Search found 43 matches

by Koolflux
Thu Nov 21, 2019 5:15 pm
Forum: Mapping
Topic: [WIP] FD-Twilightwood
Replies: 14
Views: 385

Re: [WIP] FD-Twilightwood

EvilGrins wrote:
Thu Nov 21, 2019 5:49 am
You want a little known Mod?

Two biggies, as in you'd think more would know about them but don't, are UTtron & Thievery.
Those actually sound like great mods. I might try those mods out sometime.
by Koolflux
Thu Nov 21, 2019 12:37 am
Forum: Mapping
Topic: [WIP] FD-Twilightwood
Replies: 14
Views: 385

Re: [WIP] FD-Twilightwood

How did you path the elevator? I placed a LiftCenter in the center of the elevator (which is an ElevatorMover), and two LiftExits near it. The LiftCenter and LiftExits all have the same LiftTag, and the LiftTag is the Tag for each mover. So, I want to fix this issue, where bots don't go up to the s...
by Koolflux
Wed Nov 20, 2019 8:56 pm
Forum: Mapping
Topic: [WIP] FD-Twilightwood
Replies: 14
Views: 385

Re: [WIP] FD-Twilightwood

UPDATE: FD-Twilightwood has pretty much been finished. I've done play testing on it, and it doesn't play too badly, but I'm gonna hold off on releasing it until I can find a way to fix two flaws: 1. Bots never go to the sniper ledges in either base, which are accessible by elevators. 2. Bots sometim...
by Koolflux
Tue Nov 19, 2019 4:50 am
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 142
Views: 6379

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Chamberly wrote:
Mon Nov 18, 2019 6:39 am
Coming soon...

IP20ACUT99orgcham.JPG
For a first map WiP, that actually doesn't look bad at all. I can't wait to see what it looks like when it's finished!
by Koolflux
Sun Nov 17, 2019 8:36 am
Forum: Single Player Maps and Unreal Exports / Imports
Topic: Zenith?
Replies: 12
Views: 314

Re: Zenith?

Very interesting. Gonna have to try it out soon.
by Koolflux
Sat Nov 16, 2019 11:30 pm
Forum: Mapping
Topic: [WIP] FD-Twilightwood
Replies: 14
Views: 385

Re: [WIP] FD-Twilightwood

esnesi wrote:
Sat Nov 16, 2019 7:13 pm
Interesting information about FD, thanks for that!
You're welcome. It surprised me that Flag Domination is not that well-known compared to other mods.
And awesome looking map!
Thanks. It's my first time mapping for Flag Domination.
by Koolflux
Fri Nov 15, 2019 11:11 pm
Forum: Mapping
Topic: [WIP] FD-Twilightwood
Replies: 14
Views: 385

Re: [WIP] FD-Twilightwood

Alright, I got a little more work done on the map, and also finally designed a texture for the Vamp Flag. Here's the Vamp Flag finally with its texture. Before, I just used the Bat Flag's texture as a placeholder texture. https://i.imgur.com/DYjFr0Q.jpg And in this small room, the Bio Rifle is locat...
by Koolflux
Sat Nov 09, 2019 6:17 pm
Forum: Misc | Off-Topic
Topic: How old were you when Unreal Tournament came out?
Replies: 24
Views: 608

Re: How old were you when Unreal Tournament came out?

I wasn't even born yet when it came out. I wasn't born until May of 2000.
by Koolflux
Fri Nov 08, 2019 11:31 pm
Forum: Mapping
Topic: [WIP] FD-Twilightwood
Replies: 14
Views: 385

Re: [WIP] FD-Twilightwood

UnrealGGecko wrote:
Fri Nov 08, 2019 10:24 pm
Havent played FD in a while, cant wait to give it a go, good luck! :tu:
I can't wait to finish it either. Again, it's a shame that Flag Domination doesn't have many maps.
by Koolflux
Fri Nov 08, 2019 3:03 am
Forum: Mapping
Topic: [WIP] FD-Twilightwood
Replies: 14
Views: 385

[WIP] FD-Twilightwood

There's a mod that I'm sure you may or may not have heard of called Flag Domination. In case you don't know what that is, it's pretty much Capture the Flag and Domination fused together. In Flag Domination, there's a couple (2 or 3) flags to be captured. The flags all have designated spots to be cap...
by Koolflux
Tue Nov 05, 2019 12:26 am
Forum: Mapping
Topic: Screenshots
Replies: 1512
Views: 272412

Re: Screenshots

UnrealGGecko wrote:
Tue Nov 05, 2019 12:24 am
Would either of them be for the contest, per chance? ;)
Possibly, if I decide to enter the contest. I don't know if I will or not.
by Koolflux
Mon Nov 04, 2019 10:40 pm
Forum: Mapping
Topic: Screenshots
Replies: 1512
Views: 272412

Re: Screenshots

I actually have two to post here. Here's a shot of a map currently in the works. The map's title is Twilightwood Hideout, and it is a Flag Domination map. Flag Domination is essentially Domination and Capture the Flag combined, in case you haven't heard of it before. In Flag Domination, there are (u...
by Koolflux
Sun Nov 03, 2019 5:34 pm
Forum: Mapping
Topic: What feature do we want to see in UnrealED2?
Replies: 46
Views: 2642

Re: What feature do we want to see in UnrealED2?

One feature I'd love to see is the ability to import textures where the height and/or width is not a power of 2, i.e. a texture with dimensions of 768x256 or 128x384. Also, the ability to use .OGG or .MP3 files for music tracks.
by Koolflux
Sun Nov 03, 2019 6:15 am
Forum: Misc | Off-Topic
Topic: GREAT MOMENTS IN UNREAL TOURNAMENT HISTORY!
Replies: 18
Views: 579

Re: GREAT MOMENTS IN UNREAL TOURNAMENT HISTORY!

Chamberly wrote:
Sat Nov 02, 2019 8:55 pm
Hook wrote:
Sat Nov 02, 2019 7:30 pm
Hellkeeper wrote:
Sat Nov 02, 2019 6:36 pm
I am never disappointed by threads started by EvilGrins.
Ditto that! :tu:
Double ditto!
Triple ditto!
by Koolflux
Sat Oct 26, 2019 8:01 pm
Forum: Mapping
Topic: CTF-Starscream
Replies: 8
Views: 443

Re: CTF-Starscream

Barbie wrote:
Sat Oct 26, 2019 7:38 pm
]Maybe replace them with an extra strong ShieltBelt (set ShieltBelt0.Inventory.Charge for this) or a HealthPack for example?
That's actually a great idea! Maybe I'll do that.