Search found 34 matches

by Eternity
Thu Nov 12, 2020 6:52 am
Forum: Misc | Off-Topic
Topic: can anyone help me need a program or help
Replies: 14
Views: 211

Re: can anyone help me need a program or help

VirtualDub is really great tool, it is still being maintained by the volunteer developers and its recent builds (virtualdub2.com) have support for the most commonly used modern containers and encoding formats.
by Eternity
Tue Oct 27, 2020 8:36 pm
Forum: Discussions
Topic: Xc engine 25 crash
Replies: 9
Views: 576

Re: Xc engine 25 crash

Installed newer GCC version (v4.9.0) for experiment... (Normally this GCC version is not meant to be used with Ubuntu 14.04) XC_Engine works now, but only with default IpDrv.TcpNetDriver. With XC_IpDrv.XC_TcpNetDriver issues the log: Bound to XC_IpDrv.so Cacus Socket initialized Sockets: Socket queu...
by Eternity
Sun Oct 25, 2020 10:57 pm
Forum: Mapping
Topic: MH-TheFifthVortex
Replies: 101
Views: 1550

Re: MH-TheFifthVortex

Of course it was worth it. At least during the development of this conversion, a lot of bug reports were filed, some of which were fixed in the new patch. This map also has uncovered another difficult bug in v469a-Linux build, it seems investigation will take a long time until it can be reported......
by Eternity
Sun Oct 25, 2020 5:03 am
Forum: Mapping
Topic: MH-TheFifthVortex
Replies: 101
Views: 1550

Re: MH-TheFifthVortex

The only serious problem that still happens - is significantly increased latency after reaching location with flying AttachMover's - Tick Rate drops down to 10-15, but the core load is only at 1/2..2/3 and free memory available is enough, i still haven't found what produces this latency. This is no...
by Eternity
Fri Oct 23, 2020 11:22 pm
Forum: Mapping
Topic: MH-TheFifthVortex
Replies: 101
Views: 1550

Re: MH-TheFifthVortex

I say yes. But it break compatibility anyway. And I not check and trust this message. Yes... The fix for this issue was meant to be working in v469a, but it doesn't, though shows this warning message. Previous builds didn't show the warning message at all. I already have tested and reported it in O...
by Eternity
Fri Oct 23, 2020 10:03 pm
Forum: Mapping
Topic: MH-TheFifthVortex
Replies: 101
Views: 1550

Re: MH-TheFifthVortex

Also open question what happens with v436 clients connected to v469 server. For the time being versions compatibility seems to be the only hard problem in this matter... Hope it will be fixed in the next v469 releases. DevNet: Welcomed by server: WELCOME LEVEL=MH-_TheFifthVortexBeta6 LONE=0 Log: Ne...
by Eternity
Fri Oct 23, 2020 7:23 pm
Forum: General Discussions
Topic: NaliCows...
Replies: 13
Views: 193

Re: NaliCows...

There are modified ScriptedPawn classes used by some maps that do similar things, in some cases this causes serious problem for the servers... For example - a modified Gasbag that spawns a Pupae instead of Projectile, with no spawn count limit (fortunately, Pupae does not "grow up" into a Gasbag spa...
by Eternity
Fri Oct 23, 2020 9:23 am
Forum: Mapping
Topic: MH-TheFifthVortex
Replies: 101
Views: 1550

Re: MH-TheFifthVortex

1. Double jump stops working. 2. Disappear projectiles. Just to warn in case if this occurs with the servers versions v436-v451 - it is highly likely not the map related problem. There is serious bug in those UT versions that reduces actual count of available channels, the reduced count of channels...
by Eternity
Wed Oct 21, 2020 7:33 pm
Forum: Mapping
Topic: MH-TheFifthVortex
Replies: 101
Views: 1550

Re: MH-TheFifthVortex

Interesting, why VisibleCollidingActors is working so slow with this map... Maybe this is also related to the problem that occurs after location with flying AttachMover's... --- Also, at some point level becomes unjoinable for new clients: v436 XC24: Critical: appError called: Critical: Assertion fa...
by Eternity
Sat Oct 17, 2020 4:23 pm
Forum: Discussions
Topic: Xc engine 25 crash
Replies: 9
Views: 576

Re: Xc engine 25 crash

It seems, this is an issue of libstdc++.so.6 version mismatch. Found similar case discussed here: https://github.com/FoldingAtHome/fah-issues/issues/1147 root@v9917:~# ldd /home/user/ut-server/System/XC_Core.so /home/user/ut-server/System/XC_Core.so: /usr/lib/i386-linux-gnu/libstdc++.so.6: version `...
by Eternity
Fri Oct 16, 2020 11:32 am
Forum: Discussions
Topic: Xc engine 25 crash
Replies: 9
Views: 576

Re: Xc engine 25 crash

Sadly, can not test it in Linux. Fails on Init, apparently can not load libraries because of dependency issues (OS is quite outdated...). WARNING: using preference directory: /home/user/.utpg/System/ WARNING: Using system ini file: /home/user/.utpg/System/UnrealTournamentServer.ini WARNING: Using us...
by Eternity
Thu Oct 15, 2020 9:53 am
Forum: Mapping
Topic: MH-TheFifthVortex
Replies: 101
Views: 1550

Re: MH-TheFifthVortex

Very nice stress test map to challenge the servers... 2.5 GHz core load is up to 80% with 2 clients connected. Some servers that have channels count issues will not be able to run this map at all, same way as MH-SkaarjTowerF. (There is one abandoned project that was intended to implement a proper re...
by Eternity
Fri Oct 09, 2020 9:56 pm
Forum: Discussions
Topic: Xc engine 25 crash
Replies: 9
Views: 576

Re: Xc engine 25 crash

Critical: Assertion failed: Element.CanAcquire() [File:f:\ut_src_xc\collisiongrid\collisiongrid\gridmem.h] [Line: 139] Some maps that might be useful for test/debug of this problem: MH-SkaarjTowerF MH-GiranTown+SBFix2 MH-MP-Ortican MH-ProxyMoon MH-ProxyMoon_V2 MH-SkaarjCastle_V2F MH-FNB-TOD-P1-BETA...
by Eternity
Thu Oct 08, 2020 8:01 am
Forum: Discussions
Topic: Xc engine 25 crash
Replies: 9
Views: 576

Re: Xc engine 25 crash

This crash occurs only with some maps... With some maps a moment prior to this crash many of messages such as this one appear in the log: Log: [CG] ActorInfo::IsValid -> PAmmo1 shouldn't be in the grid XC_Engine: === Last line repeats 2 times. Log: [CG] ActorInfo::IsValid -> HealthPack6 shouldn't be...
by Eternity
Thu Oct 08, 2020 5:48 am
Forum: Discussions
Topic: xc-Engine with ukBadboy Issue ( Crash the server) [Solved]
Replies: 6
Views: 185

Re: xc-Engine with ukBadboy Issue ( Crash the server)

Does that server have some kind of garbage collector mutators running, or a Nexgen Server Controller with Performance Optimizer option enabled?