Search found 30 matches

by Novaeon
Mon Jan 27, 2020 5:53 pm
Forum: Announcements
Topic: -= 20th Anniversary Mapping Contest Poll =-
Replies: 21
Views: 1270

Re: -= 20th Anniversary Mapping Contest Poll =-

Got the package in the mail today! Thank you to Flak and everyone who voted for the prize and to papercoffee and UnrealGecko for helping out with getting it shipped.
Image
by Novaeon
Mon Dec 23, 2019 8:56 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 225
Views: 11581

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Thing is you've also distributed 2 versions of NovaOffice.utx, one slightly larger than the other. The point is a simple and important one - if the contents of a .utx, .uax or .u file are altered the file name should be changed to indicate that it is a changed package in just the same way that peop...
by Novaeon
Mon Dec 23, 2019 9:42 am
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 225
Views: 11581

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Nah you made it, still a few hours to go ;) @Sinnical niiiiice! Glad you made it. Really liked your DM-Bygone before. @novaeon regarding Nova.utx, thing is UT is a b**** when the same filename is used, if it has ANYTHING different, its gonna spout version mismatch errors when connecting on the serv...
by Novaeon
Sun Dec 22, 2019 11:36 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 225
Views: 11581

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

I ain't shared anything as long as I can see here Multiple versions of the same named files - I don't even want to overwrite what I have already. Testing such instances for me might be ended here - I have no reasons to make a files soup, if it's hard to use MyLevel, then I look for other maps. I've...
by Novaeon
Sun Dec 22, 2019 8:37 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 225
Views: 11581

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

I'm pretty confused by this. There are several textures from the Nova.utx package I'm using :?: Nova.zip As long as I DO HAVE ALREADY a package with this name, said map should have textures from elsewhere or MyLevel. I don't get why do I need to see which map loaded in my server-dev will get screwe...
by Novaeon
Sun Dec 22, 2019 11:18 am
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 225
Views: 11581

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Until the chapter with the renaming, there would be some interesting and beautiful things to apply. The "HealthPack1" item can have access paths without any tools (no ImpactHammer, no UT_JumpBoots, no Translocator - unless it's used in game setup), on the other hand any valid path at the UDamage at...
by Novaeon
Sat Dec 21, 2019 11:47 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 225
Views: 11581

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Perhaps I need some light about that Nova.utx . Right now I have THREE files called Nova.utx . If a server loads this map and it already has another map requiring old utx version I will need to make THE 4TH version or else these maps won't run together because are DIFFERENT- the same as in that Qua...
by Novaeon
Sat Dec 21, 2019 1:32 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 225
Views: 11581

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

I found a Rogue Light Switch in this Office Complex that I don't think the Manager will approve of ;) I've fixed it in the attached version (And changed the AC20 suffix to a prefix, which all the other maps had). Are fixes allowed? Otherwise I'll live with that 1 light switch being out of place. Al...
by Novaeon
Tue Dec 17, 2019 11:01 pm
Forum: Announcements
Topic: -= 20th Anniversary Mapping Contest Poll =-
Replies: 21
Views: 1270

Re: -= 20th Anniversary Mapping Contest Poll =-

Office map feels much better suited for tactical combat, not arena fps. I know, but it's what I was inspired to make. I had some false starts with other ideas, which might have worked better in that regard, but I just wasn't feeling like sinking that much time into them. Didn't wanna force it. That...
by Novaeon
Sat Dec 14, 2019 10:45 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 225
Views: 11581

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Alright, here's my final submission for the contest. As Porch Viking had suggested, I ended up moving more weapons and ammo off the furniture. I made most of the mover doors just static open because it was just way too annoying otherwise. I added numbers for each of the offices to hopefully help wit...
by Novaeon
Thu Dec 12, 2019 10:22 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 225
Views: 11581

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

I see in your readme that the map is intended for Infiltration. I've never played the mod, so I can't really comment how well it works with that. For regular deathmatch, the flow would be greatly improved if items were moved so players could get them without having to climb the furniture and such. ...
by Novaeon
Wed Dec 11, 2019 10:01 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 225
Views: 11581

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

No work for me today so I'm putting in BSP time :rock: Just out of curiosity, how often does UEd crash for the rest of you? Cuz I've been getting pretty regular crashes and can't remember if that's normal or not :wink: It dawned on me recent'y that I've been making UT99 maps on and off for about 18...
by Novaeon
Tue Dec 10, 2019 11:29 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 225
Views: 11581

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Ok, phew, managed to separate out all the new textures from my previous package to a new one. Also fixed a bunch of BSP errors that was in BETA1. You should now be able to just use the old Nova.utx package if you already had that one.

EDIT: Removed file because it was superseded.
by Novaeon
Tue Dec 10, 2019 8:58 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 225
Views: 11581

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

No feedback this time. I won't replace Nova.utx located in my system with the one provided with map, else with old Nova.utx map it's not working because a required texture is missing. You can MyLevel this texture because no one needs any mismatch error. That's all about using Generic names. I'm try...
by Novaeon
Sun Dec 08, 2019 10:39 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 225
Views: 11581

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Still in it, hoping to get it done in time for the 15th! If people wanna try it out and provide a little feedback, I'd appreciate it. I've attached it here.

EDIT: Removed file because if was superseded.