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Re: XC_Engine megathread

... And I was looking for that pack a while back too, thank you! :rock:
by UnrealGGecko
Fri Jan 11, 2019 7:43 am
 
Forum: Discussions
Topic: XC_Engine megathread
Replies: 42
Views: 2420

Re: XC_Engine megathread

This looks really helpful, nice!

(offtopic) link to the map plz? :mrgreen:
by UnrealGGecko
Thu Jan 10, 2019 10:14 pm
 
Forum: Discussions
Topic: XC_Engine megathread
Replies: 42
Views: 2420

Re: CTF-Rio Na Pali (BETA)

Lovin' the layout. Many way to get to and from each base and it's easy to get out of the water. The bases them-selves could use a few extra brushes or decorations as they feel very basic right now, and maybe add some supports for the bridges? And that waterfall maybe needs something a bit more like ...
by UnrealGGecko
Sun Jan 06, 2019 4:51 pm
 
Forum: Mapping
Topic: CTF-Rio Na Pali (BETA 2)
Replies: 20
Views: 663

Re: Happy New year 2019

Happy 2019! Hope those redeemers had some nice firework dispalys this year :mrgreen:
by UnrealGGecko
Tue Jan 01, 2019 12:07 pm
 
Forum: General Discussions
Topic: Happy New year 2019
Replies: 13
Views: 216

Re: Konkurs' introduction

Welcome to the forums and welcome back to the Tournament :tu:
Hope to see ya online.
by UnrealGGecko
Mon Dec 31, 2018 7:58 pm
 
Forum: Who are you?
Topic: Konkurs' introduction
Replies: 4
Views: 106

Re: My AMC entry: CTF-[R3P]-W007-II-[AMC]

Dumb question but did you use these, per chance?
http://www.extremew00t.com/jumppad_tutorial.htm
by UnrealGGecko
Mon Dec 24, 2018 2:03 am
 
Forum: Mapping
Topic: My AMC entry: CTF-[R3P]-W007-II-[AMC]
Replies: 14
Views: 617

Re: DM-AMC-Miestas

papercoffee wrote:Bonus map?

Yup.

Spoiler: show
And yes the name was my idea lol :tongue:
by UnrealGGecko
Mon Dec 24, 2018 2:00 am
 
Forum: Mapping
Topic: DM-AMC-Miestas
Replies: 7
Views: 239

Re: DM-AMC-Miestas

You got lucky, seems the deadline got postphoned to after Xmas eve :tu:

Currently away so cant test it, but very glad to see you finish this one :rock:
by UnrealGGecko
Mon Dec 24, 2018 1:29 am
 
Forum: Mapping
Topic: DM-AMC-Miestas
Replies: 7
Views: 239

Re: Merry Xmas and Happy New Year everyone !

Linksmų Švenčių!
Here have a gift --> :PathNode:
by UnrealGGecko
Sun Dec 23, 2018 7:05 pm
 
Forum: General Discussions
Topic: Merry Xmas and Happy New Year everyone !
Replies: 19
Views: 453

Re: The AWESOME Mapping Contest - Gamers Choice Vote

Just now voted, good grief it was super hard to vote this year, all of the maps here were top notch, dare I say, AWESOME!
by UnrealGGecko
Sun Dec 23, 2018 7:02 pm
 
Forum: Mapping
Topic: The AWESOME Mapping Contest - Gamers Choice Vote
Replies: 15
Views: 1159

Re: Anybody has this map DM-Asagno

Had a browse through that stat site, so far maps I also can't find (at least on medor's) are:
DM-EvilEmpiresForecourt
DM-CastleYard
DM-GoneLands
DM-P19
DM-Dezember
Gonna look for these later.
by UnrealGGecko
Sat Dec 22, 2018 2:07 pm
 
Forum: Download Search
Topic: Anybody has this map DM-Asagno
Replies: 5
Views: 201

Re: A bit of reminiscing...

Why no love for GameBanana though? :o
by UnrealGGecko
Wed Dec 19, 2018 4:04 am
 
Forum: General Discussions
Topic: A bit of reminiscing...
Replies: 32
Views: 3189

Re: What's with the number 16 in U/T99 map names?

My 1st thought was always that it fits that many players,
(Which made sence since Deck32 is way bigger than Deck16)

Now I'm guessing it's just the number of the facility, and 16 JUST so happen to fit in as a combat arena for Liandri :mrgreen:
by UnrealGGecko
Tue Dec 18, 2018 4:35 pm
 
Forum: General Discussions
Topic: What's with the number 16 in U/T99 map names?
Replies: 11
Views: 281

Re: My AMC entry: CTF-[R3P]-W007-II-[AMC]

Sorry you feel like that, man. I enjoyed your map quite a lot. Best looking w00t map I've seen for sure. Heck you saw me playin it lol :D. Sure it has its problems but then again rare map has none. Hope it gets to a server soon.
by UnrealGGecko
Mon Dec 17, 2018 6:36 am
 
Forum: Mapping
Topic: My AMC entry: CTF-[R3P]-W007-II-[AMC]
Replies: 14
Views: 617

Re: The AWESOME Mapping Contest

Regarding UnderPressure, it's more of a gimmick map, there are tiny holes in that giant crusher you need get inside before it goes down in order to survive. Maybe a smaller mover or bigger and more noticeable holes would've done the trick though. Having said that, this is more of an online only map,...
by UnrealGGecko
Sun Dec 16, 2018 12:24 pm
 
Global announcement: The AWESOME Mapping Contest
Replies: 302
Views: 46065
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