Search found 385 matches

by SC]-[WARTZ_{HoF}
Thu Mar 26, 2020 3:57 pm
Forum: Misc | Off-Topic
Topic: Blown away
Replies: 22
Views: 310

Re: Blown away

Sweet, Welcome back to the Unreal.
by SC]-[WARTZ_{HoF}
Sat Feb 22, 2020 4:09 pm
Forum: Coding, Scripting
Topic: [Found] Enhanced UT Source Code
Replies: 3
Views: 235

Re: [Found] Enhanced UT Source Code

Que wrote:
Sat Feb 22, 2020 4:07 am
Edit: Got the Source thanks SCHWARTz. :)
You're welcome sir. :)
by SC]-[WARTZ_{HoF}
Mon Jan 27, 2020 5:45 pm
Forum: Tools and Programs
Topic: t3d to obj
Replies: 20
Views: 799

Re: t3d to obj

I find these tools very useful. I've been converting Counter Strike maps too UT99 but I would also like too take a stab at converting other Unreal 1 engine game maps as well.
So keep up the good work and thanks for your participation here.
by SC]-[WARTZ_{HoF}
Fri Dec 27, 2019 9:53 pm
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.1f
Replies: 54
Views: 2197

Re: [Release] ACE v1.1f

Needs to be whitelisted.
by SC]-[WARTZ_{HoF}
Sun Oct 06, 2019 6:57 pm
Forum: Mapping
Topic: CTF-Blice (WIP)
Replies: 95
Views: 8898

Re: CTF-Blice (WIP)

Looks great Ferali. Looking forward to playing this map.
by SC]-[WARTZ_{HoF}
Wed Sep 18, 2019 2:29 pm
Forum: Mapping
Topic: CTF-Blice (WIP)
Replies: 95
Views: 8898

Re: CTF-Blice (WIP)

Looking nice ferali.
by SC]-[WARTZ_{HoF}
Mon Jul 22, 2019 1:43 am
Forum: Misc | Off-Topic
Topic: What would be more fun to hunt in MonsterHunt?
Replies: 16
Views: 1254

Re: What would be more fun to hunt in MonsterHunt?

If you decide to complete this I will run a unreal 227 server.
by SC]-[WARTZ_{HoF}
Wed Jun 12, 2019 1:32 am
Forum: Modifications
Topic: Completed Unreal High Res Textures now available
Replies: 30
Views: 3186

Re: Completed Unreal High Res Textures now available

What sektor is trying to say that even though most textures are well done in these packages alot of maps are missing hires textures for the skybox's ect. which makes some maps odd looking having hi detail with low detail textures in the mix.
by SC]-[WARTZ_{HoF}
Sat May 18, 2019 10:43 pm
Forum: Modifications
Topic: NW3 Ultra Gore SSE
Replies: 187
Views: 44361

Re: NW3 Ultra Gore SSE

Yes, NWConfig.ini is the configuration file for that, even because this mod was originally part of NW3, which has the same file, when the final version of NW3 was under development, hence the SSE name (SSE = Special Standalone Edition). Although if I did it all over again, I would do things very di...
by SC]-[WARTZ_{HoF}
Wed Apr 03, 2019 4:19 am
Forum: Mapping
Topic: THUNDERBOLT is mapping again!
Replies: 13
Views: 1432

Re: THUNDERBOLT is mapping again!

EvilGrins wrote:
JimmyCognitti wrote:Evil, you mind posting a couple of screenshots? :wink:
I can probably manage that...
I thought I had seen that screenshot in another Unreal Engine game. TB just converted a map from Dues Ex -----> https://www.igdb.com/games/deus-ex
by SC]-[WARTZ_{HoF}
Sun Mar 10, 2019 10:36 pm
Forum: Mapping
Topic: Screenshots
Replies: 1521
Views: 277933

Re: Screenshots

Mapping is very time consuming. Good luck Dane.
by SC]-[WARTZ_{HoF}
Wed Feb 20, 2019 6:43 pm
Forum: Servers
Topic: serverpackages limit ... dynamic loading?
Replies: 21
Views: 1776

Re: serverpackages limit ... dynamic loading?

JackGriffin wrote:Your best bet is to run ValAvatar to make it much simpler.
I wish someone would update Valhalla's code.
by SC]-[WARTZ_{HoF}
Sun Jan 20, 2019 10:00 pm
Forum: Mapping
Topic: CTF-Blice (WIP)
Replies: 95
Views: 8898

Re: CTF-Blice (WIP)

Lookin good Ferali.