Search found 862 matches

by Gustavo6046
Fri Feb 07, 2020 11:31 pm
Forum: Mapping
Topic: What feature do we want to see in UnrealED2?
Replies: 84
Views: 4963

Re: What feature do we want to see in UnrealED2?

Isn't the UnrealEd that comes with Unreal Tournament already called UnrealEd 2? It's the C++ rewrite of the original UnrealEd, which was in – despair! – Visual Basic. I'd call this one UnrealEd 2.2 (UEd2.1 is the OldUnreal project for their 227i inbred nonsense), or probably UnrealEd 2+ or something...
by Gustavo6046
Tue Jan 28, 2020 1:53 am
Forum: Download Search
Topic: Shinobi Skaarj
Replies: 3
Views: 260

Re: Shinobi Skaarj

I'dn't.
by Gustavo6046
Wed Jan 22, 2020 6:42 am
Forum: Misc | Off-Topic
Topic: Last Post Standing, the sequel
Replies: 1273
Views: 168412

Re: Last Post Standing, the sequel

Wallaby*
by Gustavo6046
Sat Jan 18, 2020 7:03 pm
Forum: Misc | Off-Topic
Topic: Last Post Standing, the sequel
Replies: 1273
Views: 168412

Re: Last Post Standing, the sequel

*flipping through the blame notepad* Damn Soviets replication Krall marines Hussein ice cream trucks Dr. Vu exploding pineapples ham sandwich aliens Darth Plagueis the wise MIDI cables demoscene hippies Unreal source code GPLv3 BSP errors ... uh... ...you know... what's wrong, buddy?
by Gustavo6046
Sat Jan 18, 2020 6:51 pm
Forum: Mapping
Topic: CTF-Panamax [FINAL]
Replies: 66
Views: 4646

Re: CTF-Panamax [FINAL]

Ooo, the Panama canal!
by Gustavo6046
Fri Jan 17, 2020 6:42 pm
Forum: Misc | Off-Topic
Topic: Last Post Standing, the sequel
Replies: 1273
Views: 168412

Re: Last Post Standing, the sequel

;-;
by Gustavo6046
Fri Jan 17, 2020 2:19 am
Forum: Misc | Off-Topic
Topic: Last Post Standing, the sequel
Replies: 1273
Views: 168412

Re: Last Post Standing, the sequel

Yeah!
by Gustavo6046
Thu Jan 16, 2020 9:02 pm
Forum: Misc | Off-Topic
Topic: Last Post Standing, the sequel
Replies: 1273
Views: 168412

Re: Last Post Standing, the sequel

Gasp.
by Gustavo6046
Thu Jan 16, 2020 8:59 pm
Forum: Mapping
Topic: UnrealEd MRU issues
Replies: 31
Views: 1632

Re: UnrealEd MRU issues

Hey, maybe the folder name is case sensitive in UnrealTournament.ini (which is where folders like Music, Textures, etc. are listed)? Try renaming 'system' to 'System'.
by Gustavo6046
Thu Jan 16, 2020 8:53 pm
Forum: Report new Downloads
Topic: DM-VEHICLE-KalendraIceFields
Replies: 4
Views: 213

Re: DM-VEHICLE-KalendraIceFields

Someone probably needs to take an Alzheimer test.
by Gustavo6046
Sun Dec 22, 2019 10:29 am
Forum: Misc | Off-Topic
Topic: Pinpoint the emetophobia.
Replies: 0
Views: 508

Pinpoint the emetophobia.

Image
by Gustavo6046
Sat Nov 30, 2019 4:39 am
Forum: Download Search
Topic: Brief review of JC Denton model
Replies: 3
Views: 269

Re: Brief review of JC Denton model

But... but Unreal Tournament and Deus Ex are both the same engine! Is that even a conversion at that point?
by Gustavo6046
Thu Nov 28, 2019 9:56 pm
Forum: Coding, Scripting
Topic: in-game radii view for triggers
Replies: 39
Views: 2483

Re: in-game radii view for triggers

making it so that the Canvas DrawColor set the wireframe color I'd rather make a separate attribute, Canvas.WireframeColor, and set that to the current color by default (also right before every PostRender call), in order to be compatible with code that doesn't set DrawColor before drawing the wiref...
by Gustavo6046
Mon Nov 25, 2019 6:56 pm
Forum: Download Search
Topic: Flak Cannon - A faster one!
Replies: 6
Views: 287

Re: Flak Cannon - A faster one!

In Unreal, most timings are guided by animations, instead of the other way around. It's easier, and guarantees synchronizing, but may bug if an animation never ends. There are other issues too, but those were fixed thanks to intertweening.
by Gustavo6046
Sun Nov 24, 2019 4:35 pm
Forum: Download Search
Topic: Flak Cannon - A faster one!
Replies: 6
Views: 287

Re: Flak Cannon - A faster one!

If there is, then it's cheap, because all you have to do is subclass UT_FlakCannon and change a single number. (Though I'll give the point you'd need to override the animation functions in order to change this number!)