Search found 4608 matches

by sektor2111
Thu Sep 03, 2015 3:36 pm
Forum: Mapping
Topic: Jump Spot - need bJumpBootsOnly
Replies: 46
Views: 7557

Re: Jump Spot - need bJumpBootsOnly

Tiny example ? If you don't want to see failures is much better a "smart" navigationpoint (as jumpspot with impactJumping state) triggering Bot to run for picking up stuff. Usually they are greed at items and if A.I. code doesn't speak well Bot will get over and over J_Bots. Tricky items need some "...
by sektor2111
Thu Sep 03, 2015 6:36 am
Forum: Coding, Scripting
Topic: Gonna fix the cannon
Replies: 14
Views: 3483

Re: Gonna fix the cannon

You can post all kind of captures if you think they helps (but I asure you they don't). The visible problem of you guys (+Gustavo ) is the lack of playing this game and more exactly stuff where it's involved this "awesome" chapter. Wiki won't tell you about a way to lock down a server based on null ...
by sektor2111
Wed Sep 02, 2015 4:54 pm
Forum: Coding, Scripting
Topic: Gonna fix the cannon
Replies: 14
Views: 3483

Re: Gonna fix the cannon

PrinceOfFunky wrote:Idk what "funky behavior" means :/ But,
Yeah, you did not seems to see what's going on... you'll find some day.
by sektor2111
Wed Sep 02, 2015 6:04 am
Forum: Coding, Scripting
Topic: Gonna fix the cannon
Replies: 14
Views: 3483

Re: Gonna fix the cannon

And I think it is missing something in killed - usually is very nasty with ScriptedPawn class :( . I have a sort of MH-Frigate where I have other Cannons which never bugged me as long as they have implemented a timer to do some checks against funky behavior - also an implementation of SeenPlayer for...
by sektor2111
Wed Sep 02, 2015 5:35 am
Forum: Mapping
Topic: Jump Spot - need bJumpBootsOnly
Replies: 46
Views: 7557

Re: Jump Spot - need bJumpBootsOnly

Never evaluate an iteration in event SpecialCost, or you'll be adding that CPU load into every find path call done (imagine 32 bots on that map and multiple kinds of said path...) My bad... I forgot to mention that my kinda stuff it's not addresing a 50 MB of Level with a crapton of Bots to push yo...
by sektor2111
Tue Sep 01, 2015 10:13 pm
Forum: Mapping
Topic: Jump Spot - need bJumpBootsOnly
Replies: 46
Views: 7557

Re: Jump Spot - need bJumpBootsOnly

If I'll ever need a way for Bot only using JumpBots then I'll do that like this: Subclass a child of JumpSpot (MyLevel - you can put a texture with JumpBots to be fancy or suggestive at other mappers for stealing your work) and deal with bSpecialCost + event int SpecialCost(Pawn Seeker) . If Bot has...
by sektor2111
Tue Sep 01, 2015 6:42 am
Forum: Modifications
Topic: Gustavo6046 Unnoficial Bonus Pack
Replies: 68
Views: 18386

Re: Gustavo6046 Unnoficial Bonus Pack

Is this KAAL? Kaal seems superior with 2 Levels at old lasts appearances (2 years ago ? Probably now is more wise). ===== Mr. G... if you think that what you do is supposed to be claimed a BP (even unofficial - ooopps, it's Unnoficial) you might be wrong - you really don't understand what this comm...
by sektor2111
Mon Aug 31, 2015 9:10 pm
Forum: Modifications
Topic: Gustavo6046 Unnoficial Bonus Pack
Replies: 68
Views: 18386

Re: Gustavo6046 Unnoficial Bonus Pack

It's what I'm calling First-Blood-Head-Shot in your terms please make me understand what a Bonus-Pack is after your understanding, because I quit game at DM-Scar and for sure I don't want more... [attachment=0]DM_Scar.png[/attachment] PS: Chamberly loves PNG format because they are quality - PNG not...
by sektor2111
Mon Aug 31, 2015 6:00 am
Forum: Mapping
Topic: [discussion] Upcoming New Mapping Contest
Replies: 64
Views: 10263

Re: [Discussion] Upcoming New Mapping Contest.

But what I am getting is that this somehow makes the map create too much garbage, is that correct? YES, and these can be recycled or stopped after a period of time by ending map at 15-20 minutes from INSIDE Level not from Server - what a big deal. Regarding the contest, we can focus on creativity a...
by sektor2111
Sun Aug 30, 2015 8:39 pm
Forum: Mapping
Topic: [discussion] Upcoming New Mapping Contest
Replies: 64
Views: 10263

Re: [discussion] Upcoming New Mapping Contest

No precipitation generator to be used in the map. (An actor generator.. which can be used in any map but I also don't like these, these thing will spam the log like crazy and it can give you such error to view the log if it's too large and take a long time to download. Which is why I created a nodr...
by sektor2111
Sat Aug 29, 2015 4:46 pm
Forum: General Discussions
Topic: About 50% of the servers do not show up
Replies: 33
Views: 7281

Re: About 50% of the servers do not show up

I don't understand why your masters are on port 27900 for browser section and only 1 is properly set.
All browsing is on 28900 after all. That spam with ServerActors can be removed as long as it's a Server section (as name says itself) NOT Player.
by sektor2111
Sat Aug 29, 2015 11:00 am
Forum: General Discussions
Topic: About 50% of the servers do not show up
Replies: 33
Views: 7281

Re: About 50% of the servers do not show up

- This servers only UT servers? I mean I want to block all TO, and U1 servers and I want to see only the UT99 servers. - How block all the fake bot servers? I cannot be sure if these are solvable. TO are incompatible with normal UT clients, why are still listed in 2015 is a mistery for me and why t...
by sektor2111
Sat Aug 29, 2015 9:37 am
Forum: Mapping
Topic: [discussion] Upcoming New Mapping Contest
Replies: 64
Views: 10263

Re: [discussion] Upcoming New Mapping Contest

UTX wrote:I like the cube idea, they don't necessarily have to be Deathmatch maps or boring maps,
Yes they might be even MA maps (MonsterHuntArena), that game-type really lacks at mapping chapter.
by sektor2111
Fri Aug 28, 2015 6:34 pm
Forum: Tips, Tricks & Tutorials
Topic: Finding Servers With Custom Game-Types
Replies: 11
Views: 8234

Re: Finding Servers With Custom Game-Types

Factor number 1) is (to be short) MonsterHunt.u file is useless for player - read again - I removed any MonsterHunt.u from system folder which belongs to my ON-Line client - no crap loaded. MONSTERHUNT v5.03 (so to speak that garbage encrypted against coding) contains a native GameSpy support very u...
by sektor2111
Thu Aug 27, 2015 6:45 am
Forum: Mapping
Topic: [discussion] Upcoming New Mapping Contest
Replies: 64
Views: 10263

Re: THE 512kb MAPPING CONTEST

Stretch back, with help from others, I proposed a collaborative map edit to an existing map. If you want I can drop more files in that G-drive folder which I was showing you. I've done some fixes at a few cubes pretty rammed initially. Target was not only adding a simple wacky MH Bot Support, purpo...