Search found 233 matches

by LannFyre
Sat Feb 14, 2015 2:59 am
Forum: Coding, Scripting
Topic: Third-Person Camera/State Switcher for Camera (WORKING)
Replies: 3
Views: 831

Third-Person Camera/State Switcher for Camera (WORKING)

EDIT: This has been done now, so this post is now changing from a question to posting the script itself! > RPG_Camera //============================================================================= // RPG_Camera. // Operates independently now // There should only be one camera //====================...
by LannFyre
Fri Jan 16, 2015 4:44 pm
Forum: Coding, Scripting
Topic: Troubleshooting Codes/scripts?
Replies: 3
Views: 630

Re: Troubleshooting Codes/scripts?

EDIT:
OP has been edited to reflect a more general topic (it's still information I need, but now focused on general information rather than troubleshooting a specific script). If you feel the OP is still basically an offshoot of my previous topic, then I suppose this can be binned.
by LannFyre
Fri Jan 16, 2015 12:02 am
Forum: Coding, Scripting
Topic: Troubleshooting Codes/scripts?
Replies: 3
Views: 630

Troubleshooting Codes/scripts?

I am using Unreal version 227. I know there is a method to edit actors in game through the console, but I do not know what bringing up the advanced actor properties of an actor in game would allow me to do, or how it could allow me to debug whatever I am working on. > This is the command I have used...
by LannFyre
Sun Jan 11, 2015 8:08 pm
Forum: Coding, Scripting
Topic: [solved] A WeaponLottery Actor Script
Replies: 6
Views: 1235

Re: WeaponLottery Zone Scripting: Newb Needs Help

EDIT: So I compiled the new script with Higor's changes (here: http://pastebin.com/QHLEweiq ) but something is wrong. When I start the game (the player spawns in the zone that the zoneinfo is in, here is a screenshot of zone portals for the level: http://i.imgur.com/7iBa48p.jpg ) no sound is played,...
by LannFyre
Sat Jan 10, 2015 5:04 pm
Forum: Coding, Scripting
Topic: [solved] A WeaponLottery Actor Script
Replies: 6
Views: 1235

Re: WeaponLottery Zone Scripting: Newb Needs Help

Thank you, I'll be sure to compile it after I get home from work. Would you be available to answer more questions on this script later today? I'm very new to coding with only minor experience with C++ and Python, and I've only got to about page 40 of Tim Sweeney's guide to coding, so I'm still tryin...
by LannFyre
Sat Jan 10, 2015 3:43 pm
Forum: Coding, Scripting
Topic: [solved] A WeaponLottery Actor Script
Replies: 6
Views: 1235

[solved] A WeaponLottery Actor Script

SCRIPT HAS BEEN UPDATED: http://pastebin.com/QHLEweiq EDIT: Sound works now, just add this into the zone's default properties: - bStatic to False - bNoDelete to True So I am now working on a zone in Unreal 227 that is to do the following: > The player pawn enters a zone, activating a roll. > A rando...
by LannFyre
Sun Dec 28, 2014 9:10 pm
Forum: Who are you?
Topic: I am here for scripting help.
Replies: 3
Views: 1036

Re: I am here for scripting help.

You wouldn't happen to have any troubleshooting information on how to use that RPG maker, do you? So I have downloaded the .u files and can load them into the editor, but immediately after I do that when I try to load the tutorial map that was made for those packages the editor crashes. Also, thank ...
by LannFyre
Sun Dec 28, 2014 1:32 am
Forum: Who are you?
Topic: I am here for scripting help.
Replies: 3
Views: 1036

I am here for scripting help.

Hello, I am LannFyre and I am trying to do a total conversion mod to make Unreal Tournament '99 into an RPG by doing the following: > The player will be an invisible colliding actor that also has a single sheet that always faces a camera, but changes what sprite should be displayed according to what...