Why should be there any filesize limit? This isnt one of those strange 300 kb mappack contests.Myth wrote: Ummh, is it a problem if my map gets 5mb, will there be a filesize limit ?
Lets make a community mappack
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- Godlike
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Re: Lets make a community mappack
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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- Masterful
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Re: Lets make a community mappack
well.. fast and surprisingly, this looks much more better now
btw: filesize is irrelevant, all your geometrical and technological distinctiveness will be added to our own, you will serves us - the mappack, resistance is futile
btw: filesize is irrelevant, all your geometrical and technological distinctiveness will be added to our own, you will serves us - the mappack, resistance is futile
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- Inhuman
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Re: Lets make a community mappack
Or you could just delete brushes since it minimizes the filesize. I've done it once and it saved me aproximately 1 meg or something.
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- Godlike
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Re: Lets make a community mappack
Today I will post some screenshots about lost maps a have done, but I didn't release them to public, so that they can be added to the mappack or not, and most of them are for Nemesis, Strangelove or Rocket-X.
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- Inhuman
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Re: Lets make a community mappack
Damn bot !
HE PWNED ME ON MY ONW MAP
He grabbed the sniper + jumpboots, jumped on the highest crystal and grabbed the U damage. Then he sniped everyone. DAMN. Bots shouldn't be this smart . . .
HE PWNED ME ON MY ONW MAP
He grabbed the sniper + jumpboots, jumped on the highest crystal and grabbed the U damage. Then he sniped everyone. DAMN. Bots shouldn't be this smart . . .
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- Godlike
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Re: Lets make a community mappack
Anyway the path network seems to work anywise.
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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- Novice
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Re: Lets make a community mappack
looks ggood myth! I like it...it's simple but effective. I wonder how this will look with cell shading^^ (WSW FTW)
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- Inhuman
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Re: Lets make a community mappack
Is it allowed that I make one CTF-map, too? I would try to make a map in the Castle-1-Style from Unreal 1...
10-Year Anniversary on Jun 08, 2019.
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- Godlike
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Re: Lets make a community mappack
why not, no problem?
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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- Inhuman
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- Personal rank: Passionate SP Mapper
- Location: Germany/Bavaria
Re: Lets make a community mappack
Okay, I make definitely a CTF-map. I'm looking forward to showing pictures of my map (in a few weeks )
10-Year Anniversary on Jun 08, 2019.
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- Masterful
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Re: Lets make a community mappack
Hey dave, good to see you here. You're very welcome to participate in the mappack.
ps: I've not forgotten thy Redeemer.
ps: I've not forgotten thy Redeemer.
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- Inhuman
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Re: Lets make a community mappack
Sorry to bring up this question Milb but where is your Waweth?(WSW FTW)
@Myst - mm, well, your map could be a lot better, you have so original idea but execution brings it down (at least for me, that is). I don't see any lightsources, I don't see any nice and cool looking decos, it also looks pretty blocky... etc etc etc.. I could suggest adding some mountains to block player, so it could be sort of icy asteroid of some kind. But oh well, your map, your call. I'd suggest use your time wisely.
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- Novice
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Re: Lets make a community mappack
Hi,
I'm new here but I'm registered in unrealed.info for 1 1/2 years and build maps for Unreal/UT for the same time. I'd like to join to this project and make a CTF-map. Here is one pic:
I'm still on the very beginning, because of that there are missing many details.
Sorry for my beginner English!
Greetz
Tom
I'm new here but I'm registered in unrealed.info for 1 1/2 years and build maps for Unreal/UT for the same time. I'd like to join to this project and make a CTF-map. Here is one pic:
I'm still on the very beginning, because of that there are missing many details.
Sorry for my beginner English!
Greetz
Tom
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- Godlike
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Re: Lets make a community mappack
Greetings Mr. Tom, nice to see you here.
And this foilage.. I am sure that I know it from anywhere.
pic looks a little bit like Facing worlds
And this foilage.. I am sure that I know it from anywhere.
pic looks a little bit like Facing worlds
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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- Inhuman
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- Location: England FTW
Re: Lets make a community mappack
Welcome!
Nice start to the map, good luck with it, it looks great already.
Nice start to the map, good luck with it, it looks great already.