Search found 3012 matches

by JackGriffin
Mon Mar 11, 2019 3:42 pm
Forum: Mapping
Topic: Map finishing service?
Replies: 17
Views: 1451

Map finishing service?

I've been cleaning out my hard drives and condensing things down to make space for a big plex server to run in my home. I had forgotten that I had so many unfinished maps, both mine and a bunch of others that have been sent to me. That got me thinking that a lot of you guys have the same thing. So w...
by JackGriffin
Sun Mar 10, 2019 7:55 am
Forum: Servers
Topic: Lag/stutter with dedicated UbuntuServer 16.04 and Athlon64
Replies: 6
Views: 725

Re: Lag/stutter with dedicated UbuntuServer 16.04 and Athlon

Your log looks OK so there's that. Yeah, that looks like performance spiking with your server's CPU. Is your antivirus scanning the incoming packets maybe? Also doesn't ACE get a little weird in a Linux environment if you don't configure a couple of things? Barbie's suggestions are spot on though, I...
by JackGriffin
Sun Mar 10, 2019 7:45 am
Forum: General Discussions
Topic: more than 32 bots. How?
Replies: 18
Views: 1329

Re: more than 32 bots. How?

This is a really interesting discussion. I always thought the 32 person array limit was coded into the engine and couldn't be bypassed. It seems to me that north of 30 playerpawns on any server would just kill itself trying to replicate all that player info. Even 40 bots seems like it would lag tryi...
by JackGriffin
Fri Mar 08, 2019 2:50 pm
Forum: General Discussions
Topic: Regarding JackGriffin
Replies: 31
Views: 2057

Re: Regarding JackGriffin

I made a more realistic version of his(and his friend) rain/snow turning it into a single particle system implementing physics and stuff, basically writing the code from scratch, probably except for one line, but he got mad and made the mods to delete my version from the forum. No, I did not and th...
by JackGriffin
Fri Mar 08, 2019 3:39 am
Forum: Misc | Off-Topic
Topic: Fortnite vs UT mapsize?
Replies: 15
Views: 1651

Re: Fortnite vs UT mapsize?

It might have been one of the maps when I was working on the redeemer arenas mods. You might ask Meat or Hook (or maybe Herm) as they probably would know more than anyone.
by JackGriffin
Fri Mar 08, 2019 3:33 am
Forum: General Discussions
Topic: Regarding JackGriffin
Replies: 31
Views: 2057

Re: Regarding JackGriffin

Don't delete this please mods. It's the most entertaining thing that's happened in a while. You are right about everything. It's time I came clean..... I'm actually.....Leo. You are wasting your time trying to attack my character. I truly do not care at all and it's not going to upset me. You said s...
by JackGriffin
Thu Mar 07, 2019 3:33 pm
Forum: Misc | Off-Topic
Topic: Fortnite vs UT mapsize?
Replies: 15
Views: 1651

Re: Fortnite vs UT mapsize?

Well, it goes without saying if I can help at all I'm at your service.
by JackGriffin
Thu Mar 07, 2019 5:51 am
Forum: Misc | Off-Topic
Topic: Fortnite vs UT mapsize?
Replies: 15
Views: 1651

Re: Fortnite vs UT mapsize?

I cant find that map in my stuff Flay so I have no idea. Can't remember ever playing it either. Dane, don't expect anyone will play it let alone it get 32 players on the same server. I barely got a handful of people to partially test BRUT and aside from HoF playing it for a night it got zero interes...
by JackGriffin
Wed Mar 06, 2019 3:28 pm
Forum: Misc | Off-Topic
Topic: Fortnite vs UT mapsize?
Replies: 15
Views: 1651

Re: Fortnite vs UT mapsize?

It's a great idea to download MH-LostInTime and playtest the large, open area of the map. I found a quick download here (destination Unreal) . Doing this you can see where the limits come into play for an open world map. It's not nearly as good as you would need it to be. Line of sight has to be con...
by JackGriffin
Wed Mar 06, 2019 3:35 am
Forum: Servers
Topic: Lag/stutter with dedicated UbuntuServer 16.04 and Athlon64
Replies: 6
Views: 725

Re: Lag/stutter with dedicated UbuntuServer 16.04 and Athlon

Occam's razor. Glad you got sorted.
by JackGriffin
Tue Mar 05, 2019 7:05 am
Forum: Servers
Topic: Lag/stutter with dedicated UbuntuServer 16.04 and Athlon64
Replies: 6
Views: 725

Re: Lag/stutter with dedicated UbuntuServer 16.04 and Athlon

Did you copy in an installation from someone or did you create a new server instance? Are your error logs clean and the mods are all loading correctly and the player joins all look good? If you aren't sure PM/email me your server log and let me take a look at it. You might add the UT.ini too. Fresh ...
by JackGriffin
Tue Mar 05, 2019 6:52 am
Forum: Coding, Scripting
Topic: Implementing Dispersion Pistol Particle Effect Issue
Replies: 8
Views: 798

Re: Implementing Dispersion Pistol Particle Effect Issue

That's not how it's done. The reason no one at OU is helping is because nothing good ever comes from helping people alter default files. They get shared, then saved in someone's files, then someone uploads them to a redirect by mistake and BAM...now there are three versions of Botpack.u and no one k...
by JackGriffin
Tue Mar 05, 2019 6:41 am
Forum: Misc | Off-Topic
Topic: Fortnite vs UT mapsize?
Replies: 15
Views: 1651

Re: Fortnite vs UT mapsize?

Yeah, view limit looks really ugly if you don't prevent it. Also it's not at all hard to hit that limit. Several large sniper maps have corners that HOM out if you look across the map. If you are thinking of a parachute in as a way of spawning the players I spent a good deal of time thinking about t...
by JackGriffin
Mon Mar 04, 2019 3:56 pm
Forum: Single Player Maps and Unreal Exports / Imports
Topic: Beta Bandage
Replies: 7
Views: 691

Re: Beta Bandage

UFarming Simulator?

Better get those nali plants harvested. There's mouths to feed in SkyTown.
by JackGriffin
Mon Mar 04, 2019 3:52 pm
Forum: Coding, Scripting
Topic: Implementing Dispersion Pistol Particle Effect Issue
Replies: 8
Views: 798

Re: Implementing Dispersion Pistol Particle Effect Issue

You need to subclass the dispersion pistol to use the new ammo.