Search found 25 matches

by Ubir4
Tue Jul 23, 2019 5:49 pm
Forum: Mapping
Topic: Got a Map?
Replies: 15
Views: 692

Re: Got a Map?

yes.
by Ubir4
Thu Jul 11, 2019 1:09 am
Forum: Mapping
Topic: MH-D_sector (WIP _ my first MH map)
Replies: 3
Views: 235

Re: MH-D_sector (WIP _ my first MH map)

Maybe is this:
Image
by Ubir4
Sun Jul 07, 2019 5:34 pm
Forum: Mapping
Topic: DM-AMC-Modular (WIP)
Replies: 26
Views: 1736

Re: DM-AMC-Modular (WIP)

Krull0r wrote:Its better to not touch the .u because you have to rename it too to avoid version mismatches in network play.

If import the image in the package "MyLevel" it will be saved in the .unr instead of the .u.
ok.
by Ubir4
Sun Jul 07, 2019 2:12 pm
Forum: Mapping
Topic: DM-AMC-Modular (WIP)
Replies: 26
Views: 1736

Re: DM-AMC-Modular (WIP)

Just Import the texture into mylevel instead of the AMC-Modular.u Otherwise you have to save and rename the .u too :) https://i.ibb.co/rvHhDSZ/Shot0000.jpg Ok, now everything is fine, but I needed to change to AMC-Modular.utx was AMC-Modular.u, any problem? Does it interfere with anything? PS : How...
by Ubir4
Sun Jul 07, 2019 11:40 am
Forum: Mapping
Topic: DM-AMC-Modular (WIP)
Replies: 26
Views: 1736

Re: DM-AMC-Modular (WIP)

Krull0r wrote:I have no problems to apply your pcx to the shieldbelt and saving the map. Also the shield is visible ingame. You can put the pcx into mylevel without touching the .u

I have to say that I use the latest official UT Patch without any mods or community patches.
Ohh now I understand. Thanks.
by Ubir4
Sat Jul 06, 2019 2:49 pm
Forum: Mapping
Topic: DM-AMC-Modular (WIP)
Replies: 26
Views: 1736

Re: DM-AMC-Modular (WIP)

https://i.ibb.co/9NKHPZs/AMC-Modular-Shield150-t.jpg Link PCX file: https://www.mediafire.com/file/ui12w8o7346zg4m/AMC-ModularShield150_t.pcx/file Sure I’ll upload the pcx here. Then you can grab it and replace the icon :) I got to do the pcx of the belt 150. But when I applied it the belt was invi...
by Ubir4
Sat Jul 06, 2019 4:24 am
Forum: Mapping
Topic: DM-AMC-Modular (WIP)
Replies: 26
Views: 1736

Re: DM-AMC-Modular (WIP)

By rebuilding BSP the sharp lightmaps will disappear. The map was completely build in 227. And yes you have to save the map under an other name to avoid version mismatch. Yes... I could not fix it without this loss. And I noticed that the belt is worth 100. Do you want to create a new updated versi...
by Ubir4
Wed Jul 03, 2019 10:47 pm
Forum: Misc | Off-Topic
Topic: how to make the belt of ut99 appear transparent when using?
Replies: 3
Views: 273

Re: how to make the belt of ut99 appear transparent when usi

Open unrealtournament.ini file in system folder
Set "HighDetailActors=True" under [OpenGLDrv.OpenGLRenderDevice]
Thank you, it's solved. :lol2:
by Ubir4
Wed Jul 03, 2019 9:04 pm
Forum: Misc | Off-Topic
Topic: how to make the belt of ut99 appear transparent when using?
Replies: 3
Views: 273

how to make the belt of ut99 appear transparent when using?

I forgot where the configuration is, I think it is in rendering or if it is in direct3d / opengl

In my looks like this:
Image

I want like this:

Image
by Ubir4
Sun Jun 30, 2019 2:13 am
Forum: Mutators
Topic: doublejumputv3
Replies: 8
Views: 467

Re: doublejumputv3

It´s ok! :agree1: :agree1: :agree1: In DoubleJumputv3 I have found how make the DodgeJump (UT2k3/UT2k4 Style) work fine... If I put Double, Triple or Quadjump. All jumps come out correctly, but the DodgeJump don´t works fine. Need put in config "InfinityJump" and the DodgeJump works whenever I try ...
by Ubir4
Sat Jun 29, 2019 5:28 pm
Forum: Mutators
Topic: doublejumputv3
Replies: 8
Views: 467

Re: doublejumputv3

do you know another to do dodgejumps like ut2k3/2k4. Because the DoubleJump mutator is very bugged to do dodgejumps...
by Ubir4
Fri Jun 28, 2019 5:24 pm
Forum: Mutators
Topic: doublejumputv3
Replies: 8
Views: 467

Re: doublejumputv3

This have the dodgejump too?
If yes, how I do?

I has added this in unrealtournament.ini:

[DoubleJumpUT.DoubleJumpUT]
maxJumps=2
jumpType=1
jumpHeight=1.500000

Its right?
by Ubir4
Fri Jun 28, 2019 1:35 am
Forum: Mutators
Topic: doublejumputv3
Replies: 8
Views: 467

doublejumputv3

anyone know where I can download it??
by Ubir4
Thu Jun 27, 2019 12:23 pm
Forum: Mapping
Topic: DM-AMC-Modular (WIP)
Replies: 26
Views: 1736

Re: DM-AMC-Modular (WIP)

anyone know how can I correct this problem? It's part of the limitation of the old Unreal Engine. Too many vertices in the view and some polygons start flickering in and out of existence ...what you see happens when you can see into the void around the map. I was able to correct the error that occu...