The reason there's a problem is that the dragon doesn't qualify as any of the catagories that are currently available. In order to put the dragon in here, there 1st needs to be a section for either UED scripts or pawns.

Thank you for your time shrimp.Shrimp wrote:Ah, I see.
The Archive website won't accept it because it's not a player model or anything like that, it's a piece of content people should place in their maps, which isn't really something I can automatically categorise.
I hope to have some sort of generic file depot thing one day where we can dump and manually categorise files like this, but at the moment, it can't support it, sorry.
Good points. I'll try to add the actual tool to the archive itself.Carbon wrote:Great work @Shrimp but one thing: where does one get the "unreal tool" for mirroring? It is mentioned time and time again on the site, but seems to be a ghost. Also, any Windows environment support planned for the tool? I'd think the archive would be more widely mirrored if this were to happen.