Search found 181 matches

by Deepu
Mon Nov 04, 2019 3:07 am
Forum: Mutators
Topic: UltimateNewNet
Replies: 15
Views: 804

Re: UltimateNewNet

Not tested with food fight mod
by Deepu
Wed Oct 16, 2019 10:27 am
Forum: General Discussions
Topic: Active forums
Replies: 537
Views: 134072

Re: Active forums

Looks like http://forum.ultimateut.tk/ tried to change their forum to the same one ut99.org uses, and a few other places, but they haven't got it working right because it crashes everytime anyone clicks to open a thread. My forum got deleted due to inactivity for 3 months, so i'm trying to restore ...
by Deepu
Thu Oct 10, 2019 6:41 pm
Forum: Mapping
Topic: The most RiDiCuLoUs Mapping Contest!
Replies: 36
Views: 1121

Re: The most RiDiCuLoUs Mapping Contest!

Are you kidding me?
by Deepu
Mon Oct 07, 2019 7:19 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6755

Re: Unreal Tournament 469

To me?
by Deepu
Mon Oct 07, 2019 7:37 am
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6755

Re: Unreal Tournament 469

by Deepu
Sun Oct 06, 2019 10:00 am
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6755

Re: Unreal Tournament 469

Just wait i will post a video for this
by Deepu
Sat Oct 05, 2019 6:26 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6755

Re: Unreal Tournament 469

Very very funny, berserker...
by Deepu
Fri Oct 04, 2019 9:21 am
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6755

Re: Unreal Tournament 469

XC_Engine is broken for handling version mismatches, sometimes it will work perfectly, sometimes it shows mismatches with broken msgs, there is no .int file for translating code to language i think
by Deepu
Tue Oct 01, 2019 5:50 am
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6755

Re: Unreal Tournament 469

1) Adding static mesh, improve mesh collision would be great like Unreal227 patched version also the import & export options (bUseMeshCollision) 2) Fixing bad weapons firing Affector.FireEffect(), shake mag effects, found in Bio Rifle, Enforcer's secondary fire, Impact Hammer's primary fire. 3) The ...
by Deepu
Thu Sep 19, 2019 11:28 am
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.1d
Replies: 59
Views: 3550

Re: [Release] ACE v1.1d

Untitled.jpg
by Deepu
Tue Sep 17, 2019 4:18 am
Forum: Tips, Tricks & Tutorials
Topic: UAX file editing
Replies: 11
Views: 566

Re: UAX file editing

Edit: You need a sound editing software like Nero Wave Editor, jetaudio or format factory any sound editor. Open with editor then save to 16/8 bit mono 16000 hz to 44100 hz as a .wav file.

Thanks Dr.flay
by Deepu
Sun Sep 01, 2019 5:29 pm
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.1d
Replies: 59
Views: 3550

Re: [Release] ACE v1.1d

using Nexgen but no hud extension activated
by Deepu
Sat Aug 31, 2019 10:53 am
Forum: Anti-Cheat Releases
Topic: [Release] ACE v1.1d
Replies: 59
Views: 3550

Re: [Release] ACE v1.1d

Double die sound, double chat msg, double beep sounds when chatting. Still in this version of ace
by Deepu
Tue Aug 20, 2019 6:22 pm
Forum: Misc | Off-Topic
Topic: My map made it into the official Fortnite game
Replies: 16
Views: 1303

Re: My map made it into the official Fortnite game

Congratulations...