Pileyrei wrote:The Editor is very sensitive and prone to crashing at times - at least in my experiences so far.
I wanted to ask if there were any ini settings that needed changing before you used the editor.
I would recommend to set autosave to 5 minutes or shorter/longer if you need.
UnrealTournament.ini wrote:[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=6
GridEnabled=True
SnapVertices=True
SnapDistance=10.000000
GridSize=(X=8.000000,Y=8.000000,Z=8.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=9
TextureLock=True
SelectionLock=True
But I would also recommend to use the Unreal Editor 2.1 from patch 227 for building the BSP and the UEd2.0 for pathing and lighting and other stuff.