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Re: Last Post Standing, the sequel

Bet it's the explodey mine :mrgreen:
by UnrealGGecko
Wed May 23, 2018 3:25 pm
 
Forum: Misc | Off-Topic
Topic: Last Post Standing, the sequel
Replies: 985
Views: 102771

Re: Characters move slow - v432

On Practice Session when picking your map, check the tabs out on that little window, there is a game speed slider there (not at home so can't say how that tab is called). Also try updating to v436? :noidea http://www.moddb.com/games/unreal-tournament/downloads/unreal-tournament-patch-436-windows-no-...
by UnrealGGecko
Wed May 23, 2018 11:21 am
 
Forum: General Discussions
Topic: Characters move slow - v432
Replies: 4
Views: 130

Re: New PropHunt for UT99

Not sure how to feel about that hp drain. Don't remember the original having it, so does that mean if it goes to 0 they die and lose anyways? :???:
by UnrealGGecko
Tue May 22, 2018 10:29 am
 
Forum: GameTypes
Topic: New PropHunt for UT99
Replies: 22
Views: 858

Re: Getting back into UT after a decade (hellooooo everyone)

Welcome aboard and enjoy your stay!
Spoiler: show
Really wanna get Pokken, tbh :P
by UnrealGGecko
Tue May 22, 2018 10:25 am
 
Forum: Who are you?
Topic: Getting back into UT after a decade (hellooooo everyone)
Replies: 8
Views: 231

Re: AS-Vestige16

Probably change up some of the objectives a bit. Kept thinking I was going through computer A to computer B. :noidea
by UnrealGGecko
Sun May 20, 2018 7:54 pm
 
Forum: Mapping
Topic: AS-Vestige16
Replies: 6
Views: 303

Re: AS-Vestige16

Gave this a go. Played a 6 v 6 match with Masterful bots. Simple layout with 2, sometimes 3 ways to reach each objective. The defence can get pretty brutal at times but with the extra path my team was able to beat it in 5:11. Defencivly I got a bit confused with what objective I had to defend once, ...
by UnrealGGecko
Sun May 20, 2018 10:29 am
 
Forum: Mapping
Topic: AS-Vestige16
Replies: 6
Views: 303

Re: Screenshots for fun

Ferali just recently posted a mappack with this map included.

viewtopic.php?f=5&t=12769
by UnrealGGecko
Fri May 18, 2018 6:05 am
 
Forum: General Discussions
Topic: Screenshots for fun
Replies: 1209
Views: 186438

Re: Skimming UnrealKiller's oldest map downloads

4shared links....

NotLikeThis
by UnrealGGecko
Thu May 17, 2018 3:16 pm
 
Forum: Report new Downloads
Topic: Skimming UnrealKiller's oldest map downloads
Replies: 4
Views: 187

Re: Making a VP

I'd recommend following a tutorial for making a voicepack, here's one that I used before: https://gamefaqs.gamespot.com/pc/191945-unreal-tournament-1999/faqs/21602 Also you might want to trim down the wav files to around 80. For orders, where you place the new files, make sure you put them exactly w...
by UnrealGGecko
Mon May 14, 2018 1:05 pm
 
Forum: Sounds & Music
Topic: Making a VP
Replies: 3
Views: 182

Re: Last Post Standing, the sequel

Terraniux wrote:BUMP.


I think you are completely missing the point of this thread... like... completely...

Also, hey finally I win! :rock:
by UnrealGGecko
Thu May 03, 2018 8:16 am
 
Forum: Misc | Off-Topic
Topic: Last Post Standing, the sequel
Replies: 985
Views: 102771

Re: SZ-TerraHD: New Texture Pack!

Lovely!
Thanks man, always nice to get new terrain textures to play with. :gj:
by UnrealGGecko
Sat Apr 21, 2018 12:13 pm
 
Forum: Skins
Topic: SZ-TerraHD: New Texture Pack!
Replies: 8
Views: 290

Re: Screenshots for fun

Very dark pictures but I like the idea. DM-Flux really was an interesting map so I'm looking forward to your map. :thuup:

Oh also, what are you using for the w00t pads? SwJumpPad.u is my go to custom file for that :)
by UnrealGGecko
Sat Apr 21, 2018 12:09 pm
 
Forum: General Discussions
Topic: Screenshots for fun
Replies: 1209
Views: 186438

Re: New to the forum but not UT

Welcome aboard! :tu:
by UnrealGGecko
Sat Apr 21, 2018 12:06 pm
 
Forum: Who are you?
Topic: New to the forum but not UT
Replies: 3
Views: 167

Re: Expand Your Voice Pack Library.

Bumping this because Im planning to make a V2 of that SkaarjMaleOne voice (one of the reasons why this VP isnt on my signature). Planned changes: -Play around with the pitch a bit more, thinking 0.88 is a smidge too high, might go with around 0.80-0.86. -Add in the new sounds from the MaleOne+ voice...
by UnrealGGecko
Fri Mar 02, 2018 8:39 pm
 
Forum: Sounds & Music
Topic: Expand Your Voice Pack Library.
Replies: 18
Views: 1762

Re: Unreal PSX rework:Rise of Jrath thread

Looking forward to playing this one! Niiiice!! :gj:
by UnrealGGecko
Wed Feb 28, 2018 12:32 pm
 
Forum: Single Player Maps and Unreal Exports / Imports
Topic: Unreal PSX rework:Rise of Jrath thread
Replies: 80
Views: 24206
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