Search found 108 matches

by ][X][~FLuKE~][X][
Fri Aug 29, 2008 6:55 pm
Forum: Mapping
Topic: Big area - hardware issues
Replies: 6
Views: 1419

Re: Big area - hardware issues

two options, one has been mentioned and that would be making all of the perimeter walls with fake backdrop properties, the other way is it has to be split into zones....
by ][X][~FLuKE~][X][
Fri Aug 29, 2008 6:51 pm
Forum: Coding, Scripting
Topic: hey can somebody send me some tutorials for the ut coding?
Replies: 5
Views: 2162

Re: hey can somebody send me some tutorials for the ut coding?

I have uploaded a file as there hasnt been much response on this thread, it is a full blown Uscript tutorial and very detailed.


http://files.filefront.com/UScript+Tuto ... einfo.html


you wont find a better tutorial than this one
by ][X][~FLuKE~][X][
Fri Aug 29, 2008 6:33 pm
Forum: Tips, Tricks & Tutorials
Topic: UED 2.0 Crash
Replies: 9
Views: 2621

Re: UED 2.0 Crash

you are all wrong..lol you cant solve the bugs in Ued, just ease them off which is pointless IMO The white screen or "WSOD" is caused by Ued being closed while minimised (thats the main cause) also if Ued crashes with a GPF, depends on the GPF, some of them appear before Ued closes, so Ued believes ...
by ][X][~FLuKE~][X][
Fri Apr 25, 2008 3:43 pm
Forum: Coding, Scripting
Topic: Who?
Replies: 12
Views: 4474

Re: Who?

Ok, numbers don't count. There are a lot of shitty programming languages out there. What counts is that I know what variables and loops and stuff like that are. So If I'd start messing around in Uscript I would surely learn it. Sure, is how the thing works. I think trial and error is sometimes bett...
by ][X][~FLuKE~][X][
Wed Apr 23, 2008 6:18 am
Forum: GameTypes
Topic: Rocket-X
Replies: 37
Views: 17263

Re: Rocket-X

I have RX on my server but only 3 maps so far. I'm using the AE Rocket X , it's the best one I have tried so far; very smooth! Someone mentioned they had flew a RocketX in an MH map, well they are awful to fly, based on RocketX3. All the RocketX you will find on CTF servers are based upon RocketX3E...
by ][X][~FLuKE~][X][
Sun Apr 20, 2008 11:29 am
Forum: Mutators
Topic: S-280 Extensor Sniper Rifle
Replies: 16
Views: 5695

Re: S-280 Extensor Sniper Rifle

totally agree, thats why you will notice thats the only weapon from the pack that you see in any maps.
by ][X][~FLuKE~][X][
Sun Apr 20, 2008 11:27 am
Forum: Download Search
Topic: HitSound?
Replies: 6
Views: 2711

Re: HitSound?

french hitsound?
by ][X][~FLuKE~][X][
Sat Apr 19, 2008 1:35 pm
Forum: Mutators
Topic: S-280 Extensor Sniper Rifle
Replies: 16
Views: 5695

Re: S-280 Extensor Sniper Rifle

a lot of maps on {WINGS} servers use that rifle, a few of my maps on there have it too, the mod is called "Gatling" has many other good weapons in there too as well as the WarpRifle as it is known in Ued.
by ][X][~FLuKE~][X][
Mon Apr 14, 2008 6:36 pm
Forum: Mapping
Topic: Triggerable Playerstarts in Bunnytrack Maps?
Replies: 11
Views: 2457

Re: Triggerable Playerstarts in Bunnytrack Maps?

would conflict badly with BT mods, especially the Records. Not any good for BT, even though BT can be frustrating and you wish it would boost you to where you died....not a good idea in the long run..:wink:
by ][X][~FLuKE~][X][
Mon Apr 14, 2008 6:28 pm
Forum: General Discussions
Topic: What kinda of game is UT?
Replies: 20
Views: 5360

Re: What kinda of game is UT?

I think the main difference is that you play an fps for about a month or something. After that you just leave it behind because you have tried everything or beaten the boss. But whit unreal tournament it's different. If you try a few servers you will eventually learn that each server has somewhat a...
by ][X][~FLuKE~][X][
Mon Apr 14, 2008 6:23 pm
Forum: Mapping
Topic: Flag Return Time
Replies: 3
Views: 1249

Re: Flag Return Time

bit more in depth than that and yes it would require scripting/coding to achieve and for me isnt a straight forward approach as "flagBase" is only the location for the teams flag location, the flag dropped (i could be wrong) acts as anything else dropped in UT, given a time limit to how long it is d...
by ][X][~FLuKE~][X][
Sun Apr 13, 2008 8:41 am
Forum: General Discussions
Topic: What kinda of game is UT?
Replies: 20
Views: 5360

Re: What kinda of game is UT?

unreal tournament is unique. 8)
by ][X][~FLuKE~][X][
Sun Apr 13, 2008 8:39 am
Forum: Suggestions, Criticism, Feedback
Topic: Mapping.
Replies: 10
Views: 2823

Re: Mapping.

you just missed the {HoF} clan contest....


http://www.hofgamingclan.com/



not sure if or when there will be another one.
by ][X][~FLuKE~][X][
Fri Apr 11, 2008 9:27 am
Forum: Mapping
Topic: Rip of Hyrule from OoT
Replies: 7
Views: 2477

Re: Rip of Hyrule from OoT

niX wrote:make a tutorials section on this site and ill post the 3ds max export tutorial i wrote a whole ago here
the tutorial shows how to make a model, texture it and import it into unreal editor (textured)

There is one.

http://www.ut99.org/forum/viewforum.php?f=6
by ][X][~FLuKE~][X][
Fri Apr 11, 2008 9:20 am
Forum: Mutators
Topic: New guy with some questions
Replies: 6
Views: 2452

Re: New guy with some questions

heres a link that might be usefull

http://unreal.epicgames.com/UTMods.html