Search found 2078 matches

by UnrealGGecko
Thu Nov 14, 2019 9:49 pm
Forum: Download Search
Topic: inf_core file
Replies: 2
Views: 56

Re: inf_core file

by UnrealGGecko
Thu Nov 14, 2019 3:10 am
Forum: General Discussions
Topic: Rules for playing ut99 online (silly version)
Replies: 170
Views: 40393

Re: Rules for playing ut99 online (silly version)

The rule "no back-shooting'' still brings joy and a lot of drama to my head lol. Mostly known on competitive/private/pug servers. I feel it gets the flow out of those straight symmetric CTF maps. I can imagine playing competitive pug-games only, you get tired of walking the same bit by bit, uncount...
by UnrealGGecko
Wed Nov 13, 2019 11:13 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 90
Views: 3951

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

@Myth Sure you can use them. I'll post the link to my utx file below. The texture pack might get bigger later on since I tend to add new stuff while I work on my map, but rest assured I won't be editing or removing any of the current textures inside the pack. Download If you'll happen to later on m...
by UnrealGGecko
Tue Nov 12, 2019 4:00 am
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 90
Views: 3951

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

@Myth @XaNKoNII @Virgile @ExpEM @swiftshade @Danzadan

Extension, yay or nay? Please say something.
by UnrealGGecko
Tue Nov 12, 2019 12:02 am
Forum: Misc | Off-Topic
Topic: Last Post Standing, the sequel
Replies: 1250
Views: 159879

Re: Last Post Standing, the sequel

That's cool and all, but DO YOU KNOW DA WEY?!
by UnrealGGecko
Sat Nov 09, 2019 6:45 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 90
Views: 3951

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

swiftshade wrote:
Sat Nov 09, 2019 4:23 pm
Yo. Is there any requirements to be a participant here? I haven't mapped in awhile but i'm willing to give it a go.
Nope, no requiremnets, just make sure to put the badge in, check the very 1st post for it.
Welcome aboard and good luck! :thuup:

EDIT: Updated the 1st post now.
by UnrealGGecko
Sat Nov 09, 2019 6:43 pm
Forum: Misc | Off-Topic
Topic: How old were you when Unreal Tournament came out?
Replies: 15
Views: 280

Re: How old were you when Unreal Tournament came out?

When UT was released I was still a weee little baaaby at the age of 3 :mrgreen: , shame that I didnt even know about this game until like 2009 or something.
by UnrealGGecko
Sat Nov 09, 2019 2:14 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 90
Views: 3951

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

2 mindsets about this. I agree with Ferali, very low number of entries this year (at least officially announced entries, I didnt even know Chamberly was working on a map LOL), not as bad as the Terrain contest (only 4 maps then, sheesh!) But for a contest without any big restrictions, this isn't ver...
by UnrealGGecko
Fri Nov 08, 2019 10:24 pm
Forum: Mapping
Topic: [WIP] FD-Twilightwood
Replies: 4
Views: 129

Re: [WIP] FD-Twilightwood

Havent played FD in a while, cant wait to give it a go, good luck! :tu:
by UnrealGGecko
Tue Nov 05, 2019 12:24 am
Forum: Mapping
Topic: Screenshots
Replies: 1512
Views: 271674

Re: Screenshots

Would either of them be for the contest, per chance? ;)
by UnrealGGecko
Sat Nov 02, 2019 1:43 am
Forum: Mutators
Topic: UltimateNewNet
Replies: 11
Views: 576

Re: UltimateNewNet

Seems SwJumppad.u might be an issue?
Shame though because for mappers this is a really good script.
by UnrealGGecko
Sat Nov 02, 2019 1:41 am
Forum: GameTypes
Topic: UTRoyale
Replies: 10
Views: 302

Re: UTRoyale

I'd probably recommend doing larger but rarer updates rather than do tiny fixes and release multiple times a day.

Good job on the mod btw, really good fun during the friday frag night event ;)
by UnrealGGecko
Thu Oct 31, 2019 8:05 pm
Forum: General Discussions
Topic: Active forums
Replies: 526
Views: 132364

Re: Active forums

RocketJedi wrote:
Thu Oct 31, 2019 5:42 pm
EvilGrins wrote:
Wed Oct 30, 2019 10:18 pm
The forums for http://ut-files.com/ are down/crashed.
seems up today.
Still getting an error on the forum, files section seems file.
by UnrealGGecko
Tue Oct 29, 2019 4:57 am
Forum: Single Player Maps and Unreal Exports / Imports
Topic: Unreal PSX rework:Rise of Jrath thread
Replies: 114
Views: 35522

Re: Unreal PSX rework:Rise of Jrath thread

Hoping to play these when I can, take care of yourself Leo, ok?
by UnrealGGecko
Mon Oct 28, 2019 6:05 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 99
Views: 4907

Re: Unreal Tournament 469

I'd really be happy if the crosshair limit would be increased, dont think you can have more than 20 installed at a time.
That and maybe some other limits, like having too many mutators and models on refuses to load some of them.