Search found 862 matches

by Gustavo6046
Sun Nov 24, 2019 2:18 pm
Forum: Coding, Scripting
Topic: in-game radii view for triggers
Replies: 39
Views: 2483

Re: in-game radii view for triggers

Pffft, use Canvas and draw client-side only. Spawn the actors in the client/standalone game (i.e. inside a netmode!=NM_DedicatedServer check) with Role=ROLE_Authority and RemoteRole=None, just to make sure the server won't even bother taking care of it. :) As I said, use the Canvas' DrawActor method...
by Gustavo6046
Sat Nov 23, 2019 3:10 pm
Forum: General Discussions
Topic: lookin' for an specific ut twitter
Replies: 3
Views: 221

Re: lookin' for an specific ut twitter

UnrealGGecko wrote:
Thu Nov 21, 2019 9:26 pm
Posts merged...
Try using "merged by ..." instead. Right now it looks like you wrote the 2nd post yourself. :P
by Gustavo6046
Sat Nov 23, 2019 3:01 pm
Forum: Coding, Scripting
Topic: in-game radii view for triggers
Replies: 39
Views: 2483

Re: in-game radii view for triggers

lines cannot be drawn on the screen Yes, they can! Just use Bresenham's line algorithm and single pixel textures. (See the bottom of this post for an easier way!) You may also want to use an ellipse drawing algorithm. You'd have to find the center of the trigger, using a perspective transform. Same...
by Gustavo6046
Wed Nov 20, 2019 11:31 pm
Forum: Misc | Off-Topic
Topic: GREAT MOMENTS IN UNREAL TOURNAMENT HISTORY!
Replies: 18
Views: 1283

Re: GREAT MOMENTS IN UNREAL TOURNAMENT HISTORY!

Look, it's ye olde Quack!
by Gustavo6046
Wed Nov 20, 2019 10:42 am
Forum: Misc | Off-Topic
Topic: HOUSE RULES!?!
Replies: 14
Views: 1437

Re: HOUSE RULES!?!

Metalfist wrote:
Tue Nov 19, 2019 5:12 pm
- No Nali Cows inside the house! We have a stable for them.
Image

- Don't play with compact disks on the floor. Our Skaarj Cats might find them tasty fun, and assume any game in the CD library is important and can't be lost.
by Gustavo6046
Tue Nov 19, 2019 8:06 pm
Forum: Misc | Off-Topic
Topic: How old were you when Unreal Tournament came out?
Replies: 24
Views: 1386

Re: How old were you when Unreal Tournament came out?

FCFF (little-endian 16-bit signed integer representation because I don't know anyone older than 32767, so I guess it's safe lol).
by Gustavo6046
Sun Nov 03, 2019 7:39 am
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 260
Views: 19417

Re: Unreal Tournament 469

How many megabytes is the TODO.txt yet?
by Gustavo6046
Sun Nov 03, 2019 7:36 am
Forum: Misc | Off-Topic
Topic: GREAT MOMENTS IN UNREAL TOURNAMENT HISTORY!
Replies: 18
Views: 1283

Re: GREAT MOMENTS IN UNREAL TOURNAMENT HISTORY!

Coffee is that Freddie Mercury? :v
by Gustavo6046
Thu Oct 24, 2019 4:22 pm
Forum: General Discussions
Topic: [WIP] Node UTStats Beta 12C (FTP) Nexgen Stats Viewer
Replies: 119
Views: 8855

Re: [WIP] NodeUTStats Beta 2

Eh, that's better! I'd add a skull, though.
by Gustavo6046
Wed Oct 23, 2019 7:30 pm
Forum: General Discussions
Topic: [WIP] Node UTStats Beta 12C (FTP) Nexgen Stats Viewer
Replies: 119
Views: 8855

Re: [WIP] NodeUTStats Beta 2

Manage Monsters must be themed with the other icons.
by Gustavo6046
Sun Oct 20, 2019 2:52 am
Forum: Report new Downloads
Topic: UScript debug helper library
Replies: 9
Views: 663

Re: UScript debug helper library

Is it maybe possible to make a parser that maps predicted bytecode positions to line numbers when reading a UScript file, and saves those, so they can be used by UDebug to look the line numbers up later?
by Gustavo6046
Mon Oct 07, 2019 4:51 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 260
Views: 19417

Re: Unreal Tournament 469

It is very slight. Have you tried non-hitscan weapons? Also, maybe you just didn't notice!
by Gustavo6046
Sun Oct 06, 2019 9:52 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 260
Views: 19417

Re: Unreal Tournament 469

It is in the vanilla game, but it's intentional. It makes the projectile look like it comes from the weapon, instead of your dick.
by Gustavo6046
Sat Oct 05, 2019 6:38 pm
Forum: Misc | Off-Topic
Topic: Last Post Standing, the sequel
Replies: 1273
Views: 168412

Re: Last Post Standing, the sequel

Nor will your desire, either, I see.

Nothing will stop you from losing.
by Gustavo6046
Sat Oct 05, 2019 6:37 pm
Forum: General Discussions
Topic: Unreal Tournament 469
Replies: 260
Views: 19417

Re: Unreal Tournament 469

People indeed getting crazy with requests. We will not, however, change the way the game looks or feels. [/size] I've suggested 2 things on discord. 1) 1920x1080 default scaled crosshairs. 2) Player setup menu under 1920x1080. (rescaled window so that model is completely visible) Please don't forge...