Search found 59 matches

by sn260591
Sat Apr 02, 2016 7:30 am
Forum: Coding, Scripting
Topic: Maximum length of an INI file value?
Replies: 10
Views: 3829

Re: Maximum length of an INI file value?

1023 characters is max.
by sn260591
Sun Mar 27, 2016 7:28 am
Forum: Coding, Scripting
Topic: How to delay execution of code for non-Actor classes?
Replies: 2
Views: 1116

Re: How to delay execution of code for non-Actor classes?

Wormbo wrote:A more specific one depends on what exactly you are trying to achieve.
It is connected to GUI. It is necessary for me that after clicking of the button some part of a code was executed after one second.
by sn260591
Sat Mar 26, 2016 8:19 pm
Forum: Coding, Scripting
Topic: How to delay execution of code for non-Actor classes?
Replies: 2
Views: 1116

How to delay execution of code for non-Actor classes?

SetTimer() and Sleep() is not available in this case.
by sn260591
Sun Feb 07, 2016 9:03 am
Forum: Modifications
Topic: [UGOLD / UT] AdvSetGUI v0.1.5
Replies: 17
Views: 5467

Re: [UGOLD / UT] AdvSetGUI v0.1.5

Version 0.1.5
- Video: Added XOpenGL support.
- Video: Added RefreshRate option.
by sn260591
Sun Jan 31, 2016 10:13 am
Forum: General Discussions
Topic: Auto-adding favorite servers
Replies: 19
Views: 4997

Re: Auto-adding favorite servers

JackGriffin wrote:Post the server here I'll kindly ask the admin to stop.
unreal://31.220.4.155:2250
unreal://217.147.84.102:5555
unreal://87.117.247.41:3000
by sn260591
Sat Jan 30, 2016 2:13 pm
Forum: General Discussions
Topic: How to disable smoke of rockets ?
Replies: 16
Views: 4140

Re: How to disable smoke of rockets ?

Hauss, try disabling MSAA. Sometimes MSAA may cause a low fps, when there is a lot of translucent sprites.
by sn260591
Sat Jan 23, 2016 3:56 pm
Forum: Mapping
Topic: DirectDraw deadly spikes
Replies: 25
Views: 4273

Re: DirectDraw deadly spikes

This problem only occurs with d3ddrv. Barbie, follow advice of Dr.Flay and change the renderer.
by sn260591
Tue Jan 12, 2016 4:27 pm
Forum: Coding, Scripting
Topic: subclassing DC-Pawns2.Zombie
Replies: 10
Views: 3407

Re: subclassing DC-Pawns2.Zombie

Try to add a line to UnrealTournament.ini

Code: Select all

[Editor.EditorEngine]
...
EditPackages=DC-Pawns2
by sn260591
Wed Dec 30, 2015 10:51 am
Forum: General Discussions
Topic: UT99 WIndows 8.1 Crashes. Black Screen
Replies: 9
Views: 2884

Re: UT99 WIndows 8.1 Crashes. Black Screen

solarwindstorm wrote:Does anybody know how to set UT to using DX10?
http://kentie.net/article/d3d10drv/

You can also try dx9 or new opengl http://www.cwdohnal.com/utglr/
by sn260591
Sat Dec 19, 2015 7:29 pm
Forum: Coding, Scripting
Topic: How to change AudioDevice value in a config?
Replies: 16
Views: 2647

Re: How to change AudioDevice value in a config?

Thanks, but it's not working.
by sn260591
Sat Dec 19, 2015 12:29 pm
Forum: Coding, Scripting
Topic: How to change AudioDevice value in a config?
Replies: 16
Views: 2647

Re: How to change AudioDevice value in a config?

Seems like you would be able to use the ConsoleCommand() instead. I also tried to do so: DynamicLoadObject("Galaxy.GalaxyAudioSubsystem",Class'Class'); GetPlayerOwner().ConsoleCommand("set ini:Engine.Engine.AudioDevice class Galaxy.GalaxyAudioSubsystem"); It changes variable value in a random acces...
by sn260591
Fri Dec 18, 2015 5:53 pm
Forum: Coding, Scripting
Topic: How to change AudioDevice value in a config?
Replies: 16
Views: 2647

Re: How to change AudioDevice value in a config?

JackGriffin wrote:You have to reload your game after changing that, it's not something you do on the fly.
I know about it and I am going to use automatic restart of game.

sektor2111, it does not work with original Engine. Game crashes after launch
Image
by sn260591
Fri Dec 18, 2015 3:11 pm
Forum: Coding, Scripting
Topic: How to change AudioDevice value in a config?
Replies: 16
Views: 2647

Re: How to change AudioDevice value in a config?

I just want to be able to change the Audio Device from the game menu. It has no relation to a multiplayer.
by sn260591
Fri Dec 18, 2015 1:43 pm
Forum: Coding, Scripting
Topic: How to change AudioDevice value in a config?
Replies: 16
Views: 2647

How to change AudioDevice value in a config?

I tried this code: Class'Engine.Engine'.Default.AudioDevice = Class<AudioSubsystem>(DynamicLoadObject("Galaxy.GalaxyAudioSubsystem",Class'Class')); Class'Engine.Engine'.Static.StaticSaveConfig(); But this way makes incorrect entries in ini: https://i.imgur.com/taWlOtg.png How to make so that entries...