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Re: Contest question

I had not seen the older look of that and that is interesting. I hope to see more with what you do, I'm interested. :)
by Chamberly
Wed Oct 03, 2018 7:29 pm
 
Forum: General Discussions
Topic: Contest question
Replies: 18
Views: 356

Re: UT maps of nagyvofely

I checked out the DM map list a bit, only a couple looks similar but that checkerboard game had me wondering if it was an edit or so.

Would have to check em all out!
by Chamberly
Wed Sep 19, 2018 11:25 pm
 
Forum: Download Search
Topic: UT maps of nagyvofely
Replies: 1
Views: 148

Re: Disable death camera spins

Was wondering, is this for offline games or demo playback to request turn off the spin upon death?
by Chamberly
Wed Sep 19, 2018 11:21 pm
 
Forum: Modifications
Topic: Disable death camera spins
Replies: 31
Views: 769

Re: Disable death camera spins

If you're using NewNet mutators, it does it most of the time.

Else... not sure. It can be hard coded in the game as the direction of being shot and such.
by Chamberly
Mon Sep 10, 2018 5:27 pm
 
Forum: Modifications
Topic: Disable death camera spins
Replies: 31
Views: 769

Re: UnrealTournament for Atari 2600

what we need is ut99 ported to mobile android and iphones. Sure, because it's not bad enough with people walking into walls already because they're totally focused on their mobiles. I agree, but whats the difference? Same problem but diff game ;) I'd rather walk into the walls while playing this ga...
by Chamberly
Fri Aug 31, 2018 6:21 am
 
Forum: General Discussions
Topic: UnrealTournament for Atari 2600
Replies: 12
Views: 834

Re: new videocard release

UnrealGGecko wrote:
papercoffee wrote:No I wouldn't.
by Chamberly
Fri Aug 31, 2018 6:19 am
 
Forum: Misc | Off-Topic
Topic: new videocard release
Replies: 17
Views: 661

Re: A few questions regarding special stuff in the Editor

If you are looking to make the player slide around in the map, the best map come to my mind is the CTF-BT-IceRace(Road1) Download it from I4g and look at the map's zone property. http://www.i4games.eu/maps/CTF-BT-IceRace%28Road1%29_dbl#comments My best guess. To get a faster slide run, hold duck or ...
by Chamberly
Fri Aug 31, 2018 6:17 am
 
Forum: Mapping
Topic: A few questions regarding special stuff in the Editor
Replies: 17
Views: 576

Re: normal viewing

You have 2 ways of doing it. If you have keybinds to each one of your teammates specifically, then if you go to view that teammate, you can just use the same key to go back immediately to your own view. However, if not, there's a console command indeed: ViewSelf (or just viewself ). :) If the teamm...
by Chamberly
Sun Jul 08, 2018 6:48 am
 
Forum: General Discussions
Topic: normal viewing
Replies: 3
Views: 327

Re: [Release] ACE v1.0h

Chamberly thanks, so as i got it to use this ace manager a server needs Nexgen. Am i right? As I think about it while reading through the readme, it would be used for other permissions, otherwise, I see it will be fine without. Grabbed from the readme: ACEManager can also import Nexgen_Ban_Operator...
by Chamberly
Thu Jul 05, 2018 3:55 pm
 
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.0h
Replies: 41
Views: 3132

Re: [Release] ACE v1.0h

Hello :gj: Can someone help me? There was a ACE manager for ace08 (http://medor.no-ip.org/index.php?dir=Anticheat/ACE/&file=ACEManager15N08.zip). Does someone know it works with ace 1.0e and 1.0h or not? Ty in advance I'll give it a try. Will report back asap. Edit: I have confirmed it is worki...
by Chamberly
Thu Jul 05, 2018 3:02 pm
 
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.0h
Replies: 41
Views: 3132

Re: Inaccessible rooms and scenic doors

He was talking about this one, that brings to the reedemer: OMG!! You can reach that redeemer??!!! :ironic: Yup, I think you have to stand at the door for it to open? Or there is a trigger you shoot at in the hidden hallway that is in the corner near it? I think someone made a video showing all of ...
by Chamberly
Tue Jul 03, 2018 1:05 pm
 
Forum: Mapping
Topic: Inaccessible rooms and scenic doors
Replies: 10
Views: 788

Re: AVGfree leads to eeeeevil!

The question is... what is causing this to show up on the computer anyway? There had to be a hell of a download that gives you this.
by Chamberly
Sun Jun 24, 2018 11:55 pm
 
Forum: Misc | Off-Topic
Topic: AVGfree leads to eeeeevil!
Replies: 25
Views: 1742

Re: First map that hooked you on the game

I think I got hooked on dFb's Carlot map on OMA server when I first started playing. Maybe some DM-Agony, idk.

Played so many MH maps after I switched to Unimatrix and played so many I can't remember but definitely always enjoyed the Mario 2D-3D map.

2011 era for me.
by Chamberly
Tue Jun 19, 2018 11:44 pm
 
Forum: General Discussions
Topic: First map that hooked you on the game
Replies: 22
Views: 1558

Re: Unable to run UT99 with D3D10 renderer

I'm somewhat sure I had this problem before. Never thought it had anything to do with the runtime and that would probably be it.

I may try out the D3D10 later then. Thanks for posting this, it can be very helpful to other!
by Chamberly
Sat Jun 09, 2018 6:23 am
 
Forum: General Discussions
Topic: Unable to run UT99 with D3D10 renderer
Replies: 6
Views: 582

Re: Editor keeps crashing at new light.

What does the crash log/msg say?
by Chamberly
Thu Jun 07, 2018 12:27 am
 
Forum: Mapping
Topic: Editor keeps crashing at new light.
Replies: 20
Views: 1631
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