Search found 1142 matches

by PrinceOfFunky
Wed Nov 04, 2020 10:20 pm
Forum: Coding, Scripting
Topic: fake "Dynamics" shadows again..
Replies: 52
Views: 780

Re: fake "Dynamics" shadows again..

Wait a second... If the only problem for this new light is the fact that it doesn't affect direct lighting but only indirect, then there may be a workaround. A TriggerLight does the exact opposite, it only affects indirect lighting. Did you try using this new light in conjunction with a TriggerLight...
by PrinceOfFunky
Wed Nov 04, 2020 8:14 pm
Forum: Coding, Scripting
Topic: fake "Dynamics" shadows again..
Replies: 52
Views: 780

Re: fake "Dynamics" shadows again..

Light settings can be changed at run-time? Aren't lights baked??
by PrinceOfFunky
Tue Nov 03, 2020 12:33 am
Forum: Misc | Off-Topic
Topic: About paid work...
Replies: 21
Views: 683

Re: About paid work...

^ Please read my last note from my first post Deepu, this topic is not meant to continue the dirty laundry from the other topic. It was just a good job emoji, let's not turn this forum into a hate blog. And you didn't find it odd at all that I made such a reply to a "good job emoji"? :) If you look...
by PrinceOfFunky
Mon Nov 02, 2020 8:53 pm
Forum: Misc | Off-Topic
Topic: About paid work...
Replies: 21
Views: 683

Re: About paid work...

Thanks for having cleared things out, devs need to know how not to be exploited at all. I wasn't prepared about most of the things you talked about. Also, it doesn't easily come to mind for some people that it doesn't necessarily have to be you who ask for money but rather you're being offered money...
by PrinceOfFunky
Sun Oct 04, 2020 2:26 am
Forum: General Discussions
Topic: Were our bug reports and suggestions even useful?
Replies: 57
Views: 1712

Re: Were our bug reports and suggestions even useful?

How doesn't it make it an error? There are issues that are left unnoticed or simply not fixed for decades in a software, it can happen. Well, we know it's not an error as it was coded that way and the developers intended the progress message to be hidden when the voice menu is opened. It won't have...
by PrinceOfFunky
Sat Oct 03, 2020 4:31 pm
Forum: General Discussions
Topic: Were our bug reports and suggestions even useful?
Replies: 57
Views: 1712

Re: Were our bug reports and suggestions even useful?

Deepu wrote:
Sat Oct 03, 2020 3:22 pm
PrinceOfFunky wrote:
Sat Sep 26, 2020 5:13 pm
(For context, that's 469)
You are 1000% wrong, this is not a error. Happening with 451 and 436 too.
How doesn't it make it an error?
There are issues that are left unnoticed or simply not fixed for decades in a software, it can happen.
by PrinceOfFunky
Thu Oct 01, 2020 8:32 pm
Forum: General Discussions
Topic: Were our bug reports and suggestions even useful?
Replies: 57
Views: 1712

Re: Were our bug reports and suggestions even useful?

@gargul, @esensi - Yes, I reported it when I noticed nobody was caring about it on here.
by PrinceOfFunky
Sat Sep 26, 2020 8:56 pm
Forum: General Discussions
Topic: Were our bug reports and suggestions even useful?
Replies: 57
Views: 1712

Re: Were our bug reports and suggestions even useful?

as far as I can tell after having tried it out, has no impact on the game or gameplay. When I play CTF I usually stand on the flag base when nobody is around, so that when the flag appears it gets grabbed automatically, I also use a low volume when playing games with a lot of sound FX, it has happe...
by PrinceOfFunky
Sat Sep 26, 2020 5:13 pm
Forum: General Discussions
Topic: Were our bug reports and suggestions even useful?
Replies: 57
Views: 1712

Re: Were our bug reports and suggestions even useful?

Screenshot was Another Thing, there I sampled a bad Brush - Editor is saying nothing about it. I was expecting a reaction of Editor - nothing to do with "progressmessages" but having a bit of feedback around newer assets. I was asking such a feature in Editor if memory doesn't cheat me so bad... TH...
by PrinceOfFunky
Sat Sep 26, 2020 1:54 am
Forum: General Discussions
Topic: Were our bug reports and suggestions even useful?
Replies: 57
Views: 1712

Re: Were our bug reports and suggestions even useful?

Dude, over 70% of people know that ProgressMessages are IN GAME stuff at beginning having nothing to do with Editor. I said words "mutators" "serverPackages" "adjusted Servers" "path Finders". Finding path in Editor IT'S NOT WORKING due to physics rules my friend (perhaps I can do something in futu...
by PrinceOfFunky
Fri Sep 25, 2020 8:04 pm
Forum: General Discussions
Topic: Were our bug reports and suggestions even useful?
Replies: 57
Views: 1712

Re: Were our bug reports and suggestions even useful?

Can you please explain me how do you open the Voice Menu in Unreal Editor? I do NOT OPEN ANY SORT of VOICE Menu in Editor because simply I have other things to do in Editor than Voices - perhaps this is the most hilarious thing called bug, excuse me but I'm testing voices in game not in Editor... W...
by PrinceOfFunky
Fri Sep 25, 2020 3:36 pm
Forum: General Discussions
Topic: Were our bug reports and suggestions even useful?
Replies: 57
Views: 1712

Re: Were our bug reports and suggestions even useful?

You are kidding right? It's 500% obvious that he's doing it on purpose, he knows it so clearly that those are not progress messages, .... function DoSayReach() { if ( P != None ) { if ( bWorking ) { P.ClearProgressMessages(); P.SetProgressMessage("Destination is Reachable!",1); clMsg.R=255; clMsg.G...
by PrinceOfFunky
Fri Sep 25, 2020 12:00 am
Forum: General Discussions
Topic: Were our bug reports and suggestions even useful?
Replies: 57
Views: 1712

Re: Were our bug reports and suggestions even useful?

"Progress Messages" which I'm using in my path finders tools didn't bugged me. What exactly is the problem with them ? "The progress messages disappear when the voice menu is open". You are kidding right? It's 500% obvious that he's doing it on purpose, he knows it so clearly that those are not pro...
by PrinceOfFunky
Thu Sep 24, 2020 10:06 pm
Forum: General Discussions
Topic: Were our bug reports and suggestions even useful?
Replies: 57
Views: 1712

Re: Were our bug reports and suggestions even useful?

@PrinceOfFunky: Like OjitroC mentioned, it's hard to tell what you mean with "progress messages", I don't know what that is either. Maybe some people do, but not me, maybe not even the devs. I used the technical term used in PlayerPawn.uc, the progress messages are messages like "You have the flag,...
by PrinceOfFunky
Thu Sep 24, 2020 5:33 pm
Forum: General Discussions
Topic: Were our bug reports and suggestions even useful?
Replies: 57
Views: 1712

Re: Were our bug reports and suggestions even useful?

You're free to submit bug reports and be able to explain everything in 1 or 2 full sentences without following a specific format. That's absolutely fine as long as the problem or feature request is simple enough and crystal clear to both sides, and it's actually better to keep it as simple as possi...