Search found 132 matches

by Tyr
Sat Nov 30, 2019 1:33 am
Forum: Misc | Off-Topic
Topic: Favourite other games?
Replies: 30
Views: 5367

Re: Favourite other games?

Currently i only play Rocket League with a burning passion. It reminds me on the good old days where mechanics and skill were everything. No advantages because of skill choices, classes, items or whatever. Pure skill, nothing else.
by Tyr
Sat Nov 23, 2019 2:10 am
Forum: Mapping
Topic: What feature do we want to see in UnrealED2?
Replies: 46
Views: 2631

Re: What feature do we want to see in UnrealED2?

The editor freezes if i run it in a maximized window at 3440 x 1440 when i'm flying around in the 3D window and be too close to a sprite (like a light actor). I have to kill it via the task manager then the following error occurs: https://i.imgur.com/UMQ5iGY.png I can avoid it by resizing the width ...
by Tyr
Sun Nov 10, 2019 4:04 pm
Forum: Misc | Off-Topic
Topic: How old were you when Unreal Tournament came out?
Replies: 24
Views: 608

Re: How old were you when Unreal Tournament came out?

18. First map i'd played was DM-Morpheus.
by Tyr
Sat Nov 09, 2019 12:41 am
Forum: Mapping
Topic: What feature do we want to see in UnrealED2?
Replies: 46
Views: 2631

Re: What feature do we want to see in UnrealED2?

OwYeaW wrote:
Fri Nov 08, 2019 9:31 pm
when rotating a mover in ued, let the keypoints be rotated as well
^ this

Plus: A proper terrain tool. I hate terrain editing. :mad2:
by Tyr
Fri Nov 08, 2019 10:59 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 137
Views: 6307

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

I think this contest will end up with the least amount of maps we've ever seen. I have not enough time to commit some serious shit. :(
by Tyr
Tue Nov 05, 2019 8:05 pm
Forum: Mapping
Topic: What feature do we want to see in UnrealED2?
Replies: 46
Views: 2631

Re: What feature do we want to see in UnrealED2?

A general "Align to X/Y/Z axis", all working in the same way as "Align to floor", would be perfect. Having that said, there's a simple trick to align wall textures perfectly: 1) Rotate the brush(es) you're working with so the walls are facing up or down (as if they became floors/ceilings themselves...
by Tyr
Tue Nov 05, 2019 7:10 pm
Forum: Mapping
Topic: What feature do we want to see in UnrealED2?
Replies: 46
Views: 2631

Re: What feature do we want to see in UnrealED2?

- Fix align to wall. It sucks aligning the texture manually.
- The ability to stretch textures to fit to a deformed rectangle
by Tyr
Thu Oct 31, 2019 8:14 pm
Forum: Misc | Off-Topic
Topic: GTX 1660 Super
Replies: 12
Views: 471

Re: GTX 1660 Super

I bought the 2080 RTX, just because my monitor has g-sync by nvidia so i'm forced to use their cards. Otherwise i was always a big fan of AMDs hardware.
by Tyr
Tue Oct 29, 2019 7:53 pm
Forum: Mapping
Topic: Multiple Brushes use one Model
Replies: 2
Views: 173

Re: Multiple Brushes use one Model

I had this happen also from time to time that a copied brush will also get edited if i change the shape of the base brush and vice versa. It happens very rarely but depending on the complexity of the brush it starts pissing me off. Same goes for texture alignments.
by Tyr
Fri Oct 11, 2019 1:46 am
Forum: General Discussions
Topic: officially UNOFFICIAL rules for the UT99 forum (semi-silly)
Replies: 17
Views: 3941

Re: officially UNOFFICIAL rules for the UT99 forum (semi-silly)

EvilGrins wrote:
Tue Feb 09, 2016 8:48 pm
WARNING: If you consistently make double posts more than a few times, admins will track down where you live and leave a bag of burning poop on your doorstep.


Image
by Tyr
Thu Oct 10, 2019 10:50 pm
Forum: Mapping
Topic: Question, Laser Color UTtech3 Bolt texture
Replies: 6
Views: 239

Re: Question, Laser Color UTtech3 Bolt texture

Very nice! Good work! :tu:
by Tyr
Wed Oct 09, 2019 10:59 pm
Forum: Mapping
Topic: Question, Laser Color UTtech3 Bolt texture
Replies: 6
Views: 239

Re: Question, Laser Color UTtech3 Bolt texture

KillRoy1972 wrote:
Wed Oct 09, 2019 8:44 pm
imported it to the editor, added it to the brush, made it trasnlucent, masked it and unlit, and streched it out 1 to 100 and made the texture pan, added coronas..
Hefty amount for that effect. I had build a fire texture, added coronas and bam! ;)
by Tyr
Wed Oct 09, 2019 8:14 pm
Forum: Mapping
Topic: Question, Laser Color UTtech3 Bolt texture
Replies: 6
Views: 239

Re: Question, Laser Color UTtech3 Bolt texture

This texture isn't a real image. It's an animated fire texture. If you right click on the texture and go into the properties you see that this is an effect on a black background. So at first, you can create a new texture in your MyLevel with class "Fire Texture" and size 256 x 32. You can snipe the ...
by Tyr
Tue Oct 08, 2019 6:23 pm
Forum: Mapping
Topic: CTF-Blice (WIP)
Replies: 85
Views: 7023

Re: CTF-Blice (WIP)

Go for it. If i can finish my map, then you too. :)
by Tyr
Mon Oct 07, 2019 10:57 pm
Forum: Mapping
Topic: [Release] DM-20AC-Stalwart][
Replies: 6
Views: 290

[Release] DM-20AC-Stalwart][

http://www.trustinbytes.de/ut/20AC/stalwart_banner.jpg (i want a full size banner :< ) For people who don't want to read more: Download: http://www.trustinbytes.de/ut/20AC/DM-20AC-Stalwart2.zip _______________________________________________________________ What a strange long journey.... Hi Folks,...