Search found 263 matches

by Isotoxin
Wed Mar 30, 2011 5:50 pm
Forum: Mapping
Topic: Importing textures...
Replies: 15
Views: 5846

Re: Importing textures...

And how to change the colordepth? 8-)
by Isotoxin
Wed Mar 30, 2011 4:59 pm
Forum: Mapping
Topic: Importing textures...
Replies: 15
Views: 5846

Importing textures...

So...I've made a rly fast texture thinggy, which I wanna import into my map, the problem is, I'm getting a weird crash the whole time. What I did is : -I opened photoshop. (little bit logic, lol.) -I made a new file/canvas. (256 by 256 pixels.) -I wrote my text one it, with a blood font. -I saved it...
by Isotoxin
Wed Mar 30, 2011 12:23 pm
Forum: Mapping
Topic: Collab Mapping #01 Let's finish this.
Replies: 293
Views: 44052

Re: Collab Mapping #01 Let's finish this.

Well I wanna make it, but there's one problem, I'm having exams at the moment, I only have a little bit of time to map. What's the death-line for a room?
by Isotoxin
Tue Mar 29, 2011 6:56 pm
Forum: Mapping
Topic: Collab Mapping #01 Let's finish this.
Replies: 293
Views: 44052

Re: Collab Mapping #01 Let's finish this.

Sure, i'll wait, just made a simple sharp of what i'm going to make.
by Isotoxin
Tue Mar 29, 2011 3:05 pm
Forum: Mapping
Topic: Collab Mapping #01 Let's finish this.
Replies: 293
Views: 44052

Re: Collab Mapping #01 Let's finish this.

So, I just gotta make a separated room?

Oh, Nvm, i'll be making B.
by Isotoxin
Tue Mar 29, 2011 12:17 pm
Forum: Mapping
Topic: Block Monsters, not Bots... Anyone know how to do this?
Replies: 13
Views: 2530

Re: Block Monsters, not Bots... Anyone know how to do this?

What about, the Blockmonster actor?:P
by Isotoxin
Tue Mar 29, 2011 12:14 pm
Forum: Mapping
Topic: Collab Mapping #01 Let's finish this.
Replies: 293
Views: 44052

Re: Collab Mapping #01 Let's finish this.

I'm willing to help.
by Isotoxin
Sun Mar 27, 2011 3:23 pm
Forum: Mapping
Topic: I got problems with my Snowfallcanyon map
Replies: 37
Views: 7669

Re: I got problems with my Snowfallcanyon map

Still having problems with this?
by Isotoxin
Sat Mar 26, 2011 7:42 pm
Forum: Mapping
Topic: Collab Mapping #01 Let's finish this.
Replies: 293
Views: 44052

Re: Collab Mapping #01 Phase 2/3

I also found a BSP-Cut in Crev's room. Well, Gimme a screenshot. :P
by Isotoxin
Sat Mar 26, 2011 4:43 pm
Forum: Mapping
Topic: Collab Mapping #01 Let's finish this.
Replies: 293
Views: 44052

Re: Collab Mapping #01 Phase 2/3

I tested the map, Also I took a look in Ued. Seems like there are LOTs of bugs, I really wanna finish this, But I can't do It alone. If someone would be interested to help ''This project''. Reply here.
by Isotoxin
Sat Mar 26, 2011 1:57 pm
Forum: Mapping
Topic: Collab Mapping #01 Let's finish this.
Replies: 293
Views: 44052

Re: Collab Mapping #01 Phase 2/3

Whats still needed?
by Isotoxin
Sat Mar 26, 2011 1:44 pm
Forum: Mapping
Topic: Collab Mapping #01 Let's finish this.
Replies: 293
Views: 44052

Re: Collab Mapping #01 Phase 2/3

I would like to make a room aswell.
by Isotoxin
Sat Mar 26, 2011 11:47 am
Forum: Mapping
Topic: Fix me a map
Replies: 15
Views: 2812

Re: Fix me a map

Hmh, :S. Want me to delete them?:P
by Isotoxin
Thu Mar 24, 2011 9:47 pm
Forum: Mapping
Topic: Screenshots
Replies: 1526
Views: 278707

Re: Screenshots

Hmh, Well, I think you could at least change the skin of some monks, so they don't all look the same. If you see bout 20 exact the same statues, that's weird ^^. Anyway, Map looks really interesting, Can't wait to play it.


*EDIT*

I'm talking bout screen-shot 1 btw.
by Isotoxin
Thu Mar 24, 2011 6:07 pm
Forum: Mapping
Topic: Screenshots
Replies: 1526
Views: 278707

Re: Screenshots

@Frag, Hmh, I think you really overused the monk statues.