Your decision but I am making a sp map only, many screenshots would betray to much. At times I will show something ...
I guess all the others of you don`t have that problem like me.
About to be non-active My very last UT map project: CTF-FacePalm (tropical CTF-Face remake) Why do I leave?click here What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
Creavion wrote:Your decision but I am making a sp map only, many screenshots would betray to much. At times I will show something ...
I guess all the others of you don`t have that problem like me.
me²
I'm not going to show any pics in an early state^^
Just want to show a progress:
Tropical plants will be added later.
About to be non-active My very last UT map project: CTF-FacePalm (tropical CTF-Face remake) Why do I leave?click here What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
Allowed Gametypes: All (including popular Mod Gametypes like Jailbreak or Monsterhunt)
Organisation: Shade, TheCorey and Me
Singleplayer allowed: Yes
Multiplayer allowed: Yes
Start Date: Anytime during these/next days
Finishing Date: TBD (Suggestment: May)
Type of Mappack: every Mapper with it's own Map(s)
Confirmed Mappers:
Creavion - 1 SP Map
means: Single Player
Current Map Count: 7 (+ 3)
About to be non-active My very last UT map project: CTF-FacePalm (tropical CTF-Face remake) Why do I leave?click here What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
Same picture with plants.
I wish you good luck to find a comparison for "awesome", Dare
@kdao: some more details please? otherwise I could see it as spam...
@--=Aalexanderrr=--: Interesting start
About to be non-active My very last UT map project: CTF-FacePalm (tropical CTF-Face remake) Why do I leave?click here What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
By the way: Somebody has to test it later maybe... I don`t have such a good performance (because of the huge amount of textures), but well I have only 512 MB Ram and a onboard graphics card and S3TC activated, so I think, thats not really enough^^
edit:
About to be non-active My very last UT map project: CTF-FacePalm (tropical CTF-Face remake) Why do I leave?click here What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
I have a map I could contribute if thats ok. . .I'm finally getting back into the swing of things (hopefully this is the last time I have to say this lol) Its a map I was meant to submit for the low poly pack. . .never got around to finishing it but I nearly have now and ever so slowly regaining my trademark polys (don't worry they aren't that high) heres a pic. . ignore the editorness oh and the grass too, it's about to be snow. . .anyway
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would be nice, I guess to make a higher poly map is always easier as on the other way around
About to be non-active My very last UT map project: CTF-FacePalm (tropical CTF-Face remake) Why do I leave?click here What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.