Search found 17 matches

by schwap
Sun Jan 21, 2018 11:16 am
Forum: Suggestions, Criticism, Feedback
Topic: Anti-Cheat Section?
Replies: 24
Views: 3489

Re: Anti-Cheat Section?

Image
by schwap
Tue Oct 24, 2017 7:28 pm
Forum: Mapping
Topic: "Trim tool" for creating borders - does it exist?
Replies: 6
Views: 1061

Re: "Trim tool" for creating borders - does it exist?




Or did I get this wrong? :wtf:

edit: oh just noticed it didn't record the brush properties window.. what I did there was changing Brush -> MainScale X & Y to 0.9 to scale the brush down.
by schwap
Fri May 26, 2017 5:18 pm
Forum: General Discussions
Topic: UT99 online gaming latest years - bad impressions
Replies: 78
Views: 12882

Re: UT99 online gaming latest years - bad impressions

Oh, excuse me that I was trying to help you...the issue is in the ENGINE so why is it spamming if I don't play the game? Other games share the same engine and those are being modded aswell, therefore the modding communities of UE1 games can still share informations with each other.. you know? I did ...
by schwap
Fri May 26, 2017 12:18 pm
Forum: General Discussions
Topic: UT99 online gaming latest years - bad impressions
Replies: 78
Views: 12882

Re: UT99 online gaming latest years - bad impressions

The issue causing this is actually the faulty CPUSpeed detection which is executed at launchtime only. I'm not talking about the "common cpuspeed issue" with cool'n'quiet etc where you go like 3x faster than other guys.. I did try this on my server and found results like Player1 Speed: 1.03758 Playe...
by schwap
Tue May 23, 2017 9:32 am
Forum: Coding, Scripting
Topic: Starting some scripting, looking for some commands
Replies: 32
Views: 3823

Re: Starting some scripting, looking for some commands

I recommend you to join the Discord server and ask for help in the #uscript room.

Just to mention, yes - all these things are possible.
by schwap
Fri Apr 14, 2017 11:12 am
Forum: Misc | Off-Topic
Topic: Two copies of Steam Postal 2 with dlc giveaway gifts
Replies: 8
Views: 898

Re: Two copies of Steam Postal 2 with dlc giveaway gifts

256 colors wrote:I have two copies of Steam Postal 2 each with DLC first come first serve
YAY :highfive:
by schwap
Tue Feb 07, 2017 9:31 pm
Forum: General Discussions
Topic: python to control player rotation?
Replies: 19
Views: 4191

Re: python to control player rotation?

@schwap do you know where do I found more info about UDP / TCP integration? The thing you're trying to do has been done already (external program to modify rotation) - and theres a neat example on BeyondUnreal by Matthieu29. It is actually made for UT2003.. but I guess it'll work on UT99 just fine....
by schwap
Tue Feb 07, 2017 5:14 am
Forum: General Discussions
Topic: python to control player rotation?
Replies: 19
Views: 4191

Re: python to control player rotation?

It is possible to do this if you spawn a UDP / TCP receiver class to interpret the rotation calls.
by schwap
Fri Jan 20, 2017 11:15 pm
Forum: Coding, Scripting
Topic: Back into modding, but facing many problems
Replies: 18
Views: 5057

Re: Back into modding, but facing many problems

Problem #1: Time dilatation The mod resolves around slowing things when you're stopped, so basically, there's a time dilatation (like slomo) based on your speed. I made the calculations, made a timer on the mutator itself with 0.1 timer, and it checks your speed, relative to your max speed, to it s...
by schwap
Wed Sep 07, 2016 9:15 pm
Forum: Mapping
Topic: Seeking UnrealEd console command
Replies: 5
Views: 1079

Re: Seeking UnrealEd console command

Its located inside the ZoneInfos "ZoneLight" properties (in any Class subclassing ZoneInfo, or ZoneInfo directly)
  • ---ZoneInfo properties
    -----ZoneLight
    --------TexUPanSpeed/TexVPanSpeed
by schwap
Wed Sep 07, 2016 9:02 pm
Forum: Mapping
Topic: Seeking UnrealEd console command
Replies: 5
Views: 1079

Re: Seeking UnrealEd console command

U-Pan, V-Pan Texture will pan along the u-axis (horizontal) or the v-axis (vertical) respectively. These axes are relative to the texture, so are dependant on how it's been rotated, scaled of skewed. The panning speed is set for the whole zone the surface belongs to in the ZoneInfo actor's TexUPanS...
by schwap
Wed Sep 07, 2016 6:58 pm
Forum: Coding, Scripting
Topic: Where are console commands (e.g. "SUMMON"/"GHOST") defined?
Replies: 10
Views: 2841

Re: Where are console commands (e.g. "SUMMON"/"GHOST") defin

There's still something missing, however. With those commands I wrote above, players still can't move up or down. They can only move horizontally. I'm still experimenting. Your issue is that you can't set the players state to state CheatFlying via a "set" command as far as I know. The original code...
by schwap
Wed Sep 07, 2016 6:52 pm
Forum: General Discussions
Topic: UTMASTER PROBLEMS SINCE 09-01-16
Replies: 3
Views: 1054

Re: UTMASTER PROBLEMS SINCE 09-01-16

ListFactories[0]= UBrowser.UBrowser.UBrowserGSpyFact ,MasterServerAddress=master.333networks.com,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[1]= UBrowser.UBrowserGSpyFact ,MasterServerAddress=master.noccer.de,MasterServerTCPPort=28900,Region=0,GameName=ut This seems like the issue ...
by schwap
Sat Sep 03, 2016 10:20 pm
Forum: Coding, Scripting
Topic: Targeting an individual object/pawn with "admin set" command
Replies: 10
Views: 2726

Re: Targeting an individual object/pawn with "admin set" com

This is included in my all-in-one mod (patches,fixes,anticheat,new features etc) which can be downloaded here:
http://therune.boards.net

But, due to the anticheat being inside (and a lot of engine exploits), the code is obfuscated and stripped.