Search found 58 matches

by KillRoy1972
Thu Dec 05, 2019 7:35 pm
Forum: Mapping
Topic: CTF-20AC-BloodRush BETA WIP
Replies: 36
Views: 1574

Re: CTF-20AC-BloodRush BETA WIP

workig on it.

And what do you mean with
"Those "SpecialDamage" things are hacked by my custom CTF controller.
?
by KillRoy1972
Thu Dec 05, 2019 4:41 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 137
Views: 6300

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

CTF-20AC-BloodRush needs some love :wink: Beta10 is there for all of you to test. https://ut99.org/download/file.php?id=10264&mode=view https://ut99.org/download/file.php?id=10265&mode=view https://ut99.org/download/file.php?id=10267&mode=view https://ut99.org/download/file.php?id=10266&mode=view ht...
by KillRoy1972
Sat Oct 12, 2019 7:14 pm
Forum: Mapping
Topic: Screenshots
Replies: 1512
Views: 272410

Re: Screenshots

So the other map discontinued, this is my 20AC bonus contest material: BloodRush
Look for it in the WIP section.
by KillRoy1972
Sat Oct 12, 2019 7:12 pm
Forum: Mapping
Topic: Snipers, a question
Replies: 10
Views: 429

Re: Snipers, a question

Pretty much all of them, I don't like sniping..
by KillRoy1972
Thu Oct 10, 2019 10:04 pm
Forum: Mapping
Topic: Question, Laser Color UTtech3 Bolt texture
Replies: 6
Views: 239

Re: Question, Laser Color UTtech3 Bolt texture

Okay, I've done it! Made me some lasers the way you discribed.. Pretty easy once you know how to do it! THNX!! BTW, the drawing is a bit of a strugle, but when you hold down to pointer, the drawer can not get out of the drawing box, so drawing a straight line with the edges as a guideline is pretty ...
by KillRoy1972
Wed Oct 09, 2019 10:05 pm
Forum: Mapping
Topic: CTF-20AC-BloodRush BETA WIP
Replies: 36
Views: 1574

Re: CTF-20AC-BloodRush BETA WIP

Updated the map to 20AC edition.

Also added some more cosmetic stuff and lasers!
UPDATED VERSION (nov 30th)
by KillRoy1972
Wed Oct 09, 2019 8:44 pm
Forum: Mapping
Topic: Question, Laser Color UTtech3 Bolt texture
Replies: 6
Views: 239

Re: Question, Laser Color UTtech3 Bolt texture

I see, I am also interested if someone has a answer for it. Anyway, I came up with a decent alternative. I made two textures, one red and one blue. basically I draw a line 1 pixel wide accros the whole black background (128x42). Added a darker line next to the base line so the beam is three pixes wi...
by KillRoy1972
Wed Oct 09, 2019 5:27 pm
Forum: Mapping
Topic: Question, Laser Color UTtech3 Bolt texture
Replies: 6
Views: 239

Question, Laser Color UTtech3 Bolt texture

Hey, So I am playing with my map I'm making for the contest, but now I have something I con not firuge out. I'm pretty much novice when it comes to mapping, learnign every day, and I know the basics of mapping (i guess) but I have a problem. So in the map I want to block some area with a visual, and...
by KillRoy1972
Wed Oct 09, 2019 2:47 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 137
Views: 6300

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

I don't really care for the contest, but my nearly finished map can be used as bonus material if that is ok.. You want to add your map as a bonus content ...then please use the badge and add -20AC- before your map-name but after the gametype prefix. Then count me in, I will submit CTF-20AC-BloodRus...
by KillRoy1972
Mon Oct 07, 2019 9:31 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6626

Re: Unreal Tournament 469

What I understand is that they don't have permission to add new things, but only fixes and tweaks..
by KillRoy1972
Mon Oct 07, 2019 9:28 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 137
Views: 6300

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

I'm sorry to hop in. But reading this "I like to use one of my unreleased maps for the contest" makes me sick. I can't read it anymore. It's a damn contest and the rules are so simple: Build a map from scratch like in every contest.. Is that so hard to understand? I only joined one contest over my ...
by KillRoy1972
Mon Oct 07, 2019 12:27 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 137
Views: 6300

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

So, do i understand it correctly that if you want to join the contest, you will have to make the map from scratch, but if you already have a nearly finished unreleased map, you can enter it as 'bonus content' but will not join the contest attached to the mappack?
by KillRoy1972
Mon Oct 07, 2019 12:14 pm
Forum: Mapping
Topic: CTF-20AC-BloodRush BETA WIP
Replies: 36
Views: 1574

Re: CTF-BloodRush BETA WIP

Okay.. As for the tools, Still figuring out how to use mapgarbage(any idea which settings are most handy?), but it is true, never used them so far because I did not know such existed. Thanx for pointing it out, and thanx for helping me finding the flaws. As far as the map goes, I was not completely ...
by KillRoy1972
Mon Sep 09, 2019 8:23 pm
Forum: Mapping
Topic: DM-FreewayTunnel (Release)
Replies: 36
Views: 2072

Re: DM-FreewayTunnel (WIP)

pretty descent map, but needs some work.. Coronas need some scaling in some spots The map overall is a bit bland, and needs some spice. Item and weapon placement seems to be pretty random. I would spice things up by adding some dynamic things, such as lifts, or moving parts of some sort that interac...
by KillRoy1972
Thu Sep 05, 2019 11:18 am
Forum: Mapping
Topic: CTF-20AC-BloodRush BETA WIP
Replies: 36
Views: 1574

Re: CTF-BloodRush BETA WIP

This should be the final beta i think..

Opened up the lower area some bit to have more room for fighting.
Added some more deco.