Search found 1768 matches

by Chamberly
Wed Nov 27, 2019 6:21 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 151
Views: 6663

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Barely getting there. I keep crashing the editor with vertex edit on terrian brush so I can barely make random pile of snow. :noidea snowballpreview.JPG Do you have by any chance my Mansion of Chaos Map? In the Decorations are patches of snow piles and a snowman and some nice snow particle actors. ...
by Chamberly
Tue Nov 26, 2019 2:53 am
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 151
Views: 6663

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Barely getting there. I keep crashing the editor with vertex edit on terrian brush so I can barely make random pile of snow. :noidea
snowballpreview.JPG
Snowballs! :3
by Chamberly
Mon Nov 25, 2019 11:15 pm
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 151
Views: 6663

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

It's awesome, keep it!
by Chamberly
Fri Nov 22, 2019 10:11 pm
Forum: Events
Topic: UT99org FragNight! - Fridays Public Get Together!
Replies: 96
Views: 5751

Re: UT99org FragNight! - Fridays Public Get Together!

Thanks for that github link, will try out that one. Had not seen that repo yet. Last thing i saw were those crashes from Deepu on 0028, and stayed away from that version. I got to admit that i don't know, or play Siege at all. First time when i heard about it, i imagined pitchforks and weapons from...
by Chamberly
Fri Nov 22, 2019 12:21 pm
Forum: General Discussions
Topic: The Undefeated Maps!
Replies: 1
Views: 101

Re: The Undefeated Maps!

Did you go into the skaarj sniper tower and clear it out, hit the buttons in it? This one is like nearby the houses with Titans. Me and Hig already ran through that map as a testing process for Ferbotz!
by Chamberly
Thu Nov 21, 2019 8:32 am
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 151
Views: 6663

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

In the meantime, anyone wanna bother checking it out for me? I think my lighting are ok but then I've been told I always use bright settings so someone gotta double check on that for me. Let me know! I think the lighting is OKish, perhaps a little too bright. I like the way you've got three levels ...
by Chamberly
Tue Nov 19, 2019 10:40 am
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 151
Views: 6663

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

In the meantime, anyone wanna bother checking it out for me? I think my lighting are ok but then I've been told I always use bright settings so someone gotta double check on that for me. Let me know! DM-IP27.unr Dependency: Shanechurch.utx The lighting is a little dim, but I can see everything alri...
by Chamberly
Tue Nov 19, 2019 8:08 am
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 151
Views: 6663

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

cool! do you know how to make a "slippery" surface? have a room slippery like a scateing rink! Yeah, I'll have to think about that and see if people would like to have that. Some will have to let me know. In the meantime, anyone wanna bother checking it out for me? I think my lighting are ok but th...
by Chamberly
Mon Nov 18, 2019 6:25 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6702

Re: Unreal Tournament 469

Now that's very strange. That doesn't happen to me at all..
by Chamberly
Mon Nov 18, 2019 6:39 am
Forum: Mapping
Topic: ==[ The 20th Anniversary Mapping Contest - 20AC ]==
Replies: 151
Views: 6663

Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Coming soon...
IP20ACUT99orgcham.JPG
Map Preview
by Chamberly
Mon Nov 18, 2019 5:52 am
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6702

Re: Unreal Tournament 469

But however, if it can't be done with no mod used/default weapon only, it's coming from the other mod (I've seen it happen on modified sniper and such) so it's a different story. I haven't quite had what Berserker's video showed happen, where it zooms in with another weapon entirely, so that might ...
by Chamberly
Sun Nov 17, 2019 7:34 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6702

Re: Unreal Tournament 469

But however, if it can't be done with no mod used/default weapon only, it's coming from the other mod (I've seen it happen on modified sniper and such) so it's a different story.
by Chamberly
Sun Nov 17, 2019 5:28 am
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 121
Views: 6702

Re: Unreal Tournament 469

Actually I do remember this but forgotten about it. Thanks for posting that, will look into it.

Edit as of 12/5/2019: I just tried to test it and it didn't work anymore.
by Chamberly
Sun Nov 17, 2019 1:22 am
Forum: Events
Topic: UT99org FragNight! - Fridays Public Get Together!
Replies: 96
Views: 5751

Re: UT99org FragNight! - Fridays Public Get Together!

Super supplier and super health pod is all set up through the .ini structure. You got to check CacusTech and ChamTech if you haven't, the default .ini are on. Look here: https://github.com/CacoFFF/SiegeIV-UT99/blob/master/System/CacusTech.ini And to change your "build profile", go to your SiegeIV.in...
by Chamberly
Sat Nov 16, 2019 2:34 am
Forum: Misc | Off-Topic
Topic: Now that is borked!
Replies: 12
Views: 297

Re: Now that is borked!

papercoffee wrote:
Sat Nov 16, 2019 1:46 am
EvilGrins wrote:
Sat Nov 16, 2019 12:24 am
papercoffee wrote:
Thu Nov 14, 2019 3:08 pm
I voted for disabling that top poster ranking list.
You just don't want me catching up to you.
The post count would be still visible under your Nickname.
Just rename it as all around players you ought to know. Or something like that.