Search found 214 matches

by UTX
Fri Jan 29, 2016 3:51 am
Forum: General Discussions
Topic: Your idea for a map, mod etc.
Replies: 175
Views: 47637

Re: Your idea for a map, mod etc.

A grenade that explodes into more grenades that explodes into more grenades that explodes into more grenades... Somewhere in the screenshots for fun thread, somebody posted a pic of a redeemer that does that. The LAG grenade, huh? The Cluster Redeemer, there were different ones, some spawned rocket...
by UTX
Fri Jan 29, 2016 3:43 am
Forum: Report new Downloads
Topic: Shodan
Replies: 12
Views: 3667

Re: Shodan

EvilGrins wrote:
UTX wrote:How could you not know what System Shock is and who Shodan is?
Nobody's perfect.
You are... to me. :oops:
by UTX
Thu Jan 28, 2016 10:19 pm
Forum: General Discussions
Topic: Your idea for a map, mod etc.
Replies: 175
Views: 47637

Re: Your idea for a map, mod etc.

That's totally possible, UnrealGecko, I can whip it up today and post it later. Not so sure about firing speed though, I'll check a relic I got to see what I can do.
by UTX
Thu Jan 28, 2016 10:10 pm
Forum: Report new Downloads
Topic: Shodan
Replies: 12
Views: 3667

Re: Shodan

How could you not know what System Shock is and who Shodan is? System Shock two is among my favorite games ever, you really should try it out, EvilGrins, I think you can find on GOG and perhaps Steam too. I really like Shodan's voice, I will check this out later and hopefully, it will be good. I wis...
by UTX
Thu Jan 28, 2016 3:43 am
Forum: Coding, Scripting
Topic: Enumerations shown as text.
Replies: 4
Views: 870

Re: Enumerations shown as text.

Alright, I will try this out and I'll tell you what I get, if all else fails then I'll use an array or something.
by UTX
Thu Jan 28, 2016 3:38 am
Forum: Mutators
Topic: Crossbow.
Replies: 17
Views: 7349

Re: Crossbow.

Thanks EvilGrins, I didn't know that. That's what I had in mind actually, OjitroC, as I was planning on adding the Arrow types from Diablo II, another game I like. ;) Not all of them but some, in case you have played Diablo II, you'll know what to expect among other things. That delayed explosion ar...
by UTX
Thu Jan 28, 2016 3:16 am
Forum: Download Search
Topic: Yippe-ki-yay...
Replies: 10
Views: 2695

Re: Yippe-ki-yay...

Just make sure you clean the sound, I don't like custom voice packs from audio taken from movies / songs / TV / other videogames, whatever, because they often have a lot of noise that's not the actual voice or they are really loud.
by UTX
Wed Jan 27, 2016 4:33 am
Forum: Coding, Scripting
Topic: Enumerations shown as text.
Replies: 4
Views: 870

Enumerations shown as text.

I need to shown the enumerations as text, is that possible? Example: I declare Var Enum Example { Something, Something else, Something different } En_Example; And then I use something like broadcastmessage (En_Example); Alright, that will show the number, say if En_Example is Something then it's goi...
by UTX
Wed Jan 27, 2016 4:20 am
Forum: Mutators
Topic: Crossbow.
Replies: 17
Views: 7349

Re: Crossbow.

I didn't want to double post but I got no option, I will update the first post for the third edition. Here it is the second edition, please make sure you already have both Chaos UT and Nali Weapons III as this Crossbow will need those in your system folder to work. Also, please delete _Crossbow.int,...
by UTX
Tue Jan 26, 2016 12:39 am
Forum: Modifications
Topic: some modding ideas
Replies: 21
Views: 5992

Re: some modding ideas

I don't know, but does that count as a frag? I usually add that Don't Push Me mutator just to make sure pushing people to their deaths adds to my score.
by UTX
Mon Jan 25, 2016 11:47 pm
Forum: Tips, Tricks & Tutorials
Topic: Possible to hide sniper shells ?
Replies: 14
Views: 5584

Re: Possible to hide sniper shells ?

Chill, all I said is that there are many ways to do something here.
by UTX
Mon Jan 25, 2016 11:44 pm
Forum: General Discussions
Topic: Screenshots for fun
Replies: 1323
Views: 265635

Re: Screenshots for fun

Are they playing hot potato?
by UTX
Sun Jan 24, 2016 11:43 pm
Forum: Tips, Tricks & Tutorials
Topic: Possible to hide sniper shells ?
Replies: 14
Views: 5584

Re: Possible to hide sniper shells ?

There are several ways to do things in Unreal, you could make a mutator with a Tick that destroyed all shellcase that spawned as well, I'm sure there may even be other things to do the same thing.
by UTX
Sun Jan 24, 2016 11:41 pm
Forum: Modifications
Topic: some modding ideas
Replies: 21
Views: 5992

Re: some modding ideas

No, you are right. The lack of melee weapon animations for the default models was a real oversight on the part of the devs. I guess it didn't matter as the Impact Hammer is the melee weapon by default and it pretty much needs the same movements as any other gun, however, they did make a chainsaw an...
by UTX
Sun Jan 24, 2016 1:17 am
Forum: Modifications
Topic: some modding ideas
Replies: 21
Views: 5992

Re: some modding ideas

It could be some Master Sword kind of thing, as it shoots magic when Link's at full health in some games.