EvilGrins wrote:Just so we're clear... if you're not finished with this mod before I die, I'm coming back to haunt all your remaining relatives.
Try and haunt me, I'm Courage, that guy that loves spooking phantoms back to their underworldly place!
EvilGrins wrote:Just so we're clear... if you're not finished with this mod before I die, I'm coming back to haunt all your remaining relatives.
Why would I haunt you? You've got nothing to do with this project.Gustavo6046 wrote:Try and haunt me, I'm Courage, that guy that loves spooking phantoms back to their underworldly place!EvilGrins wrote:Just so we're clear... if you're not finished with this mod before I die, I'm coming back to haunt all your remaining relatives.
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
1 Yea its NwUgSe and a bloody mut i addedGustavo6046 wrote: 1. That video clearly shows NW Ultra Gore SE being used.
2. Try remodelling the Ripper, or replacing it by another weapon
3. Awesome mod!
4. The rocket launcher is like in Quake III Arena: a rocket kills almost everytime! This might be realistic, but it might result unfairness in matches.
5. I'm eating for launch rice and beans with potato and sausage.
What do you say?Nephew9999 wrote:where i can get this skin
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
Code: Select all
[Public]
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Preferences=(Caption="Team Arena Master",Parent="Game Types",Class=arenamaster.Teamarenamaster,Immediate=True)
LOL ? more than 400 kb of spam in less than 2 minutes... my Bots are not interested about "news" they won't roam if are... bugged in a way or another...UnrealTournament.log wrote:Code: Select all
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ScriptLog: #3 BORK!!! Jared won't roam !!!. ScriptLog: #3 BORK!!! Visse won't roam !!!. ScriptLog: #3 BORK!!! Cryss won't roam !!!. 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Is it possible the gametype he setup to download needs files from the full MOD he's still working on?sektor2111 wrote:1) INT file is confusing a bit, there are different calls to some package which doesn't exist in second section.
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
Given the name of INT I think it was another module and renamed later and/or copied some data. INT do helps in configuring mod easy without editing INI files directly and accessing configuration properties from inside the game, which is not possible in this context, INT has to be rewritten ( and game codes too ).EvilGrins wrote:Is it possible the gametype he setup to download needs files from the full MOD he's still working on?
sorry may be i did something wrong...sektor2111 wrote:Given the name of INT I think it was another module and renamed later and/or copied some data. INT do helps in configuring mod easy without editing INI files directly and accessing configuration properties from inside the game, which is not possible in this context, INT has to be rewritten ( and game codes too ).EvilGrins wrote:Is it possible the gametype he setup to download needs files from the full MOD he's still working on?
Got an update on this.Nephew9999 wrote: ↑Thu Oct 03, 2013 11:53 pm ammm yeah in fact my new idea is switch weapon, per UT... i mean,,,
like utchaos mutator.. that change of weapons each determinated time.,.. change to ut2004 weapons, ut2003, UT3, UC2 etc... would be nice.. cuz i already convert ut3 ut2k3 ut2k4... but im a noob coder.. so it will take a lot of weeks xD lol lol
check the last vid billy
Nephew9999 wrote:Tue Dec 29, 2020 5:12 pmthe mod is just unplayable yet a lot of bug and log error and some meshes become crash on ut.. so i cant share a baggy shit like that so i must try to fisnish it before an alpha releae
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins