Search found 3 matches

by utplayer
Tue Jun 11, 2019 2:06 pm
Forum: Tips, Tricks & Tutorials
Topic: VolumetricLighting
Replies: 10
Views: 620

Re: VolumetricLighting

Interestingly the Glide driver has this on True by default while the stock D3D/OGL drivers seem to have it on False. I think its True by default on UTGLR though.

Really even stock maps like DM-Fetid utilize this heavily for atmosphere so having this off by default is a very bad call.
by utplayer
Tue Jun 11, 2019 1:52 pm
Forum: Tips, Tricks & Tutorials
Topic: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Guide
Replies: 265
Views: 291344

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

For the sound crackling issue mentioned in the guide, in my experience with Realtek audio under Win7 a pretty reliable fix is to disable and reenable the output device in Win7 audio panel before starting the game, it's a good alternative to jacking up the latency a lot in the .ini. Also it's likely ...
by utplayer
Mon Jun 10, 2019 12:23 pm
Forum: General Discussions
Topic: A few issues with UT (graphics, ALchemy)
Replies: 3
Views: 304

A few issues with UT (graphics, ALchemy)

Hi, after following this guide and using UTGLR 3.7+CD2 S3TC textures I've still had a few issues crop up: 1. On DM-Crane the skybox is broken, it's a bit hard to see on screenshots but: https://i.imgur.com/2KId2Xs.png (billboard buildings in the background constantly cut off depending on viewing pos...