Search found 150 matches

by Eviltom
Sat Dec 03, 2016 2:53 pm
Forum: General Discussions
Topic: ping 80-100 is it possible for comfort game?
Replies: 16
Views: 3432

Re: ping 80-100 is it possible for comfort game?

I remember the days when 300 was a good ping :lol2:
by Eviltom
Thu Dec 01, 2016 10:17 pm
Forum: General Discussions
Topic: Can you guess the name of the map?
Replies: 343
Views: 46909

Re: Can you guess the name of the map?

ok guess this one :wink:
map2.jpg
map1.jpg
by Eviltom
Thu Dec 01, 2016 10:13 pm
Forum: Mapping
Topic: [WIP] Ghost in the Shell chase
Replies: 10
Views: 2097

Re: [WIP] Ghost in the Shell chase

a bit more progress :omfg:
Shot0125.jpg
Shot0126.jpg
Shot0127.jpg
by Eviltom
Wed Nov 30, 2016 11:34 am
Forum: General Discussions
Topic: Can you guess the name of the map?
Replies: 343
Views: 46909

Re: Can you guess the name of the map?

I used to have a load of starwars maps. I think someone was working on a mod at one point but got a cease and desist order from lucus! A shame as it looked good! :cry:
by Eviltom
Wed Nov 30, 2016 7:59 am
Forum: General Discussions
Topic: Can you guess the name of the map?
Replies: 343
Views: 46909

Re: Can you guess the name of the map?

The falcon gave it away!
I will put some clues up tonight
by Eviltom
Wed Nov 30, 2016 7:29 am
Forum: General Discussions
Topic: Can you guess the name of the map?
Replies: 343
Views: 46909

Re: Can you guess the name of the map?

Ctf-MosEisley_Spaceport ?
by Eviltom
Mon Nov 28, 2016 8:09 pm
Forum: General Discussions
Topic: JumpZ scale lower than standard value even online
Replies: 10
Views: 2191

Re: JumpZ scale lower than standard value even online

I don't recall having any trouble with the boxes? Apart from missing them when distracted by the cool skybox!
by Eviltom
Mon Nov 28, 2016 12:14 am
Forum: Mapping
Topic: 3072uu Contest: Gamers Choice
Replies: 19
Views: 4917

Re: 3072uu Contest: Gamers Choice

BOOO!!! RIGGED :P :lol2:

Congrats it was a great concept! :tu:
by Eviltom
Sun Nov 27, 2016 4:21 pm
Forum: Mapping
Topic: 3072uu Contest: mappers voting (participants only)
Replies: 25
Views: 5786

Re: 3072uu Contest: mappers voting (participants only)

Maybe pm/email the non voters, ask if they intend to vote, if they do give them a couple more days? Point deductions seems a bit harsh!
by Eviltom
Sat Nov 26, 2016 9:31 am
Forum: Mapping
Topic: Oldschool mapping VS Nowadays mapping (pros and cons)
Replies: 12
Views: 2915

Re: Oldschool mapping VS Nowadays mapping (pros and cons)

The reason UT and a lot of older games remain classics is that they had style and charm. Older games have limits that have to be stuck to in order to make successful maps/environments. Older games also relied a LOT on gameplay. Now modern games look amazing but are mostly interchanagble visually and...
by Eviltom
Sat Nov 26, 2016 9:15 am
Forum: Mapping
Topic: A way to smooth shadows
Replies: 23
Views: 4210

Re: A way to smooth shadows

PrinceOfFunky wrote:
SzGergo wrote:
Gameplay view(final result):
FinalResult.png
Looks pretty cool :tu:
by Eviltom
Fri Nov 25, 2016 9:35 pm
Forum: Mapping
Topic: A way to smooth shadows
Replies: 23
Views: 4210

Re: A way to smooth shadows

:roll: I subtract terrains... But then I don't use those nasty standard ued terrain brushes.
by Eviltom
Fri Nov 25, 2016 8:04 pm
Forum: Mapping
Topic: A way to smooth shadows
Replies: 23
Views: 4210

Re: A way to smooth shadows

It was never imbalanced when playing multiplayer and I defenatly never randomy fell into the void, and your defenatly underestimating how much time I spent playing this map :lol2:
by Eviltom
Fri Nov 25, 2016 7:10 pm
Forum: Mapping
Topic: A way to smooth shadows
Replies: 23
Views: 4210

Re: A way to smooth shadows

Sacrilege! I lost hours/days/weeks??? Months??? Of my youth to that map :lol2: there were some great teamwork tactics on that map if you could find a few like minded players and you could dominate the run and gunners!
by Eviltom
Fri Nov 25, 2016 6:26 pm
Forum: Mapping
Topic: A way to smooth shadows
Replies: 23
Views: 4210

Re: A way to smooth shadows

Post Note: I was experimenting some builds of CTF-Face, btw. They were not impressive - I'm sorry, but for me Face is not an example of mapping. Do you mean edited versions of face are bad? Or the original? Because the original was one of the most played multiplayer maps of all time! So whatever ma...