[Release] ACE v1.1d

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anth
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[Release] ACE v1.1d

Post by anth »

*** INTRODUCTION ***

Hello everyone. People running Windows 10 were still experiencing a lot of issues with ACE v1.1b. This release should fix all of those issues.

**Please note that this release comes with a new version of NPLoader. You WILL have to update your server.ini file.**

This is the list of changes:
  • [FIXED] Exec commands such as suicide, throwweapon, and viewclass are no longer being executed twice
  • [FIXED] The ACE logo now once again shows the current version
  • [FIXED] Kicks for corrupted D3D9.dll files (for people who had activated the windows 10 developer mode)
  • [FIXED} Wine clients crashing
  • [FIXED] PlayerManager not spawning on WINE servers
  • [FIXED] AutoConfig now correctly handles case-insensitive file names on linux servers
  • [FIXED] Internal Error -7 kicks for people using the latest win10
  • [ADDED] Support for the ENBSeries wrapper (latest version only!)
  • [CHANGED] This version of ACE comes with a new version of NPLoader. This new version includes mostly low-level changes to improve stability, compatibility, and to support other Unreal Engine games. One change that people will notice, however, is that you no longer get disconnected when you have to install mods. Instead, NPLoader starts a 60 second timer after which you get disconnected from the server. This 60 second period should suffice to install mods and manually reconnect.
A full list of changes will be made available at:
http://utgl.unrealadmin.org/ACE/changes.txt

*** INSTALLATION ***

Please follow these steps to install ACE v1.1d:
  • Shut down your server
  • Unzip the package in your server's root folder
  • If your server runs NPLoader v1.7 (which comes with ACE v1.1b) or lower, edit your server.ini file and change ServerActors=NPLoader_<yourversion>.NPLActor to ServerActors=NPLoader_v18.NPLActor
  • If your server already runs NPLoader v1.8 or greater, or if you have already updated your server.ini file, you can now reboot your server.
*** CONFIGURATION ***

Please refer to the SETTINGS.txt document included in the package.

*** KNOWN ISSUES ***

Installation Issues: Some other testers have reported issues installing the server files. Most of these are caused by outdated system libraries. Please note that you will need glibc 2.15 or later on Linux. Linux distributions released before 2012 might have older versions of glibc.

A second problem seems to occur for certain admins running x86_64 Linux servers. These admins might see the following error message:
Code:

Code: Select all

Path to the PlayerManager: /data/ut-server/System/PlayerManager/ACEv11d_M
ACE: ERROR - Communication with PlayerManager failed - poll errno: 4 Interrupted system call
ACE: ERROR - PlayerManager Connection Failed
[ACEv11d]: ERROR: ACE could not spawn the PlayerManager.
[ACEv11d]: ERROR: ACE is now disabled.
ACE: ERROR - PlayerManager Connection Shutting Down!
This is most likely caused by a corrupted PlayerManager file. Please make sure that you upload the files in binary mode rather than text mode!

Kick logs that say "Not kicking because bStrictSystemLibraryChecks is set to false": This is not technically an issue. ACE v1.0+ has some very aggressive detection routines that detect a lot of legitimate external programs (e.g., Fraps, Display Drivers, Sound drivers, virus scanners...) because they do terrible things to your system DLLs. If you see this kick status, just ignore the log. The player will not be kicked.
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Last edited by anth on Mon Jul 15, 2019 4:56 pm, edited 2 times in total.
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Deepu
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Re: [Release] ACE v1.1c

Post by Deepu »

Thanks for your new ace's release, sure i will test this version for those bugs!

Edit:- Still getting same error, twice die sounds & beep sound when Pressing F5

Video is attached!
ACE_Bug.7z
Reverted to "ACEv10h"
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AcesLinuX
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Re: [Release] ACE v1.1c

Post by AcesLinuX »

wow!!

Thank you very much for the efforts to keep ace and unreal tournament alive! :rock:
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anth
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Re: [Release] ACE v1.1c

Post by anth »

I managed to reproduce the sound and throw weapon issue and I will release a fix tomorrow.
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[rev]rato.skt
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Re: [Release] ACE v1.1c

Post by [rev]rato.skt »

Very very very niceee!!!

i go test!!

thx guy!!!!!!!!
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KillRoy1972
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Re: [Release] ACE v1.1c

Post by KillRoy1972 »

seems to be doing well over here, no players though, so if you guys want to test it log on (see link signature) to -KillRoy's Playground- and see if you experience any problems..
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anth
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Re: [Release] ACE v1.1d

Post by anth »

I've attached the v1.1d package to the top post.
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KillRoy1972
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Re: [Release] ACE v1.1d

Post by KillRoy1972 »

installing...

So, the update info in the the install.txt seems to be have an sytax error with:
*******************************************************************************
***************** UPGRADING FROM A UTDC/UTDCPLUS INSTALLATION *****************
*******************************************************************************

* Unzip this package into your server's UT folder. Make sure that the Logs and
Shots folders are created!

* Open your server's UnrealTournament.ini file and browse to the
[Engine.GameEngine] section.

* Delete ALL ServerActors and ServerPackages with
UTDC, UTDCPlus OR NPLoader in them.

DOUBLE CHECK IF YOU'VE REMOVED EVERYTHING!

* Add:

ServerActors=NPLoader_v17.NPLActor

* Reboot your server. The rest of the installation is automatic.
which seems to be ServerActors=NPLoader_v18.NPLActor..

can you confirm?

installed it with v18 as it crashes the server on startup with v17.

seems to running now..
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Deepu
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Re: [Release] ACE v1.1d

Post by Deepu »

I will test
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anth
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Re: [Release] ACE v1.1d

Post by anth »

KillRoy1972 wrote: which seems to be ServerActors=NPLoader_v18.NPLActor..

can you confirm?

installed it with v18 as it crashes the server on startup with v17.

seems to running now..
Correct! This was a typo in the instructions. I've fixed it now. Thanks.
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KillRoy1972
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Re: [Release] ACE v1.1d

Post by KillRoy1972 »

So did een update, but that did not seem to work for me. got issues with the mutators not working properly..

So i replaced the server with a backup that had no previous install of ace, or any anto cheat code and did a fresh install wich seems to do just fine server side and me loggin in as a client on the internal network.

Don't know about clients from the internet, as no one joined till now..

If anyone reading this and like to join the server to see if anything bad happens, please do so and share your experience right here to help anth in his quest to keep UT alive and safe!!
3itch_fi
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Re: [Release] ACE v1.1d

Post by 3itch_fi »

Updated ACE 1.1d on my Tactical Ops 3.4 server and seems to work fine.
Double gun drop issue is gone and looks like gun animations are fixed as well.
Thank you for your efforts.
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Re: [Release] ACE v1.1d

Post by RocketJedi »

Thank you. Will test soon.
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Steiftier
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Re: [Release] ACE v1.1d

Post by Steiftier »

Hi @ all.

One question i´ve got to ask. Is the problem with "Kicks for corrupted OpenGL32.dll files" fixed, too? This issue i´ve got since my Win10 had the update to version 1903, so I had to switch back to an older version of Win10.
Many Thanks in advance.
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[rev]rato.skt
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Re: [Release] ACE v1.1d

Post by [rev]rato.skt »

i have this error, even after scaning successfully(LOADING COMPLETE!!)

I can play for about 5 minutes, and after get kick!!

obs: my VM is windows web server 2008 r2 service pack 1

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Brazilian Server:
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666