Search found 2053 matches

by UnrealGGecko
Fri Sep 20, 2019 1:28 pm
Forum: General Discussions
Topic: -= What about a new mapping contest? =-
Replies: 82
Views: 6287

Re: -= What about a new mapping contest? =-

Best of luck to everyone!
by UnrealGGecko
Thu Sep 19, 2019 12:39 pm
Forum: General Discussions
Topic: "papercoffee is about to be yesterday's newspaper"
Replies: 5
Views: 137

Re: "papercoffee is about to be yesterday's newspaper"

medor wrote:Replace Skaarj with EvilGrins :mrgreen:
:ironic:
by UnrealGGecko
Mon Sep 16, 2019 12:22 pm
Forum: Mapping
Topic: CTF-Blice (WIP)
Replies: 63
Views: 5272

Re: CTF-Blice (WIP)

Preeeeeeeettyyyyyyyyyy :mrgreen:
by UnrealGGecko
Tue Sep 10, 2019 12:34 pm
Forum: Announcements
Topic: Welcome to the new updated UT99.org!
Replies: 47
Views: 1317

Re: Welcome to the new updated UT99.org!

Might be a permissions issue?
by UnrealGGecko
Tue Sep 10, 2019 10:44 am
Forum: Announcements
Topic: Welcome to the new updated UT99.org!
Replies: 47
Views: 1317

Re: Welcome to the new updated UT99.org!

Chamberly wrote:
Tue Sep 10, 2019 6:38 am
Any way to disable seeing the thank options?
For both thumb up and the other option? :thuup:
I just rather have it turned off on my end. :lol:
Oh c'mon I like that feature!



:mrgreen: no offence.
by UnrealGGecko
Tue Sep 10, 2019 10:14 am
Forum: Mapping
Topic: Loaded UT99 after a long time away and now ... MAPS!
Replies: 13
Views: 452

Re: Loaded UT99 after a long time away and now ... MAPS!

Oh I remember that map, wasn't there lightnng strikes happening on it too? Really cool!
by UnrealGGecko
Mon Sep 09, 2019 5:24 pm
Forum: Announcements
Topic: Welcome to the new updated UT99.org!
Replies: 47
Views: 1317

Re: Welcome to the new updated UT99.org!

Note that Shade is still tweaking and fixing things as we speak, so any nitpicks you have are welcome to hear.

Now for this, if you are using mobile the side pannels may be at the bottom. Otherwise try to clear your browser cache.
by UnrealGGecko
Wed Sep 04, 2019 6:55 am
Forum: Sounds & Music
Topic: Overwatch Voicepacks
Replies: 16
Views: 2186

Re: OW Voicepacks

Welcome back! Good luck in your new job and thanks for the voicepacks, hopefully gonna try the new one out this weekend :tu:
by UnrealGGecko
Sun Sep 01, 2019 8:16 am
Forum: Mapping
Topic: Mapping again + tutorials
Replies: 8
Views: 229

Re: Mapping again + tutorials

Welcome back! Hope you're doing ok, man. :thuup:
by UnrealGGecko
Sun Sep 01, 2019 6:55 am
Forum: Report new Downloads
Topic: Full List of ut99.org mappacks contests made to date
Replies: 15
Views: 365

Re: Full List of ut99.org mappacks contests made to date

https://drive.google.com/folderview?id=0Bxc9WNEZDaxgalNqazVhN1pFNGM Turns out I had it on my extrrnal hard drive, but kept forgetting to upload it... DERP. Put it on Google Drive for now, feel free to spread it around if needed. EDIT: Got a PM saying I might have the wrong version of AS-TmC-Snow2, c...
by UnrealGGecko
Sat Aug 31, 2019 7:28 am
Forum: General Discussions
Topic: -= What about a new mapping contest? =-
Replies: 82
Views: 6287

Re: -= What about a new mapping contest? =-

Had a thought yesterday, how about incorporating a cake in a map? Since UT is turning 20, I say a good cake is needed for the occasion. It could be something like a decoration, it could be the map itself! :tongue:
by UnrealGGecko
Mon Aug 26, 2019 7:34 pm
Forum: Mapping
Topic: DM-FrostM(Release): The Best Level Ever Forged!
Replies: 11
Views: 504

Re: DM-FrostM(Release): The Best Level Ever Forged!

Dude, will you please stop bumping the thread after every single little thing?
Only do it when it is super duper important to do so. Really annoying to see this being unread only to see barely anything new has been posted :mad2:
by UnrealGGecko
Sun Aug 25, 2019 12:12 pm
Forum: General Discussions
Topic: -= What about a new mapping contest? =-
Replies: 82
Views: 6287

Re: -= What about a new mapping contest? =-

Seeing that poll again, 2nd place was wacky theme, thoughts on that?

Personally I'm ok with anything. :D
by UnrealGGecko
Sun Aug 25, 2019 12:09 pm
Forum: Mutators
Topic: CTF halftime mutator
Replies: 7
Views: 299

Re: CTF halftime mutator

EvilGrins wrote:Not sure if that's practical for CTF, as most maps have identical bases, but it sounds interesting.
Most, but many aren't, and this would be pretty good for those non-symmetrical ones.

Really cool idea, +1 for wanting it happen. :thuup: