Search found 252 matches

by Renegade
Sun Sep 25, 2016 4:41 pm
Forum: Mapping
Topic: Poll: 2016 mapping contest theme/limitation
Replies: 53
Views: 6728

Re: Poll: 2016 mapping contest theme/limitation

Yes to skybox. There's a generous amount of z-axis with a 3072 cube. A skybox should easily fit above/below the map.
Yes to banner.
Max 500 submissions per mapper.
KingJosh can submit a 1 TB map if he wants, but a map with a huge filesize won't be included in the mappack.
by Renegade
Thu Sep 22, 2016 8:18 pm
Forum: Mapping
Topic: Poll: 2016 mapping contest theme/limitation
Replies: 53
Views: 6728

Re: Poll: 2016 mapping contest theme/limitation

It should be a 4096 limit, seems more logical, 1024 is small, 4 chunks of 1024 seems about right. I've started blocking a map, and I've found that 3072³ is basically a 1v1 map. 2048 presents too great a constraint, and 4096 is a typical medium-sized arena. I feel like 3072 is a good compromise and ...
by Renegade
Wed Sep 21, 2016 8:03 pm
Forum: Mapping
Topic: Screenshots
Replies: 1512
Views: 272413

Re: Screenshots

@Forum|User, Lighting & Atmosphere are seriously top-notch. Quality stuff there :thuup:
by Renegade
Tue Sep 20, 2016 3:24 am
Forum: Mapping
Topic: Poll: 2016 mapping contest theme/limitation
Replies: 53
Views: 6728

Re: Poll: 2016 mapping contest theme/limitation

Really wanted to vote for Wacky/Cartoony, but with 3072x3072x3072 being such a small size, I'll probably be able to submit 2 maps with diff. themes.
I feel like 1 month is adequate time. Maybe make Halloween or the weekend before Halloween the deadline?
by Renegade
Fri Sep 16, 2016 10:44 pm
Forum: Mapping
Topic: Bad shape for mapping?
Replies: 5
Views: 1327

Re: Bad shape for mapping?

That's a hall of mirrors (HOM) effect. This article is a long read, but has a lot of useful info: http://www.hourences.com/tutorials-ue1ue2-bsp/
by Renegade
Thu Sep 15, 2016 9:25 pm
Forum: General Discussions
Topic: -= What about a new mapping contest? =-
Replies: 97
Views: 7638

Re: -= What about a new mapping contest? =-

something spooky? I like this one. Something in a crypt or an asylum w/ lightning would be neat for halloween. I could use some work on making a space/void map, so my vote is on space/void map! Also dig this: A spaceship map w/ indoor and outdoor bits like dm-hyperblast. The Jedi Knight II textures...
by Renegade
Wed Sep 14, 2016 9:41 pm
Forum: General Discussions
Topic: -= What about a new mapping contest? =-
Replies: 97
Views: 7638

Re: -= What about a new mapping contest? =-

Thought I would have a play with a 3072 box. Made a neat little bit of terrain that would work with an idea iv had. Added a few temporary "buildings" for scaling. .. there's a lot more room in this box than I thought especially if you can make good use of the z axis. hope someone else is up for thi...
by Renegade
Sat Sep 10, 2016 1:44 am
Forum: General Discussions
Topic: -= What about a new mapping contest? =-
Replies: 97
Views: 7638

Re: -= What about a new mapping contest? =-

A bump and a +1 for the 3072x3072x3072 idea A bump and a +1 for the 3072x3072x3072 idea I like the idea as well. The theme and file size is up to the mapper but its map must fit into a 3072³ cube (playable area) 3072 x³ in combination with a snow theme as paper mentioned would be cool for me. :thuu...
by Renegade
Wed Sep 07, 2016 10:45 pm
Forum: General Discussions
Topic: -= What about a new mapping contest? =-
Replies: 97
Views: 7638

Re: -= What about a new mapping contest? =-

Bumping because I'd like to fire up UED again. Just anything but terrain plz :P Theme should be open or relatively simple/quick to execute so more people will contribute.
by Renegade
Mon Aug 29, 2016 6:27 pm
Forum: Report new Downloads
Topic: 2 New CTF maps created +3 more.(new)
Replies: 39
Views: 6743

Re: 2 New CTF maps created

Screens please :P
by Renegade
Wed Aug 17, 2016 1:25 am
Forum: Misc | Off-Topic
Topic: Epic: Future of Unreal Tournament [UT4]
Replies: 412
Views: 89685

Re: Epic: Future of Unreal Tournament [UT4]

Problem is they want acrobatics, it's just a bunch of jumping around so the kids can master their skills. ...all the maps are to big. and meshed to death, just not impressed. I'm all right with the dodging. It adds another element to gameplay and more opportunities for strategic play. I do wish, ho...
by Renegade
Sun Jul 17, 2016 11:24 pm
Forum: General Discussions
Topic: A bit of reminiscing...
Replies: 33
Views: 4943

Re: A bit of reminiscing...

You're one of the mappers I've been following since Unreal Playground was still a thing. Fantastic Maps; I'm glad they're all available together now. This sort of thing should be done for other mappers e.g. Revelation, SabbathCat/Johnny6, Derdak, etc.
by Renegade
Sun Jul 17, 2016 11:20 pm
Forum: Mapping
Topic: New map CTF Orbiting World's ALPHA test
Replies: 21
Views: 3217

Re: New map CTF Orbiting World's ALPHA test

Very cool 8) Eternally grateful for folks like you keeping this game/community alive. Will D/L as soon as I get the chance!
by Renegade
Mon May 30, 2016 2:19 am
Forum: Mapping
Topic: Map ideas topic
Replies: 53
Views: 11934

Re: Map ideas topic

I'm sorry, dudes, you are sloping too fast. I was a bit busy with some "train" specific stuff which looks like is challenging (a little). So I did a "Skeleton" Level - a root for something (if anyone needs that) - Not a bunch of stuff, but somehow I have 2 "trains" with a bit of noise and lights - ...
by Renegade
Sat May 28, 2016 1:03 am
Forum: Mapping
Topic: Map ideas topic
Replies: 53
Views: 11934

Re: Map ideas topic

EvilGrins wrote:
Chamberly wrote:Dang evil, that one remind me of Desu Ex!
Which one?

Gotta be the first. It looks like the mole people's hideout: