Search found 62 matches

by Skerion
Wed Jun 21, 2017 3:31 am
Forum: General Discussions
Topic: Someone did a Garry's Mod animation with UT99 guys in it
Replies: 3
Views: 722

Re: Someone did a Garry's Mod animation with UT99 guys in it

PrinceOfFunky wrote:Idk but I made this last year.
I like that. I'm gonna share it with some guys with that's alright with you.
by Skerion
Tue Jun 20, 2017 7:39 am
Forum: General Discussions
Topic: Someone did a Garry's Mod animation with UT99 guys in it
Replies: 3
Views: 722

Someone did a Garry's Mod animation with UT99 guys in it



The guy that made this video is called seibmoz. He did a bunch of other videos like this and his own series called Tasty Cools. I like his work a lot, so I was pretty happy to find out that he did a video with a UT99 cameo.
by Skerion
Sat Apr 08, 2017 5:25 am
Forum: General Discussions
Topic: Screenshots for fun
Replies: 1322
Views: 265546

Re: Screenshots for fun

UTNerd24 wrote:The Attackers are on the roof!!!

Image

EDIT: Have I posted this one already?
Is this a Garry's Mod pose? It wouldn't surprise me considering that there's a port of the HiSpeed map for Gmod.
by Skerion
Mon Mar 27, 2017 11:29 pm
Forum: Mapping
Topic: I made a terrain model in Blender and brought it over to UED
Replies: 33
Views: 4744

Re: I made a terrain model in Blender and brought it over to

Alright, the download link should be below.
by Skerion
Mon Mar 27, 2017 10:08 pm
Forum: Mapping
Topic: I made a terrain model in Blender and brought it over to UED
Replies: 33
Views: 4744

Re: I made a terrain model in Blender and brought it over to

Any plans regardin' a release of the map? Yeah, I can release it. The map is on my laptop right and I'm not going to be able to start it up on time since I have to go pick someone up pretty soon, but once I get back, I'll be sure to get the map off my laptop and find a way to host a download link f...
by Skerion
Sun Mar 26, 2017 9:13 pm
Forum: Mapping
Topic: I made a terrain model in Blender and brought it over to UED
Replies: 33
Views: 4744

Re: I made a terrain model in Blender and brought it over to

Dear god, did I really mess up the URLs that badly?

Thanks for letting me know. I'll fix the OP asap.
by Skerion
Sun Mar 26, 2017 6:34 pm
Forum: Mapping
Topic: Stalwartception (concept)
Replies: 22
Views: 2413

Re: Stalwartception (concept)

I went ahead and shared this with the UT99 thread on Facepunch. I hope that's alright with you.
by Skerion
Sun Mar 26, 2017 6:30 pm
Forum: Mapping
Topic: I made a terrain model in Blender and brought it over to UED
Replies: 33
Views: 4744

I made a terrain model in Blender and brought it over to UED

http://i.imgur.com/tF9llco.jpg http://i.imgur.com/Uqau6JC.jpg I used a combination of an Ascii exporter for Blender and an ASE to T3D converter to get this. It's amazing how the Ascii exporter in Blender actually keeps the UV maps. It made it very easy for me to align the road textures correctly. I...
by Skerion
Sun Mar 26, 2017 5:03 pm
Forum: Mapping
Topic: Screenshots
Replies: 1512
Views: 271662

Re: Screenshots

I made some terrain and trees in Blender and imported it over to UED2. http://i.imgur.com/tF9llco.jpg http://i.imgur.com/Uqau6JC.jpg I used a combination of an ASE exporter for Blender and an ASE to T3D converter to get this. It's amazing how the ASE exporter in Blender actually keeps the UV maps. I...
by Skerion
Wed Dec 21, 2016 8:33 am
Forum: Skins
Topic: I just got started on a skinpack that adds more team colors
Replies: 5
Views: 1998

Re: I just got started on a skinpack that adds more team col

Here are some new colors schemes. http://i.imgur.com/0MAX3pi.png http://i.imgur.com/TLnYIfE.png I might actually go with the first one. The one problem I had with the black none skin was that it was too dark, but I just needed to make it a lighter, and that made it look a bit better. It still looks ...
by Skerion
Wed Dec 21, 2016 7:49 am
Forum: Skins
Topic: I just got started on a skinpack that adds more team colors
Replies: 5
Views: 1998

Re: I just got started on a skinpack that adds more team col

Anyhow, you should go with orange to a more saturated level to avoid that it gets close to the gold team skin. Or change it to a vibrant yellow. I kinda prefer there to be an orange skin, so I'll probably just take your first advice and make it a more saturated orange and make it for red team. Cyan...
by Skerion
Tue Dec 20, 2016 5:53 am
Forum: Skins
Topic: I just got started on a skinpack that adds more team colors
Replies: 5
Views: 1998

I just got started on a skinpack that adds more team colors

Obviously, this isn't going to allow 4 extra actual teams, but since I'm kind of a fan of customization, I thought it would be nice to be able to choose from more colors for your player model. Here's what I got so far: http://i.imgur.com/XsAvm8F.jpg http://i.imgur.com/DuXleTk.jpg http://i.imgur.com/...
by Skerion
Tue Jun 17, 2014 5:50 am
Forum: Skins
Topic: NeoCop Skin for Male Commando (Update: Released V2 on pg. 2)
Replies: 17
Views: 7301

Re: NeoCop Skin for Male Commando

Okay guys, I've actually bothered to finish the second version of this, which includes the female commandos.

Image
NeoCop Skin V2.zip
(1.18 MiB) Downloaded 210 times
Should I just go ahead and make a new thread for this or would just posting this here be okay?
by Skerion
Tue May 20, 2014 4:52 am
Forum: Skins
Topic: NeoCop Skin for Male Commando (Update: Released V2 on pg. 2)
Replies: 17
Views: 7301

Re: NeoCop Skin for Male Commando

Wait ...you took this mesh and made those pretty faces?? Awesome ...teach me your magic. Do you use the paint-directly-on-the-3D-model Technique? Actually, the meshes were mostly for previewing the skin and see what changes needed to be made. Occasionally, I did paint on the model, but I did most o...
by Skerion
Tue May 20, 2014 4:17 am
Forum: Skins
Topic: NeoCop Skin for Male Commando (Update: Released V2 on pg. 2)
Replies: 17
Views: 7301

Re: NeoCop Skin for Male Commando

Here's some progress, so far.

Image

I'm thinking about working on another African-American face texture, because quite honestly, the ability to have the arm textures change with the face texture for the Female Commando is just too great to not take advantage of.