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Re: Nali Weapons II X version - RELEASED!

Hey Food-Fight is no joke ...it' serios business! Shoot to death by a flamy nuclear toast is no fun.

Btt:
Ferali !!! The tank will be my new favourite vehicle.
What you think, how long will it takes to finish this mod?
Image
by papercoffee
Fri Oct 23, 2009 10:13 am
 
Forum: Modifications
Topic: Nali Weapons II X version - RELEASED!
Replies: 132
Views: 38553

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

@ rohit
what you mean?

@ zacman
ok mak it so. :wink:
by papercoffee
Fri Oct 23, 2009 10:01 am
 
Forum: Modifications
Topic: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!
Replies: 634
Views: 122712

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Wait, Buttonwhositwhat? left mouse button shoots a paprinade as described... the right mouse butten let them immediately detonate, no matter if the paprinade is midair or hit something. With the right m-button you don't have to aim directly at the enemy and don't have to wait for the delay of 2 (or...
by papercoffee
Fri Oct 23, 2009 2:38 am
 
Forum: Modifications
Topic: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!
Replies: 634
Views: 122712

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

@papercoffee - the timing thing is a bit confusing.. do u mean that if a hopping papri is hit by a exploding one, both explode at the same instant?? No ...What you describe is more bomberman style ... :D Or the weapon user has to time in such a way that both explode together and cause a bigger expl...
by papercoffee
Thu Oct 22, 2009 8:04 pm
 
Forum: Modifications
Topic: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!
Replies: 634
Views: 122712

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Well, since we're only firing one Paprinade, I'm gonna use the Razorjack as a base methinks. Hmmm ...but keep in mind: The Papri-nade explodes immediately when you hit the alternate fire. This way, you can shoot one papri-nade, (RELOAD) shoot another one and with a bit timing, you can trigger the s...
by papercoffee
Thu Oct 22, 2009 1:44 pm
 
Forum: Modifications
Topic: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!
Replies: 634
Views: 122712

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Yeah ...GenMoKai replays in doings :mrgreen:

@ rohit
Your way sounds plausible. Since the FF-weapons not SO different from UT-weapons.
Here and there some minor tweaking.
by papercoffee
Wed Oct 21, 2009 6:53 pm
 
Forum: Modifications
Topic: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!
Replies: 634
Views: 122712

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

@ zacman bounce around! A little-bit like the alternate fire of the Rocket-launcher, but with higher delay for the explosion. the ammo is a Papri-nade which does explode 3 seconds after it hits something or instantly when you hit the enemy directly. I don't know ...are 3 seconds to long? Try 2 secon...
by papercoffee
Wed Oct 21, 2009 10:38 am
 
Forum: Modifications
Topic: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!
Replies: 634
Views: 122712

Re: Why is UT99 the best?

UT3 is not so bad... I played it and it was fun ...but somehow it is toooo overweight. Yeah I played it last on a PC with a shitty graphic card onboard. 600x800 ...it was like Doom :loool: A pixle-hell !! But I owned the player on the Server, I did enter after half the playing time and came in secon...
by papercoffee
Tue Oct 20, 2009 4:25 pm
 
Forum: General Discussions
Topic: Why is UT99 the best?
Replies: 229
Views: 36688

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

zacman ...mybe you can help more with scripting?
Let GenMoKai do the 3D modeling ...so we have a flow in the quality.

And btw. I have no idea what you both talking about ...scripting is not my métier. :what:
by papercoffee
Tue Oct 20, 2009 1:15 pm
 
Forum: Modifications
Topic: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!
Replies: 634
Views: 122712

Re: Iron man

by papercoffee
Mon Oct 19, 2009 4:21 am
 
Forum: Skins
Topic: Iron man
Replies: 11
Views: 5916

Re: OMG Oh So FISHY

Oh... ok now I get it. I never use the default Bots.
All custom with names like "Holy Bitch" and "Big-Bad-Wolf" :loool:
by papercoffee
Sat Oct 17, 2009 10:29 pm
 
Forum: Misc | Off-Topic
Topic: OMG Oh So FISHY
Replies: 4
Views: 1371

Re: The Scavenger !!! a new skin for the smasher/devourer model.

So ....? ....do you test it?
by papercoffee
Sat Oct 17, 2009 9:37 pm
 
Forum: Skins
Topic: The Scavenger !!! a new skin for the smasher/devourer model.
Replies: 7
Views: 2882

Re: Where can i find funnel maps?

search for the UT-cache-cleaner... it will install the maps out of the temp.
by papercoffee
Sat Oct 17, 2009 9:36 pm
 
Forum: General Discussions
Topic: Where can i find funnel maps?
Replies: 1
Views: 1263

Re: [ut] Vandoras Secret Passage

I'm regularly reading the thread to your projekt but didn't post ...So ...please note that I am interested too.


:tu:
by papercoffee
Sat Oct 17, 2009 9:34 pm
 
Forum: Mapping
Topic: [ut] Vandoras Secret Passage
Replies: 30
Views: 7547
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