Search found 73 matches

by BadCorps
Sun Jul 28, 2019 10:14 am
Forum: Modifications
Topic: Holy Sh^t Mod?
Replies: 3
Views: 392

Holy Sh^t Mod?

Is there a mod for UT99 that adds the "HOLY SH^T" kill spree after M-M-M-Monster KIll?
by BadCorps
Sun Jul 28, 2019 10:10 am
Forum: Mapping
Topic: Got a Map?
Replies: 15
Views: 882

Re: Got a Map?

Metalfist wrote:Have you tried a fresh install and various renderers?
Yep. Repeatedly
by BadCorps
Sun Jul 28, 2019 7:57 am
Forum: Mapping
Topic: Got a Map?
Replies: 15
Views: 882

Re: Got a Map?

papercoffee wrote:
BadCorps wrote:
iSenSe wrote:It's weird i can't seem to reproduce this issue on our server with NW3.
i've chosen quite some big/extensive maps, and spawned max monsters.
The best I can do with my old PC is just hope that none of the bots use the big boom
What about disabling the big boom?
But where's the fun in that?
by BadCorps
Sun Jul 21, 2019 8:33 pm
Forum: Mapping
Topic: Got a Map?
Replies: 15
Views: 882

Re: Got a Map?

iSenSe wrote:It's weird i can't seem to reproduce this issue on our server with NW3.
i've chosen quite some big/extensive maps, and spawned max monsters.
The best I can do with my old PC is just hope that none of the bots use the big boom
by BadCorps
Fri Jul 19, 2019 2:50 am
Forum: Mapping
Topic: Got a Map?
Replies: 15
Views: 882

Re: Got a Map?

https://ut99.org/viewtopic.php?f=34&t=13277 So, can you post some more specifics now then? Like, does it happen only with the nuclearmissile level-a, or multiple, and at which certain moment? Are you using default nw3weapons configs, or modified? Narrow it down, if you can reproduce the issue in mu...
by BadCorps
Thu Jul 18, 2019 5:58 pm
Forum: Mapping
Topic: Got a Map?
Replies: 15
Views: 882

Re: Got a Map?

OjitroC wrote:Someone put together a mappack of lava maps - Lavamaps.zip - you could try these out - I have it but can't remember if I have played them all (or, indeed, any of them) so I can't comment on their quality, playability, etc, etc.
Sorry, but I'd prefer Deathmatch. Thanks for the suggestion though!
by BadCorps
Thu Jul 18, 2019 5:50 pm
Forum: Mapping
Topic: Got a Map?
Replies: 15
Views: 882

Re: Got a Map?

I am interested in what kind of errors you get, and if you can reproduce them at certain moments. Crashes usually occur due to old renderers or overriding settings in drivers. (NvidiaControlPanel/CatalystControlCenter) Every computer is able to run UT99. Even with a 5400rpm disk Pentium 1-core / ce...
by BadCorps
Thu Jul 18, 2019 6:24 am
Forum: Mapping
Topic: Got a Map?
Replies: 15
Views: 882

Got a Map?

I play on an old computer (I can't be the only one) and it crashes often when some events occur (i.e. too much gore, NW3 nuclear blasts). Anyway, I have a map, DM-Magmafall, and my computer seems to enjoy it. The game runs much better and it might because the map "keeps itself clean". Under most cir...
by BadCorps
Wed May 08, 2019 9:59 pm
Forum: Misc | Off-Topic
Topic: Bot Names?
Replies: 6
Views: 849

Bot Names?

What are some of your bots' names? (provided you name them) Just interested to see what other people like seeing in the console (ie. BadCorps turned A Civilian into a leaky piece of meat) A few of mine are: Noobmaster69 Angry Grape (thanks to bigfoot_pi and his Thanos model) Purposelessly Enhanced N...
by BadCorps
Thu Apr 25, 2019 8:08 pm
Forum: Who are you?
Topic: WHAT'S POPPIN'?
Replies: 1
Views: 441

WHAT'S POPPIN'?

I'm BadCorps. In South Ontario born and raised Shoveling snow was where I spent most of my days Aside from that. I work as a [redacted] and live at [censored] I work as an analyst for every single person's favourite site (starts with P and ends with a B) I have a beagle and his name is Winston (but ...
by BadCorps
Wed Apr 24, 2019 3:33 pm
Forum: Sounds & Music
Topic: Vine Voicepack?
Replies: 0
Views: 874

Vine Voicepack?

I know I can't be the only person to think of this, but is there a voicepack with all the famous vines as taunts? If not, it would be awesome if somebody (much more technologically experienced than I) made one! To intimidate your enemy: I won't hesitate bitch! Splatter somebody across the walls: *mu...
by BadCorps
Wed Apr 24, 2019 3:22 pm
Forum: Mapping
Topic: DM-FreewayTunnel (Release)
Replies: 36
Views: 2445

Re: DM-FreewayTunnel (WIP)

Awesome map! :gj: I'd like to see more, maybe some car zooming in the background sounds or some flipped cars on fire.
by BadCorps
Tue Apr 23, 2019 2:29 pm
Forum: General Discussions
Topic: Screenshots for fun
Replies: 1391
Views: 275520

Re: Screenshots for fun

EvilGrins wrote:Ultima Protoses. (protosi?)
Proti
by BadCorps
Tue Apr 23, 2019 1:48 pm
Forum: Skins
Topic: Mortal Kombat models-"UnrealKombat"-3/14-Retro Cyber Ninja
Replies: 43
Views: 4416

Re: New Mortal Kombat models for UT99 - "UnrealKombat"

You ever thought of developing an MK-voiceover for the game's system notifications? Like instead of "MONSTER KILL" it says "FATALITY". It'd be way cooler if each of the multikills had the MK: Armageddon fataliy announcments. 1 Fatality 2 Deadly Fatality 3 Killer Fatality Etc... until 11 which is UL...
by BadCorps
Mon Apr 15, 2019 1:54 pm
Forum: Mapping
Topic: Monkeying around with CTF-AYetiTV
Replies: 5
Views: 378

Re: Monkeying around with CTF-AYetiTV

Is there anyway that you can make this for Deathmatch? The map looks awesome for chaos with 12-13 bots shooting in every direction