mutators
Topic: Builder gun (builds bridges and blocks passages)
Replies: 14
Views: 316

Re: FekLeyrTarg says hi

Hi! Welcome aboard and I hope you can share us some cool stuff! Hehe.

Which one of the Unreal game are your favorite and why?
by Chamberly
Thu Nov 02, 2017 1:02 am
 
Forum: Who are you?
Topic: FekLeyrTarg says hi
Replies: 6
Views: 241
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